Player Matchup

Ganesha
Ganesha
BitecaSenPai
Ganesha
Level 3
God Stats
4W - 3L
1,637 SR
Queue Stats
9W - 7L
1,330 Elo+
Party 2
Hades
Hades
Captain_Joyboi
Hades
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 36L
1,179 Elo+
Solo
Bakasura
Bakasura
Gubbins2000
Bakasura
Level 18
God Stats
6W - 2L
1,642 SR
Queue Stats
15W - 14L
1,421 Elo+
Solo
Hou Yi
Hou Yi
ItachiSenpai273
Hou Yi
Level 19
God Stats
20W - 17L
1,400 SR
Queue Stats
480W - 627L
1,283 Elo+
Party 2
Guan Yu
Guan Yu
Wheitz L2R2
Guan Yu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 130L
1,252 Elo+
Party 2
Team Averages
Level 10
1,536 SR
1,293 Elo+

VS

Team Averages
Level 17
1,507 SR
1,383 Elo+
Neith
Neith
AdvisedJoker445
Neith
Level 25
God Stats
44W - 46L
1,496 SR
Queue Stats
110W - 100L
1,408 Elo+
Party 1
Bellona
Bellona
DEaTH5166
Bellona
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GodLike4329
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,157 Elo+
Solo
Cupid
Cupid
MBKZANE
Cupid
Level 31
God Stats
24W - 36L
1,541 SR
Queue Stats
202W - 210L
1,438 Elo+
Party 1
Hun Batz
Hun Batz
tamk2lnjhkqh
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BitecaSenPai
Ganesha
14
0 / 1 / 6
10,529
439
4,479
12,612
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
4 / 3 / 9
12,906
538
11,883
17,900
23,848
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
Gubbins2000
Bakasura
20
15 / 0 / 0
14,594
608
10,843
11,640
7,021
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 2
10,261
428
11,331
10,142
3,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Wheitz L2R2
Guan Yu
14
3 / 2 / 6
10,386
433
4,211
12,037
13,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
8,789
366
8,532
12,664
4,363
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
DEaTH5166
Bellona
1
0 / 0 / 0
6,084
254
0
0
0
Kukulkan
GodLike4329
Kukulkan
16
2 / 9 / 1
10,172
424
11,212
12,837
5,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
MBKZANE
Cupid
14
0 / 3 / 1
8,848
369
12,780
15,490
5,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
tamk2lnjhkqh
Hun Batz
14
2 / 11 / 1
8,915
371
5,378
17,352
5,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
26
Kills
5
6
Deaths
27
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Ganesha
BitecaSenPai
Ganesha
0
1
6
3
W
4
3
9
2.83
L
Bellona
DEaTH5166
Bellona
0
0
0
0
L
Kukulkan
GodLike4329
Kukulkan
2
9
1
0.28
W
Bakasura
Gubbins2000
Bakasura
15
0
0
15
W
4
0
2
5
L
Cupid
MBKZANE
Cupid
0
3
1
0.17
W
Guan Yu
Wheitz L2R2
Guan Yu
3
2
6
3
L
Hun Batz
tamk2lnjhkqh
Hun Batz
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,747
Damage
37,902
64,331
Taken
58,343
56,726
Mitigated
20,559
19,448
Healing
11,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,532
4,559
587
2,594
12,664
4,363
884
2,497
10,004
0
52,698
W
Ganesha
BitecaSenPai
Ganesha
4,479
540
0
1,402
12,612
8,006
1,601
0
12,612
38,995
0
W
11,883
1,815
690
4,769
17,900
23,848
2,083
9,826
7,456
64,225
0
L
Bellona
DEaTH5166
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
GodLike4329
Kukulkan
11,212
2,340
0
0
12,837
5,015
768
6,966
5,601
47,202
0
W
Bakasura
Gubbins2000
Bakasura
10,843
7,731
0
6,618
11,640
7,021
5,184
728
10,872
0
102,044
W
11,331
5,325
0
1,404
10,142
3,934
2,808
0
10,142
0
46,478
L
Cupid
MBKZANE
Cupid
12,780
5,955
940
7,630
15,490
5,516
270
2,382
12,985
0
60,471
W
Guan Yu
Wheitz L2R2
Guan Yu
4,211
630
2,053
2,512
12,037
13,917
1,134
0
12,037
186
27,394
L
Hun Batz
tamk2lnjhkqh
Hun Batz
5,378
1,931
0
138
17,352
5,665
1,104
4,703
11,651
0
35,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,676
Gold Earned
42,808
472
Minions Killed
343
0
Camps Cleared
0
2,120,546
Distance Traveled
1,432,723
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,789
366
81
3
0
341,062
0
W
Ganesha
10,529
439
15
1
0
433,181
0
W
Hades
12,906
538
100
4
0
308,092
1
L
Bellona
6,084
254
0
0
0
0
0
L
Kukulkan
10,172
424
96
4
0
298,662
0
W
Bakasura
14,594
608
192
8
0
539,572
1
W
Hou Yi
10,261
428
108
5
0
452,458
0
L
Cupid
8,848
369
101
4
0
424,979
0
W
Guan Yu
10,386
433
57
2
0
387,243
7
L
Hun Batz
8,915
371
65
3
0
368,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role