Player Matchup

Fenrir
Fenrir
AbuDanbi
Fenrir
Level 41
God Stats
6W - 5L
1,512 SR
Queue Stats
146W - 153L
1,559 Elo+
Party 2
Zhong Kui
Zhong Kui
Bobmcbob15
Zhong Kui
Level 68
God Stats
24W - 14L
1,607 SR
Queue Stats
362W - 350L
1,453 Elo+
Party 1
Horus
Horus
NebThreat
Horus
Level 85
God Stats
27W - 20L
1,568 SR
Queue Stats
245W - 225L
1,422 Elo+
Party 1
Aphrodite
Aphrodite
SoulEater42
Aphrodite
Level 66
God Stats
14W - 14L
1,115 SR
Queue Stats
104W - 100L
1,519 Elo+
Party 2
Freya
Freya
UzbekiSam
Freya
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 137L
1,554 Elo+
Party 2
Team Averages
Level 59
1,460 SR
1,501 Elo+

VS

Team Averages
Level 81
1,534 SR
1,417 Elo+
Artemis
Artemis
Danon1488
Artemis
Level 28
God Stats
2W - 1L
1,799 SR
Queue Stats
10W - 8L
1,396 Elo+
Party 3
Fenrir
Fenrir
Sata666
Fenrir
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
39W - 32L
1,396 Elo+
Party 3
Chaac
Chaac
Scwrt
Chaac
Level 105
God Stats
0W - 1L
1,499 SR
Queue Stats
33W - 21L
1,396 Elo+
Party 3
Anubis
Anubis
SkIbId1
Anubis
Level 27
God Stats
13W - 14L
1,374 SR
Queue Stats
27W - 27L
1,396 Elo+
Party 3
Chang'e
Chang'e
SteelTronix
Chang'e
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AbuDanbi
Fenrir
20
17 / 3 / 15
14,955
554
27,093
29,350
19,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Bobmcbob15
Zhong Kui
20
3 / 3 / 11
14,558
539
13,632
22,991
23,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
NebThreat
Horus
19
4 / 4 / 15
12,326
457
8,181
20,311
17,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
SoulEater42
Aphrodite
20
10 / 3 / 20
14,487
537
19,533
14,142
8,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
UzbekiSam
Freya
20
9 / 7 / 13
15,145
561
18,638
29,347
13,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Danon1488
Artemis
10
1 / 7 / 6
8,827
327
6,133
9,828
3,155
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Sata666
Fenrir
18
9 / 9 / 4
12,673
469
16,328
27,623
19,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Scwrt
Chaac
16
6 / 11 / 5
11,805
437
21,245
32,372
41,814
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
SkIbId1
Anubis
17
2 / 13 / 7
11,835
438
8,468
19,413
9,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
SteelTronix
Chang'e
20
1 / 3 / 2
12,489
463
7,842
21,444
10,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
43
43
Kills
19
20
Deaths
43
74
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AbuDanbi
Fenrir
17
3
15
8.17
W
Zhong Kui
Bobmcbob15
Zhong Kui
3
3
11
2.83
L
Artemis
Danon1488
Artemis
1
7
6
0.57
W
Horus
NebThreat
Horus
4
4
15
2.88
L
Fenrir
Sata666
Fenrir
9
9
4
1.22
L
Chaac
Scwrt
Chaac
6
11
5
0.77
L
Anubis
SkIbId1
Anubis
2
13
7
0.42
W
Aphrodite
SoulEater42
Aphrodite
10
3
20
6.67
L
Chang'e
SteelTronix
Chang'e
1
3
2
0.67
W
Freya
UzbekiSam
Freya
9
7
13
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,077
Damage
60,016
116,141
Taken
110,680
81,987
Mitigated
84,924
58,984
Healing
26,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AbuDanbi
Fenrir
27,093
12,199
0
6,626
29,350
19,214
5,724
4,166
24,389
0
103,342
W
Zhong Kui
Bobmcbob15
Zhong Kui
13,632
2,959
0
11,257
22,991
23,833
3,450
6,758
16,233
98,586
0
L
Artemis
Danon1488
Artemis
6,133
3,382
129
453
9,828
3,155
767
6,141
3,576
0
17,344
W
Horus
NebThreat
Horus
8,181
3,458
1,439
2,592
20,311
17,271
2,099
2,231
16,696
0
41,012
L
Fenrir
Sata666
Fenrir
16,328
1,701
221
5,028
27,623
19,410
570
11,578
15,625
0
68,268
L
Chaac
Scwrt
Chaac
21,245
4,812
0
7,260
32,372
41,814
216
14,822
17,152
1,581
59,082
L
Anubis
SkIbId1
Anubis
8,468
429
0
1,743
19,413
9,549
611
7,871
11,270
49,209
0
W
Aphrodite
SoulEater42
Aphrodite
19,533
1,784
12,211
9,103
14,142
8,265
3,071
1,085
13,057
72,739
0
L
Chang'e
SteelTronix
Chang'e
7,842
625
1,012
10,884
21,444
10,996
80
10,156
11,254
101,712
0
W
Freya
UzbekiSam
Freya
18,638
6,850
561
15,195
29,347
13,404
3,058
3,615
25,732
128,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,471
Gold Earned
57,629
651
Minions Killed
518
0
Camps Cleared
0
2,471,130
Distance Traveled
2,029,640
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,955
554
128
5
0
572,712
0
W
Zhong Kui
14,558
539
178
7
0
410,709
12
L
Artemis
8,827
327
34
1
0
208,371
0
W
Horus
12,326
457
66
2
0
543,088
5
L
Fenrir
12,673
469
97
4
0
501,459
5
L
Chaac
11,805
437
80
3
0
444,579
1
L
Anubis
11,835
438
114
4
0
367,371
0
W
Aphrodite
14,487
537
123
5
0
495,358
1
L
Chang'e
12,489
463
193
7
0
507,860
0
W
Freya
15,145
561
156
6
0
449,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role