Player Matchup

Rama
Rama
AquaticKing
Rama
Level 149
God Stats
3W - 6L
1,643 SR
Queue Stats
38W - 39L
1,613 Elo+
Solo
Cernunnos
Cernunnos
BO JABAL N3
Cernunnos
Level 143
God Stats
15W - 30L
1,333 SR
Queue Stats
866W - 907L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
KitsuneMetal593
Gilgamesh
Level 47
God Stats
2W - 3L
1,190 SR
Queue Stats
23W - 23L
1,251 Elo+
Solo
Danzaburou
Danzaburou
Rivaljrkman
Danzaburou
Level 142
God Stats
4W - 8L
1,493 SR
Queue Stats
221W - 261L
1,498 Elo+
Solo
Janus
Janus
virUz iS SiK
Janus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,555 Elo+
Solo
Team Averages
Level 107
1,432 SR
1,470 Elo+

VS

Team Averages
Level 73
1,428 SR
1,475 Elo+
Tsukuyomi
Tsukuyomi
Caibriam
Tsukuyomi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,437 Elo+
Solo
Chang'e
Chang'e
Gordo Draco
Chang'e
Level 117
God Stats
8W - 8L
1,466 SR
Queue Stats
162W - 140L
1,529 Elo+
Solo
Hachiman
Hachiman
KiddAMG
Hachiman
Level 108
God Stats
6W - 10L
1,576 SR
Queue Stats
169W - 109L
1,640 Elo+
Solo
King Arthur
King Arthur
ViejoPaulino696
King Arthur
Level 60
God Stats
13W - 27L
1,245 SR
Queue Stats
153W - 183L
1,400 Elo+
Solo
Freya
Freya
lorddarkrunner
Freya
Level 38
God Stats
2W - 3L
1,353 SR
Queue Stats
174W - 195L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 16
16,853
1,204
32,612
16,045
6,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
BO JABAL N3
Cernunnos
20
8 / 10 / 15
14,757
1,054
22,902
31,709
13,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
KitsuneMetal593
Gilgamesh
20
0 / 11 / 14
12,441
889
8,139
19,368
8,095
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Rivaljrkman
Danzaburou
20
7 / 2 / 19
15,325
1,095
24,264
14,860
13,092
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
7 / 7 / 13
14,422
1,030
16,615
15,583
5,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Caibriam
Tsukuyomi
20
4 / 9 / 20
14,329
1,024
20,629
25,432
12,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Gordo Draco
Chang'e
20
7 / 2 / 14
14,687
1,049
13,393
13,462
7,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
KiddAMG
Hachiman
20
9 / 8 / 17
15,246
1,089
24,822
24,145
11,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ViejoPaulino696
King Arthur
20
10 / 2 / 14
15,904
1,136
17,338
16,408
19,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 12 / 18
13,981
999
17,825
31,999
15,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
116
33
Kills
33
33
Deaths
33
77
Assists
83
Player
Kills
Deaths
Assists
KDA
L
11
3
16
6.33
L
Cernunnos
BO JABAL N3
Cernunnos
8
10
15
1.55
W
Tsukuyomi
Caibriam
Tsukuyomi
4
9
20
1.56
W
Chang'e
Gordo Draco
Chang'e
7
2
14
7
W
Hachiman
KiddAMG
Hachiman
9
8
17
2.19
L
Gilgamesh
KitsuneMetal593
Gilgamesh
0
11
14
0.64
L
Danzaburou
Rivaljrkman
Danzaburou
7
2
19
8.25
W
King Arthur
ViejoPaulino696
King Arthur
10
2
14
8.5
W
3
12
18
1
L
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,532
Damage
94,007
97,565
Taken
111,446
46,370
Mitigated
65,973
10,798
Healing
21,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,612
21,383
0
3,108
16,045
6,714
0
5,071
10,974
0
88,774
L
Cernunnos
BO JABAL N3
Cernunnos
22,902
8,246
0
4,532
31,709
13,300
0
12,100
19,609
0
42,291
W
Tsukuyomi
Caibriam
Tsukuyomi
20,629
3,432
0
99
25,432
12,088
0
4,783
20,649
0
60,664
W
Chang'e
Gordo Draco
Chang'e
13,393
1,301
7,542
5,026
13,462
7,203
0
3,381
10,081
37,955
0
W
Hachiman
KiddAMG
Hachiman
24,822
12,554
0
1,401
24,145
11,429
0
2,849
21,296
0
44,787
L
Gilgamesh
KitsuneMetal593
Gilgamesh
8,139
642
0
0
19,368
8,095
0
6,472
12,896
0
15,297
L
Danzaburou
Rivaljrkman
Danzaburou
24,264
4,942
0
3,158
14,860
13,092
0
5,384
9,476
0
48,828
W
King Arthur
ViejoPaulino696
King Arthur
17,338
1,333
1,035
876
16,408
19,343
0
2,045
14,363
0
36,314
W
17,825
7,267
0
5,434
31,999
15,910
0
3,557
28,442
41,255
0
L
16,615
230
0
0
15,583
5,169
0
2,191
13,392
49,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,798
Gold Earned
74,147
303
Minions Killed
301
15
Camps Cleared
5
1,276,377
Distance Traveled
1,355,520
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
16,853
1,204
118
8
11
256,578
2
L
Cernunnos
14,757
1,054
38
3
2
262,830
0
W
Tsukuyomi
14,329
1,024
97
7
2
265,108
1
W
Chang'e
14,687
1,049
63
5
0
248,296
0
W
Hachiman
15,246
1,089
46
3
1
275,570
0
L
Gilgamesh
12,441
889
5
0
1
190,742
0
L
Danzaburou
15,325
1,095
59
4
0
304,703
0
W
King Arthur
15,904
1,136
47
3
0
310,049
0
W
Freya
13,981
999
48
3
2
256,497
1
L
Janus
14,422
1,030
83
6
1
261,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role