Player Matchup

Khepri
Khepri
BBRockety
Khepri
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,370 Elo+
Party 2
Thanatos
Thanatos
BrokenAngeI
Thanatos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,221 Elo+
Party 2
Amaterasu
Amaterasu
HeilosAodh
Amaterasu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,370 Elo+
Party 2
Tiamat
Tiamat
XperioKing
Tiamat
Level 64
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 20L
1,484 Elo+
Party 2
Agni
Agni
bigbrobrennan
Agni
Level 82
God Stats
0W - 1L
1,302 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 2
Team Averages
Level 46
1,460 SR
1,389 Elo+

VS

Team Averages
Level 43
1,408 SR
1,359 Elo+
Ra
Ra
Caliche98
Ra
Level 12
God Stats
2W - 1L
1,293 SR
Queue Stats
3W - 4L
1,071 Elo+
Party 1
Izanami
Izanami
Slagernicus
Izanami
Level 67
God Stats
7W - 6L
1,447 SR
Queue Stats
74W - 82L
1,403 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zagreuz
Tsukuyomi
Level 53
God Stats
11W - 17L
1,368 SR
Queue Stats
105W - 111L
1,367 Elo+
Party 1
Odin
Odin
livinthedream59
Odin
Level 17
God Stats
8W - 8L
1,502 SR
Queue Stats
35W - 45L
1,443 Elo+
Party 1
Sobek
Sobek
whisperblade57
Sobek
Level 68
God Stats
3W - 3L
1,432 SR
Queue Stats
107W - 102L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BBRockety
Khepri
14
1 / 4 / 12
9,819
427
4,714
13,059
12,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
BrokenAngeI
Thanatos
17
5 / 10 / 4
10,951
476
12,413
18,603
11,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
HeilosAodh
Amaterasu
18
8 / 4 / 3
11,778
512
12,904
20,795
21,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
XperioKing
Tiamat
14
0 / 7 / 6
8,714
379
7,812
15,468
10,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
9 / 5 / 5
11,471
499
16,621
11,730
4,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
10,118
440
3,867
8,771
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Slagernicus
Izanami
20
9 / 5 / 8
14,739
641
18,098
17,809
6,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Zagreuz
Tsukuyomi
20
18 / 2 / 3
13,727
597
20,651
15,888
6,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 4 / 10
10,520
457
6,346
10,967
8,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 6 / 9
10,289
447
8,887
23,682
16,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
63
23
Kills
30
30
Deaths
23
30
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Khepri
BBRockety
Khepri
1
4
12
1.75
L
Thanatos
BrokenAngeI
Thanatos
5
10
4
0.7
W
1
6
3
0.42
L
Amaterasu
HeilosAodh
Amaterasu
8
4
3
2.38
W
Izanami
Slagernicus
Izanami
9
5
8
2.6
L
Tiamat
XperioKing
Tiamat
0
7
6
0.43
W
Tsukuyomi
Zagreuz
Tsukuyomi
18
2
3
9.75
L
9
5
5
2.3
W
1
4
10
1.5
W
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,464
Damage
57,849
79,655
Taken
77,117
59,690
Mitigated
40,108
24,664
Healing
19,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BBRockety
Khepri
4,714
382
807
1,500
13,059
12,428
328
3,397
9,662
21,126
0
L
Thanatos
BrokenAngeI
Thanatos
12,413
4,196
0
10,302
18,603
11,159
405
1,218
17,385
0
52,025
W
3,867
354
3,167
1,557
8,771
3,026
154
5,231
3,156
45,079
0
L
Amaterasu
HeilosAodh
Amaterasu
12,904
4,216
408
8,222
20,795
21,416
1,785
4,100
16,695
513
68,998
W
Izanami
Slagernicus
Izanami
18,098
13,713
0
5,826
17,809
6,063
3,563
6,631
10,900
0
118,703
L
Tiamat
XperioKing
Tiamat
7,812
748
0
2,681
15,468
10,227
0
2,637
12,831
42,778
3,547
W
Tsukuyomi
Zagreuz
Tsukuyomi
20,651
5,271
0
4,169
15,888
6,493
1,162
4,830
10,572
0
95,332
L
16,621
1,321
0
744
11,730
4,460
0
1,402
10,328
65,004
0
W
6,346
2,413
0
250
10,967
8,044
1,060
1,943
8,553
0
40,287
W
8,887
835
0
4,941
23,682
16,482
0
9,923
13,081
27,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,733
Gold Earned
59,393
422
Minions Killed
520
0
Camps Cleared
0
2,157,000
Distance Traveled
2,182,744
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,819
427
29
1
0
493,523
3
L
Thanatos
10,951
476
86
4
0
378,592
0
W
Ra
10,118
440
79
3
0
447,290
4
L
Amaterasu
11,778
512
119
5
0
452,632
1
W
Izanami
14,739
641
191
8
0
390,924
3
L
Tiamat
8,714
379
66
3
0
426,655
2
W
Tsukuyomi
13,727
597
135
6
0
541,121
0
L
Agni
11,471
499
122
5
0
405,598
0
W
Odin
10,520
457
83
4
0
392,811
2
W
Sobek
10,289
447
32
1
0
410,598
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role