Player Matchup

Anhur
Anhur
AIRPODSHOTTY
Anhur
Level 10
God Stats
0W - 1L
1,715 SR
Queue Stats
15W - 13L
1,710 Elo+
Party 1
Athena
Athena
BigBlackBalls420
Athena
Level 16
God Stats
1W - 2L
1,814 SR
Queue Stats
13W - 16L
1,585 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HateNickGrs
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,698 Elo+
Party 1
Ra
Ra
KhaotixSins
Ra
Level 20
God Stats
2W - 6L
1,613 SR
Queue Stats
18W - 23L
1,539 Elo+
Party 1
Loki
Loki
NicholasGerr
Loki
Level 15
God Stats
1W - 5L
1,607 SR
Queue Stats
19W - 13L
1,690 Elo+
Party 1
Team Averages
Level 15
1,650 SR
1,644 Elo+

VS

Team Averages
Level 22
1,559 SR
1,591 Elo+
Heimdallr
Heimdallr
Bahlow
Heimdallr
Level 28
God Stats
15W - 12L
1,796 SR
Queue Stats
128W - 111L
1,654 Elo+
Solo
Khepri
Khepri
BringBackDaFish
Khepri
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,547 Elo+
Solo
The Morrigan
The Morrigan
GodRandomizer
The Morrigan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
LatinWarchi
Xbalanque
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 67L
1,729 Elo+
Solo
Da Ji
Da Ji
artemis559o
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 101L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 1
12,040
547
12,654
19,056
7,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 4
9,709
441
5,015
20,456
16,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
HateNickGrs
Tsukuyomi
17
2 / 5 / 4
10,559
480
13,551
16,611
9,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
0 / 5 / 0
10,308
469
2,946
8,942
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 4 / 1
11,371
517
6,317
15,872
9,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bahlow
Heimdallr
20
3 / 3 / 7
12,587
572
10,705
15,867
6,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 10
9,952
452
5,488
12,582
9,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
GodRandomizer
The Morrigan
19
5 / 2 / 2
12,915
587
13,096
11,534
7,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
LatinWarchi
Xbalanque
20
11 / 0 / 5
13,479
613
16,377
8,627
3,600
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 3 / 10
12,756
580
13,300
17,630
8,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
11
Kills
23
23
Deaths
11
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
7
5
1
1.5
W
Heimdallr
Bahlow
Heimdallr
3
3
7
2.17
L
1
4
4
0.75
W
0
3
10
1.67
W
The Morrigan
GodRandomizer
The Morrigan
5
2
2
3
L
Tsukuyomi
HateNickGrs
Tsukuyomi
2
5
4
0.8
L
0
5
0
0
W
Xbalanque
LatinWarchi
Xbalanque
11
0
5
13.5
L
1
4
1
0.38
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,483
Damage
58,966
80,937
Taken
66,240
46,296
Mitigated
35,472
20,210
Healing
27,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,654
7,934
0
4,941
19,056
7,392
0
2,371
16,685
0
86,371
W
Heimdallr
Bahlow
Heimdallr
10,705
5,112
0
5,877
15,867
6,671
2,059
1,326
14,541
0
100,616
L
5,015
1,138
607
4,742
20,456
16,120
0
4,920
15,536
28,618
0
W
5,488
284
0
1,436
12,582
9,935
437
2,360
10,106
26,855
0
W
The Morrigan
GodRandomizer
The Morrigan
13,096
3,863
0
8,163
11,534
7,164
1,847
808
10,472
90,068
5,757
L
Tsukuyomi
HateNickGrs
Tsukuyomi
13,551
3,668
0
5,066
16,611
9,033
0
1,296
15,315
0
88,807
L
2,946
317
623
1,579
8,942
4,057
480
503
8,439
64,865
0
W
Xbalanque
LatinWarchi
Xbalanque
16,377
8,311
0
4,902
8,627
3,600
2,192
646
7,923
0
97,748
L
6,317
1,400
0
2,652
15,872
9,694
157
5,787
10,085
0
79,452
W
13,300
3,864
0
7,119
17,630
8,102
338
2,621
14,983
0
102,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,987
Gold Earned
61,689
641
Minions Killed
735
0
Camps Cleared
0
2,199,787
Distance Traveled
2,016,712
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,040
547
149
7
0
387,049
8
W
Heimdallr
12,587
572
181
8
0
370,348
2
L
Athena
9,709
441
32
1
0
534,529
4
W
Khepri
9,952
452
33
2
0
384,709
1
W
The Morrigan
12,915
587
192
9
0
374,049
2
L
Tsukuyomi
10,559
480
139
6
0
422,917
1
L
Ra
10,308
469
156
7
0
362,868
2
W
Xbalanque
13,479
613
173
8
0
440,707
0
L
Loki
11,371
517
165
8
0
492,424
4
W
Da Ji
12,756
580
156
7
0
446,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role