Player Matchup

Cthulhu
Cthulhu
AdiNoMoney
Cthulhu
Level 5
God Stats
2W - 1L
1,515 SR
Queue Stats
3W - 2L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
Adrian9305
Zhong Kui
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
291W - 323L
1,567 Elo+
Solo
Terra
Terra
Draefx
Terra
Level 27
God Stats
6W - 2L
1,748 SR
Queue Stats
19W - 16L
1,541 Elo+
Party 2
Hou Yi
Hou Yi
Thaod
Hou Yi
Level 26
God Stats
2W - 6L
1,314 SR
Queue Stats
16W - 10L
1,609 Elo+
Party 2
Bakasura
Bakasura
Кехетай
Bakasura
Level 18
God Stats
9W - 3L
1,639 SR
Queue Stats
19W - 26L
1,608 Elo+
Solo
Team Averages
Level 21
1,543 SR
1,559 Elo+

VS

Team Averages
Level 20
1,618 SR
1,620 Elo+
Mercury
Mercury
MadHouston
Mercury
Level 18
God Stats
4W - 1L
1,926 SR
Queue Stats
8W - 4L
1,702 Elo+
Solo
Sylvanus
Sylvanus
Omegar3fisch
Sylvanus
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 23L
1,676 Elo+
Party 1
Baron Samedi
Baron Samedi
RIPTyEvil
Baron Samedi
Level 4
God Stats
0W - 2L
1,382 SR
Queue Stats
1W - 2L
1,377 Elo+
Solo
Ratatoskr
Ratatoskr
TrapPhoenix
Ratatoskr
Level 29
God Stats
3W - 4L
1,584 SR
Queue Stats
144W - 133L
1,651 Elo+
Party 1
Izanami
Izanami
r200e
Izanami
Level 29
God Stats
1W - 1L
1,697 SR
Queue Stats
34W - 19L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AdiNoMoney
Cthulhu
17
2 / 11 / 5
13,226
441
15,483
22,888
26,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Adrian9305
Zhong Kui
20
13 / 6 / 9
17,322
577
31,903
33,408
24,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Draefx
Terra
20
2 / 5 / 21
15,075
503
12,325
23,642
28,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
Thaod
Hou Yi
20
11 / 3 / 9
16,923
564
29,968
19,661
9,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
20
9 / 7 / 2
14,666
489
15,135
26,689
16,436
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MadHouston
Mercury
20
8 / 6 / 13
15,273
509
11,351
26,576
11,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Omegar3fisch
Sylvanus
18
0 / 8 / 6
11,026
368
9,139
22,301
16,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
RIPTyEvil
Baron Samedi
18
2 / 11 / 5
12,952
432
10,083
22,628
9,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
TrapPhoenix
Ratatoskr
20
16 / 5 / 5
19,469
649
35,084
37,239
34,763
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
r200e
Izanami
20
6 / 7 / 5
14,999
500
20,620
22,719
9,795
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
66
37
Kills
32
32
Deaths
37
46
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AdiNoMoney
Cthulhu
2
11
5
0.41
W
Zhong Kui
Adrian9305
Zhong Kui
13
6
9
2.92
W
Terra
Draefx
Terra
2
5
21
2.5
L
Mercury
MadHouston
Mercury
8
6
13
2.42
L
Sylvanus
Omegar3fisch
Sylvanus
0
8
6
0.38
L
Baron Samedi
RIPTyEvil
Baron Samedi
2
11
5
0.41
W
Hou Yi
Thaod
Hou Yi
11
3
9
5.17
L
Ratatoskr
TrapPhoenix
Ratatoskr
16
5
5
3.7
L
Izanami
r200e
Izanami
6
7
5
1.21
W
Bakasura
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,814
Damage
86,277
126,288
Taken
131,463
106,601
Mitigated
82,289
41,357
Healing
31,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AdiNoMoney
Cthulhu
15,483
1,329
236
2,031
22,888
26,920
922
868
22,010
51,392
0
W
Zhong Kui
Adrian9305
Zhong Kui
31,903
3,257
0
17,266
33,408
24,677
2,263
6,177
26,865
127,557
0
W
Terra
Draefx
Terra
12,325
1,605
5,112
7,177
23,642
28,871
937
4,971
18,627
35,017
0
L
Mercury
MadHouston
Mercury
11,351
5,560
0
6,316
26,576
11,633
0
11,878
14,123
0
79,954
L
Sylvanus
Omegar3fisch
Sylvanus
9,139
1,104
5,356
4,512
22,301
16,354
0
12,007
9,851
15,556
1,846
L
Baron Samedi
RIPTyEvil
Baron Samedi
10,083
1,374
628
2,623
22,628
9,744
2,106
7,777
13,044
71,891
0
W
Hou Yi
Thaod
Hou Yi
29,968
15,126
0
4,679
19,661
9,697
6,974
1,935
17,694
0
143,438
L
Ratatoskr
TrapPhoenix
Ratatoskr
35,084
7,398
0
11,699
37,239
34,763
859
18,670
16,810
0
155,308
L
Izanami
r200e
Izanami
20,620
17,919
0
789
22,719
9,795
510
8,298
14,361
0
162,609
W
Bakasura
15,135
9,155
0
4,856
26,689
16,436
2,120
4,432
22,052
0
85,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,212
Gold Earned
73,719
628
Minions Killed
772
0
Camps Cleared
0
2,653,063
Distance Traveled
2,607,142
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,226
441
73
2
0
401,909
6
W
Zhong Kui
17,322
577
171
6
0
521,055
6
W
Terra
15,075
503
43
1
0
623,837
7
L
Mercury
15,273
509
126
4
0
681,918
1
L
Sylvanus
11,026
368
10
0
0
506,791
6
L
Baron Samedi
12,952
432
131
4
0
355,542
2
W
Hou Yi
16,923
564
191
6
0
528,805
4
L
Ratatoskr
19,469
649
257
9
0
592,021
2
L
Izanami
14,999
500
248
8
0
470,870
3
W
Bakasura
14,666
489
150
5
0
577,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role