Player Matchup

Cthulhu
Cthulhu
Cthulhution
Cthulhu
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,459 Elo+
Party 1
Fenrir
Fenrir
GalacticHipster
Fenrir
Level 26
God Stats
0W - 1L
1,225 SR
Queue Stats
4W - 3L
1,460 Elo+
Party 2
Agni
Agni
Krapuz
Agni
Level 15
God Stats
0W - 2L
1,529 SR
Queue Stats
3W - 6L
1,287 Elo+
Party 2
Medusa
Medusa
MedusasDaughter
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
PunkerOpa15
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 12
1,451 SR
1,441 Elo+

VS

Team Averages
Level 7
1,458 SR
1,200 Elo+
Ra
Ra
C0ldAndFire
Ra
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Godziliukas
Cu Chulainn
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 8L
981 Elo+
Party 3
Chernobog
Chernobog
Meskaitis
Chernobog
Level 10
God Stats
9W - 7L
1,288 SR
Queue Stats
10W - 17L
1,038 Elo+
Party 3
Thor
Thor
Szyszeczqa
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ares
Ares
Vyckahhh
Ares
Level 8
God Stats
6W - 2L
1,500 SR
Queue Stats
7W - 12L
981 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cthulhution
Cthulhu
9
1 / 4 / 1
5,662
472
3,988
7,555
6,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 6 / 2
5,884
490
3,975
7,095
2,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Krapuz
Agni
7
1 / 6 / 3
5,130
428
2,824
6,782
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
3 / 5 / 0
5,690
474
5,572
7,982
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
2 / 6 / 3
5,543
462
4,343
8,865
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 3
6,871
573
8,596
5,398
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Godziliukas
Cu Chulainn
11
4 / 0 / 3
6,814
568
5,307
5,489
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Meskaitis
Chernobog
11
8 / 2 / 9
6,907
576
6,714
5,780
1,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
5 / 5 / 10
6,628
552
5,621
10,223
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
8
4 / 1 / 8
6,183
515
3,116
5,954
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
10
Kills
27
27
Deaths
11
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
L
Cthulhu
Cthulhution
Cthulhu
1
4
1
0.38
L
3
6
2
0.67
W
Cu Chulainn
Godziliukas
Cu Chulainn
4
0
3
5.5
L
Agni
Krapuz
Agni
1
6
3
0.42
L
3
5
0
0.6
W
Chernobog
Meskaitis
Chernobog
8
2
9
6.25
L
2
6
3
0.58
W
5
5
10
2
W
Ares
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,702
Damage
29,354
38,279
Taken
32,844
16,120
Mitigated
15,030
3,465
Healing
2,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,596
1,133
28
137
5,398
1,382
798
693
4,615
30,329
0
L
Cthulhu
Cthulhution
Cthulhu
3,988
238
0
688
7,555
6,400
0
506
7,049
22,508
0
L
3,975
1,878
99
598
7,095
2,577
19
2,472
4,553
0
12,424
W
Cu Chulainn
Godziliukas
Cu Chulainn
5,307
1,029
0
18
5,489
2,695
0
2,517
2,534
2,558
27,177
L
Agni
Krapuz
Agni
2,824
233
0
282
6,782
1,833
0
2,903
3,801
13,506
0
L
5,572
1,859
0
799
7,982
2,551
0
4,139
3,529
0
19,603
W
Chernobog
Meskaitis
Chernobog
6,714
4,424
0
578
5,780
1,962
528
689
5,019
0
23,410
L
4,343
682
0
999
8,865
2,759
0
1,694
7,117
0
16,943
W
5,621
2,566
0
1,225
10,223
3,809
472
1,074
9,013
0
26,011
W
Ares
3,116
228
0
768
5,954
5,182
280
861
4,851
7,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,909
Gold Earned
33,403
155
Minions Killed
198
0
Camps Cleared
0
983,220
Distance Traveled
1,072,987
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,871
573
58
5
0
189,538
0
L
Cthulhu
5,662
472
34
3
0
216,422
1
L
Fenrir
5,884
490
22
2
0
209,560
0
W
Cu Chulainn
6,814
568
55
5
0
243,899
1
L
Agni
5,130
428
24
2
0
197,009
0
L
Medusa
5,690
474
34
3
0
150,845
1
W
Chernobog
6,907
576
39
3
0
207,574
0
L
Thor
5,543
462
41
3
0
209,384
0
W
Thor
6,628
552
40
3
0
229,286
4
W
Ares
6,183
515
6
1
0
202,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role