Player Matchup

Ymir
Ymir
Glatz_is_back
Ymir
Level 18
God Stats
4W - 6L
1,513 SR
Queue Stats
86W - 57L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
ROmega12
Cu Chulainn
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
SatoPro010
Arachne
Level 13
God Stats
2W - 1L
1,531 SR
Queue Stats
2W - 1L
1,473 Elo+
Solo
Janus
Janus
bigboipasquale7
Janus
Level 23
God Stats
13W - 7L
1,541 SR
Queue Stats
81W - 57L
1,426 Elo+
Solo
Hou Yi
Hou Yi
puchero-entero2
Hou Yi
Level 18
God Stats
8W - 14L
1,282 SR
Queue Stats
109W - 137L
1,290 Elo+
Solo
Team Averages
Level 15
1,473 SR
1,424 Elo+

VS

Team Averages
Level 19
1,473 SR
1,322 Elo+
Danzaburou
Danzaburou
NSK95II30
Danzaburou
Level 17
God Stats
5W - 4L
1,677 SR
Queue Stats
38W - 46L
1,421 Elo+
Solo
Ares
Ares
OsOk_GusT
Ares
Level 29
God Stats
1W - 2L
1,119 SR
Queue Stats
90W - 91L
1,414 Elo+
Solo
Nemesis
Nemesis
beschaamd_staal
Nemesis
Level 15
God Stats
12W - 16L
1,708 SR
Queue Stats
47W - 44L
1,203 Elo+
Solo
Tsukuyomi
Tsukuyomi
illuminatedFlame
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,298 Elo+
Solo
Kukulkan
Kukulkan
water_wendyg
Kukulkan
Level 28
God Stats
51W - 66L
1,360 SR
Queue Stats
65W - 80L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 0 / 2
6,428
643
3,893
5,314
2,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
ROmega12
Cu Chulainn
10
1 / 0 / 4
5,733
573
3,655
5,788
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
SatoPro010
Arachne
9
2 / 0 / 6
5,845
585
2,618
3,972
1,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 3 / 0
6,520
652
4,681
4,763
1,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 2 / 7
5,667
567
3,696
5,606
1,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NSK95II30
Danzaburou
5
0 / 5 / 0
3,997
400
1,969
5,065
1,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Ares
7
1 / 4 / 0
5,092
509
2,485
6,557
3,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 2 / 1
5,738
574
2,788
5,036
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
5
0 / 7 / 1
4,083
408
1,722
6,535
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
water_wendyg
Kukulkan
9
2 / 1 / 2
5,709
571
2,149
5,117
1,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
19
Kills
5
5
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
Danzaburou
NSK95II30
Danzaburou
0
5
0
0
L
Ares
1
4
0
0.25
W
Cu Chulainn
ROmega12
Cu Chulainn
1
0
4
3
W
Arachne
SatoPro010
Arachne
2
0
6
5
L
2
2
1
1.25
W
6
3
0
2
L
Tsukuyomi
0
7
1
0.07
W
3
2
7
3.25
L
Kukulkan
water_wendyg
Kukulkan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,543
Damage
11,113
25,443
Taken
28,310
9,644
Mitigated
10,017
6,520
Healing
5,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,893
589
0
1,177
5,314
2,465
303
1,251
4,063
20,660
0
L
Danzaburou
NSK95II30
Danzaburou
1,969
940
0
896
5,065
1,276
19
1,544
3,521
0
8,251
L
Ares
2,485
266
0
339
6,557
3,255
53
2,334
4,223
12,981
0
W
Cu Chulainn
ROmega12
Cu Chulainn
3,655
873
0
1,647
5,788
2,929
58
843
4,945
0
28,118
W
Arachne
SatoPro010
Arachne
2,618
1,676
0
1,509
3,972
1,486
382
236
3,736
0
18,256
L
2,788
1,212
0
1,296
5,036
1,857
0
0
5,036
0
26,700
W
4,681
415
0
750
4,763
1,281
524
1,360
3,403
38,872
0
L
Tsukuyomi
1,722
620
0
620
6,535
1,830
183
1,741
4,794
0
10,496
W
3,696
1,832
0
1,437
5,606
1,483
1,270
944
4,582
0
15,278
L
Kukulkan
water_wendyg
Kukulkan
2,149
276
0
2,254
5,117
1,799
462
2,955
2,162
24,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,193
Gold Earned
24,619
246
Minions Killed
187
0
Camps Cleared
0
996,350
Distance Traveled
933,486
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,428
643
40
4
0
184,126
2
L
Danzaburou
3,997
400
14
1
0
158,881
0
L
Ares
5,092
509
30
3
0
195,269
0
W
Cu Chulainn
5,733
573
59
6
0
226,720
0
W
Arachne
5,845
585
42
4
0
187,283
2
L
Nemesis
5,738
574
67
7
0
194,398
2
W
Janus
6,520
652
87
9
0
190,615
1
L
Tsukuyomi
4,083
408
20
2
0
187,697
0
W
Hou Yi
5,667
567
18
2
0
207,606
0
L
Kukulkan
5,709
571
56
6
0
197,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role