Player Matchup

Pele
Pele
Chewny
Pele
Level 102
God Stats
9W - 7L
1,439 SR
Queue Stats
207W - 185L
1,492 Elo+
Party 2
King Arthur
King Arthur
Johnny Sinnz
King Arthur
Level 108
God Stats
21W - 24L
1,584 SR
Queue Stats
230W - 219L
1,519 Elo+
Party 2
Izanami
Izanami
ObiTrys
Izanami
Level 67
God Stats
131W - 89L
1,603 SR
Queue Stats
196W - 175L
1,463 Elo+
Party 2
Merlin
Merlin
SilencedKara
Merlin
Level 81
God Stats
25W - 18L
1,396 SR
Queue Stats
119W - 132L
1,403 Elo+
Solo
Sylvanus
Sylvanus
rainindaface
Sylvanus
Level 85
God Stats
119W - 128L
1,520 SR
Queue Stats
321W - 368L
1,478 Elo+
Solo
Team Averages
Level 89
1,508 SR
1,471 Elo+

VS

Team Averages
Level 83
1,488 SR
1,408 Elo+
Tsukuyomi
Tsukuyomi
CMbadbaby
Tsukuyomi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 87L
1,426 Elo+
Solo
Janus
Janus
DigDatBro
Janus
Level 64
God Stats
194W - 206L
1,612 SR
Queue Stats
544W - 562L
1,529 Elo+
Solo
Guan Yu
Guan Yu
KCureem159
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,387 Elo+
Party 1
Arachne
Arachne
Warslord1869
Arachne
Level 67
God Stats
0W - 2L
1,354 SR
Queue Stats
12W - 19L
1,310 Elo+
Party 1
Tiamat
Tiamat
giantnine
Tiamat
Level 128
God Stats
1W - 3L
1,475 SR
Queue Stats
164W - 176L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Chewny
Pele
20
9 / 5 / 22
13,629
1,136
18,020
19,640
7,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Johnny Sinnz
King Arthur
20
17 / 2 / 19
15,453
1,288
26,840
21,613
28,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
ObiTrys
Izanami
20
9 / 2 / 23
13,822
1,152
34,668
12,498
4,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
19
5 / 2 / 26
12,785
1,065
15,470
8,510
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
rainindaface
Sylvanus
18
2 / 7 / 22
11,274
940
8,517
25,403
13,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CMbadbaby
Tsukuyomi
17
1 / 10 / 11
11,148
929
13,668
23,838
17,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
DigDatBro
Janus
18
5 / 6 / 7
11,923
994
31,800
19,724
7,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
KCureem159
Guan Yu
17
4 / 7 / 6
11,413
951
8,117
18,473
23,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
Warslord1869
Arachne
18
4 / 8 / 8
11,983
999
11,527
25,433
10,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
giantnine
Tiamat
18
4 / 11 / 8
12,631
1,053
18,191
22,934
28,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
58
42
Kills
18
18
Deaths
42
112
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CMbadbaby
Tsukuyomi
1
10
11
0.65
W
Pele
Chewny
Pele
9
5
22
4
L
Janus
DigDatBro
Janus
5
6
7
1.42
W
King Arthur
Johnny Sinnz
King Arthur
17
2
19
13.25
L
Guan Yu
KCureem159
Guan Yu
4
7
6
1
W
Izanami
ObiTrys
Izanami
9
2
23
10.25
W
Merlin
5
2
26
9
L
Arachne
Warslord1869
Arachne
4
8
8
1
L
Tiamat
giantnine
Tiamat
4
11
8
0.73
W
Sylvanus
rainindaface
Sylvanus
2
7
22
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,515
Damage
83,303
87,664
Taken
110,402
56,787
Mitigated
87,080
18,626
Healing
21,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CMbadbaby
Tsukuyomi
13,668
2,233
1,360
954
23,838
17,486
0
5,698
18,140
342
31,868
W
Pele
Chewny
Pele
18,020
3,838
0
3,698
19,640
7,671
0
12,484
7,156
0
37,690
L
Janus
DigDatBro
Janus
31,800
1,540
1,591
4,167
19,724
7,512
0
5,749
13,975
56,892
0
W
King Arthur
Johnny Sinnz
King Arthur
26,840
1,007
0
0
21,613
28,164
0
13,455
8,158
6,273
46,704
L
Guan Yu
KCureem159
Guan Yu
8,117
2,202
2,035
2,116
18,473
23,115
0
3,870
14,603
0
14,385
W
Izanami
ObiTrys
Izanami
34,668
25,850
0
1,964
12,498
4,365
0
5,373
7,125
0
65,386
W
Merlin
15,470
918
967
838
8,510
3,494
0
3,839
4,671
34,616
0
L
Arachne
Warslord1869
Arachne
11,527
7,921
0
4,556
25,433
10,687
0
4,327
21,106
0
21,043
L
Tiamat
giantnine
Tiamat
18,191
1,385
1,620
3,113
22,934
28,280
0
7,599
15,335
49,775
0
W
Sylvanus
rainindaface
Sylvanus
8,517
2,340
4,088
7,071
25,403
13,093
0
15,182
10,221
13,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,963
Gold Earned
59,098
247
Minions Killed
216
5
Camps Cleared
7
1,037,397
Distance Traveled
1,068,807
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,148
929
37
3
2
211,093
1
W
Pele
13,629
1,136
41
3
1
233,457
0
L
Janus
11,923
994
62
5
0
249,158
1
W
King Arthur
15,453
1,288
64
5
1
241,855
3
L
Guan Yu
11,413
951
11
1
0
175,469
0
W
Izanami
13,822
1,152
86
7
2
198,117
1
W
Merlin
12,785
1,065
50
4
1
201,197
0
L
Arachne
11,983
999
24
2
3
224,156
0
L
Tiamat
12,631
1,053
82
7
2
208,931
0
W
Sylvanus
11,274
940
6
1
0
162,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role