Player Matchup

Ares
Ares
JodolfStaler
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,539 Elo+
Party 1
Hel
Hel
Ofeeling
Hel
Level 28
God Stats
0W - 1L
1,813 SR
Queue Stats
1W - 4L
1,352 Elo+
Party 1
Izanami
Izanami
Siyeòn
Izanami
Level 28
God Stats
14W - 5L
1,760 SR
Queue Stats
18W - 13L
1,621 Elo+
Party 1
Susano
Susano
SplitLeaf
Susano
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,528 Elo+
Solo
Bellona
Bellona
Yoohyeòn
Bellona
Level 40
God Stats
1W - 1L
1,737 SR
Queue Stats
20W - 15L
1,610 Elo+
Party 1
Team Averages
Level 24
1,662 SR
1,530 Elo+

VS

Team Averages
Level 39
1,607 SR
1,546 Elo+
Ra
Ra
Greatvalue007
Ra
Level 6
God Stats
5W - 4L
1,774 SR
Queue Stats
196W - 136L
1,708 Elo+
Party 3
Xing Tian
Xing Tian
Sckmynotssmite
Xing Tian
Level 28
God Stats
3W - 4L
1,512 SR
Queue Stats
45W - 38L
1,490 Elo+
Party 2
Ao Kuang
Ao Kuang
SlantedLeft
Ao Kuang
Level 29
God Stats
35W - 26L
1,631 SR
Queue Stats
192W - 153L
1,589 Elo+
Solo
Sun Wukong
Sun Wukong
SyrinnLove
Sun Wukong
Level 27
God Stats
1W - 1L
1,235 SR
Queue Stats
33W - 31L
1,476 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
suitcase42
Ah Muzen Cab
Level 107
God Stats
20W - 7L
1,885 SR
Queue Stats
498W - 488L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 2
9,055
377
7,025
23,879
21,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 9 / 1
10,649
444
9,220
18,462
10,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Siyeòn
Izanami
16
0 / 9 / 1
10,005
417
9,070
18,814
8,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
SplitLeaf
Susano
18
2 / 6 / 1
11,194
466
8,319
21,487
8,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Yoohyeòn
Bellona
16
1 / 6 / 0
10,328
430
8,342
22,701
18,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 10
17,005
709
24,443
13,134
6,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
Sckmynotssmite
Xing Tian
18
4 / 1 / 26
12,656
527
13,186
15,101
17,841
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
SlantedLeft
Ao Kuang
19
7 / 2 / 11
12,683
528
16,614
18,303
7,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
SyrinnLove
Sun Wukong
20
3 / 0 / 11
13,046
544
9,828
18,365
18,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
suitcase42
Ah Muzen Cab
20
11 / 1 / 15
14,146
589
19,587
16,223
6,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
114
3
Kills
41
41
Deaths
4
5
Assists
73
Player
Kills
Deaths
Assists
KDA
W
16
0
10
21
L
0
11
2
0.09
L
0
9
1
0.06
W
Xing Tian
Sckmynotssmite
Xing Tian
4
1
26
17
L
Izanami
Siyeòn
Izanami
0
9
1
0.06
W
Ao Kuang
SlantedLeft
Ao Kuang
7
2
11
6.25
L
Susano
SplitLeaf
Susano
2
6
1
0.42
W
Sun Wukong
SyrinnLove
Sun Wukong
3
0
11
8.5
L
Bellona
Yoohyeòn
Bellona
1
6
0
0.17
W
Ah Muzen Cab
suitcase42
Ah Muzen Cab
11
1
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,976
Damage
83,658
105,343
Taken
81,126
66,705
Mitigated
57,289
23,795
Healing
34,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,443
1,941
4,624
9,317
13,134
6,406
1,293
3,514
9,336
149,524
0
L
7,025
629
0
910
23,879
21,364
59
13,700
10,005
15,741
0
L
9,220
271
2,767
4,193
18,462
10,531
0
13,315
4,821
73,590
0
W
Xing Tian
Sckmynotssmite
Xing Tian
13,186
1,497
0
1,402
15,101
17,841
942
4,526
10,436
40,896
0
L
Izanami
Siyeòn
Izanami
9,070
4,763
1,097
3,757
18,814
8,306
900
8,992
9,750
0
97,078
W
Ao Kuang
SlantedLeft
Ao Kuang
16,614
4,330
0
7,735
18,303
7,450
1,077
4,522
13,703
102,875
0
L
Susano
SplitLeaf
Susano
8,319
2,108
0
7,282
21,487
8,069
0
9,343
11,926
0
85,321
W
Sun Wukong
SyrinnLove
Sun Wukong
9,828
1,459
291
5,356
18,365
18,649
2,965
3,011
15,170
0
80,285
L
Bellona
Yoohyeòn
Bellona
8,342
1,331
0
3,789
22,701
18,435
0
8,089
13,968
1,104
61,863
W
Ah Muzen Cab
suitcase42
Ah Muzen Cab
19,587
9,743
0
6,206
16,223
6,943
4,707
4,136
12,005
0
127,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,231
Gold Earned
69,536
680
Minions Killed
711
0
Camps Cleared
0
2,050,127
Distance Traveled
2,399,145
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,005
709
256
11
0
492,984
3
L
Ares
9,055
377
37
2
0
418,339
2
L
Hel
10,649
444
176
7
0
401,895
1
W
Xing Tian
12,656
527
36
2
0
502,064
5
L
Izanami
10,005
417
198
8
0
392,465
8
W
Ao Kuang
12,683
528
129
5
0
457,801
4
L
Susano
11,194
466
147
6
0
443,988
5
W
Sun Wukong
13,046
544
129
5
0
466,402
2
L
Bellona
10,328
430
122
5
0
393,440
3
W
Ah Muzen Cab
14,146
589
161
7
0
479,894
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role