Player Matchup

Anhur
Anhur
Fteriotis
Anhur
Level 69
God Stats
1W - 1L
1,390 SR
Queue Stats
24W - 22L
1,607 Elo+
Party 1
Athena
Athena
Haseo_Shinokyofu
Athena
Level 87
God Stats
130W - 173L
1,502 SR
Queue Stats
290W - 342L
1,513 Elo+
Party 3
Xing Tian
Xing Tian
Knockdown313
Xing Tian
Level 140
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 1
Janus
Janus
Minito_Agara
Janus
Level 158
God Stats
1W - 3L
1,729 SR
Queue Stats
477W - 564L
1,560 Elo+
Party 3
Nox
Nox
Miss_Lady_Nox
Nox
Level 107
God Stats
52W - 56L
1,623 SR
Queue Stats
299W - 331L
1,520 Elo+
Solo
Team Averages
Level 112
1,591 SR
1,489 Elo+

VS

Team Averages
Level 130
1,569 SR
1,548 Elo+
Hades
Hades
 
Hades
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
BrothaGuapo
Fafnir
Level 146
God Stats
6W - 1L
1,749 SR
Queue Stats
200W - 194L
1,555 Elo+
Party 2
Guan Yu
Guan Yu
Urchin Black
Guan Yu
Level 145
God Stats
1W - 1L
1,429 SR
Queue Stats
164W - 137L
1,626 Elo+
Party 2
Gilgamesh
Gilgamesh
VisedBasilisk4
Gilgamesh
Level 124
God Stats
4W - 6L
1,542 SR
Queue Stats
198W - 182L
1,530 Elo+
Party 2
Sol
Sol
ll El Chanti ll
Sol
Level 128
God Stats
18W - 14L
1,625 SR
Queue Stats
438W - 403L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fteriotis
Anhur
10
0 / 2 / 1
5,681
516
3,815
6,432
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 1
5,438
494
2,644
6,926
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
Knockdown313
Xing Tian
10
2 / 1 / 0
6,122
557
2,829
8,089
3,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 1
6,038
549
3,875
6,140
1,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 0
6,478
589
3,666
4,362
2,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 1 / 1
6,865
624
3,375
6,040
2,926
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
10
2 / 0 / 4
6,429
584
2,835
6,289
3,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Urchin Black
Guan Yu
12
1 / 0 / 0
7,050
641
2,907
7,854
3,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
VisedBasilisk4
Gilgamesh
10
1 / 1 / 3
5,990
545
3,454
7,285
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 1
6,685
608
7,599
4,364
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
8
8
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
1
1.5
W
Fafnir
2
0
4
4
L
Anhur
Fteriotis
Anhur
0
2
1
0.25
L
0
2
1
0.25
L
Xing Tian
Knockdown313
Xing Tian
2
1
0
2
L
0
2
1
0.25
L
0
1
0
0
W
Guan Yu
Urchin Black
Guan Yu
1
0
0
1
W
Gilgamesh
VisedBasilisk4
Gilgamesh
1
1
3
2.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,829
Damage
20,170
31,949
Taken
31,832
11,154
Mitigated
12,941
8,541
Healing
16,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,375
432
398
3,577
6,040
2,926
592
3,492
2,371
46,641
0
W
Fafnir
2,835
707
501
2,867
6,289
3,365
271
1,850
4,381
9,619
0
L
Anhur
Fteriotis
Anhur
3,815
1,706
0
1,416
6,432
1,690
0
3,996
2,436
0
34,601
L
2,644
1,319
0
2,882
6,926
2,303
0
2,723
4,203
28,678
0
L
Xing Tian
Knockdown313
Xing Tian
2,829
329
0
1,000
8,089
3,230
0
4,469
3,620
16,499
0
L
3,875
268
0
1,870
6,140
1,639
0
2,568
3,572
42,033
0
L
3,666
828
0
1,373
4,362
2,292
258
53
4,309
41,215
0
W
Guan Yu
Urchin Black
Guan Yu
2,907
211
48
3,317
7,854
3,211
249
3,905
3,877
0
38,468
W
Gilgamesh
VisedBasilisk4
Gilgamesh
3,454
1,394
0
3,381
7,285
2,265
0
1,902
5,353
0
29,122
W
7,599
2,998
0
2,045
4,364
1,174
1,037
1,494
2,836
41,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,757
Gold Earned
33,019
360
Minions Killed
364
0
Camps Cleared
0
1,048,739
Distance Traveled
1,129,770
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,865
624
120
11
0
215,918
3
W
Fafnir
6,429
584
21
2
0
226,905
1
L
Anhur
5,681
516
68
6
0
182,930
1
L
Athena
5,438
494
68
6
0
215,406
3
L
Xing Tian
6,122
557
18
2
0
228,421
3
L
Janus
6,038
549
98
9
0
223,655
3
L
Nox
6,478
589
108
10
0
198,327
5
W
Guan Yu
7,050
641
91
8
0
226,867
2
W
Gilgamesh
5,990
545
54
5
0
246,264
0
W
Sol
6,685
608
78
7
0
213,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role