Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MrFurbyAsesino
Kukulkan
Level 96
God Stats
2W - 0L
1,816 SR
Queue Stats
71W - 68L
1,531 Elo+
Solo
Horus
Horus
slay-2308
Horus
Level 129
God Stats
10W - 4L
1,883 SR
Queue Stats
199W - 123L
1,630 Elo+
Party 1
Team Averages
Level 120
1,733 SR
1,554 Elo+

VS

Team Averages
Level 125
1,565 SR
1,509 Elo+
Merlin
Merlin
Sparky Np
Merlin
Level 151
God Stats
3W - 4L
1,450 SR
Queue Stats
23W - 32L
1,491 Elo+
Solo
Awilix
Awilix
freckles_99
Awilix
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 233L
1,435 Elo+
Solo
Hercules
Hercules
zIVIAjesticz
Hercules
Level 143
God Stats
9W - 7L
1,744 SR
Queue Stats
322W - 289L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 1 / 2
7,573
688
5,648
9,613
7,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
11
0 / 1 / 4
7,832
712
5,822
6,375
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
slay-2308
Horus
10
4 / 1 / 2
7,920
720
5,090
6,698
5,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Sparky Np
Merlin
10
0 / 2 / 1
6,936
631
6,108
4,072
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
10
2 / 2 / 1
7,562
687
3,241
7,912
3,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
zIVIAjesticz
Hercules
11
1 / 2 / 2
8,257
751
5,805
11,480
8,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
6
Kills
3
3
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
2
3
W
Kukulkan
0
1
4
2
L
Merlin
Sparky Np
Merlin
0
2
1
0.25
L
Awilix
2
2
1
1.25
W
Horus
slay-2308
Horus
4
1
2
5
L
Hercules
zIVIAjesticz
Hercules
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,560
Damage
15,154
22,686
Taken
23,464
15,714
Mitigated
12,835
5,514
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,648
421
115
470
9,613
7,525
33
3,066
6,140
26,726
0
W
Kukulkan
5,822
676
0
0
6,375
2,460
0
686
5,629
42,294
0
L
Merlin
Sparky Np
Merlin
6,108
246
0
925
4,072
1,113
0
1,575
2,497
32,777
0
L
Awilix
3,241
1,171
0
2,254
7,912
3,398
0
4,063
3,849
0
14,530
W
Horus
slay-2308
Horus
5,090
2,741
2,335
2,594
6,698
5,729
32
1,778
4,750
0
14,650
L
Hercules
zIVIAjesticz
Hercules
5,805
1,598
0
4,912
11,480
8,324
0
5,908
5,572
0
22,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,325
Gold Earned
22,755
154
Minions Killed
113
0
Camps Cleared
0
594,744
Distance Traveled
654,492
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,573
688
44
4
0
199,599
0
W
Kukulkan
7,832
712
91
8
0
219,819
4
L
Merlin
6,936
631
59
5
0
202,807
5
L
Awilix
7,562
687
23
2
0
231,442
1
W
Horus
7,920
720
19
2
0
175,326
2
L
Hercules
8,257
751
31
3
0
220,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role