Player Matchup

Chiron
Chiron
CaLMeDreamy
Chiron
Level 29
God Stats
13W - 9L
1,829 SR
Queue Stats
79W - 72L
1,573 Elo+
Solo
Raijin
Raijin
MrBubbly2076
Raijin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 23L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
sakell
Sun Wukong
Level 148
God Stats
2W - 2L
1,623 SR
Queue Stats
20W - 22L
1,586 Elo+
Party 1
Thor
Thor
spirit ahm
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,528 Elo+
Party 1
Sobek
Sobek
syx Gerelgex
Sobek
Level 6
God Stats
2W - 1L
1,849 SR
Queue Stats
4W - 4L
1,528 Elo+
Party 1
Team Averages
Level 39
1,660 SR
1,556 Elo+

VS

Team Averages
Level 14
1,422 SR
1,566 Elo+
Arachne
Arachne
GankingU
Arachne
Level 8
God Stats
6W - 2L
1,342 SR
Queue Stats
14W - 7L
1,592 Elo+
Solo
Ratatoskr
Ratatoskr
OTMxMerde
Ratatoskr
Level 13
God Stats
4W - 8L
1,274 SR
Queue Stats
11W - 20L
1,318 Elo+
Solo
Gilgamesh
Gilgamesh
PhonedAlpaca57
Gilgamesh
Level 31
God Stats
31W - 30L
1,494 SR
Queue Stats
155W - 158L
1,509 Elo+
Solo
Kukulkan
Kukulkan
Zhininator
Kukulkan
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 6L
1,913 Elo+
Solo
Ymir
Ymir
iCapirotoKnK
Ymir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
5 / 7 / 3
10,178
485
17,354
19,194
7,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
13
3 / 9 / 3
9,071
432
5,614
13,914
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
sakell
Sun Wukong
15
3 / 5 / 1
10,251
488
11,384
17,203
15,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 10 / 0
8,159
389
1,365
16,488
6,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 2
7,258
346
1,085
11,253
9,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GankingU
Arachne
19
16 / 2 / 9
12,748
607
18,674
15,233
7,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
OTMxMerde
Ratatoskr
15
2 / 2 / 1
9,286
442
2,439
7,102
2,967
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
PhonedAlpaca57
Gilgamesh
17
7 / 2 / 8
10,660
508
10,823
11,213
7,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Zhininator
Kukulkan
19
10 / 2 / 11
12,568
598
19,912
8,575
4,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 14
10,189
485
8,085
22,953
14,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
12
Kills
36
36
Deaths
12
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chiron
5
7
3
0.93
W
Arachne
GankingU
Arachne
16
2
9
10.25
L
Raijin
3
9
3
0.5
W
Ratatoskr
OTMxMerde
Ratatoskr
2
2
1
1.25
W
Gilgamesh
PhonedAlpaca57
Gilgamesh
7
2
8
5.5
W
Kukulkan
Zhininator
Kukulkan
10
2
11
7.75
W
1
4
14
2
L
Sun Wukong
sakell
Sun Wukong
3
5
1
0.7
L
1
10
0
0.1
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,802
Damage
59,933
78,052
Taken
65,076
43,181
Mitigated
36,286
12,969
Healing
17,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
17,354
8,084
497
6,282
19,194
7,242
1,665
7,133
11,860
0
62,221
W
Arachne
GankingU
Arachne
18,674
13,503
549
5,926
15,233
7,626
1,742
1,406
13,827
0
88,343
L
Raijin
5,614
231
0
1,980
13,914
4,137
220
3,783
9,897
50,788
0
W
Ratatoskr
OTMxMerde
Ratatoskr
2,439
1,094
0
1,279
7,102
2,967
163
0
7,102
0
38,149
W
Gilgamesh
PhonedAlpaca57
Gilgamesh
10,823
2,472
0
571
11,213
7,140
261
830
10,383
0
44,324
W
Kukulkan
Zhininator
Kukulkan
19,912
2,018
0
1,271
8,575
4,386
2,732
680
7,895
104,429
0
W
8,085
1,278
0
7,662
22,953
14,167
850
3,783
19,170
39,575
0
L
Sun Wukong
sakell
Sun Wukong
11,384
2,826
0
1,738
17,203
15,686
187
4,131
12,914
0
62,540
L
1,365
241
0
2,080
16,488
6,359
0
6,217
9,981
0
24,618
L
1,085
126
0
392
11,253
9,757
308
5,831
5,312
11,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,917
Gold Earned
55,451
348
Minions Killed
548
0
Camps Cleared
0
1,632,815
Distance Traveled
2,188,878
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,178
485
93
4
0
336,601
0
W
Arachne
12,748
607
142
7
0
513,225
4
L
Raijin
9,071
432
90
4
0
305,164
4
W
Ratatoskr
9,286
442
85
4
0
428,691
0
W
Gilgamesh
10,660
508
78
4
0
451,777
1
W
Kukulkan
12,568
598
177
8
0
404,922
2
W
Ymir
10,189
485
66
3
0
390,263
0
L
Sun Wukong
10,251
488
109
5
0
373,322
2
L
Thor
8,159
389
46
2
0
343,568
0
L
Sobek
7,258
346
10
0
0
274,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role