Player Matchup

Sylvanus
Sylvanus
FuzzehBunny
Sylvanus
Level 12
God Stats
1W - 1L
1,707 SR
Queue Stats
22W - 36L
1,180 Elo+
Solo
Gilgamesh
Gilgamesh
Heisenvader2114
Gilgamesh
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,054 Elo+
Solo
Tsukuyomi
Tsukuyomi
MwaveyLDN
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
Okskoks21
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,442 Elo+
Solo
Nemesis
Nemesis
Viibrava
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 8
1,541 SR
1,335 Elo+

VS

Team Averages
Level 17
1,363 SR
1,270 Elo+
Ganesha
Ganesha
Anonymous_Chap
Ganesha
Level 13
God Stats
3W - 5L
1,277 SR
Queue Stats
41W - 55L
1,229 Elo+
Solo
Hera
Hera
El1222222456
Hera
Level 17
God Stats
1W - 0L
1,424 SR
Queue Stats
10W - 18L
1,306 Elo+
Solo
Erlang Shen
Erlang Shen
fran_over
Erlang Shen
Level 13
God Stats
1W - 4L
1,132 SR
Queue Stats
11W - 20L
1,232 Elo+
Solo
Artemis
Artemis
heinz_ketch_up
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 106L
1,244 Elo+
Solo
Sun Wukong
Sun Wukong
yamav
Sun Wukong
Level 23
God Stats
39W - 35L
1,482 SR
Queue Stats
41W - 39L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FuzzehBunny
Sylvanus
12
0 / 9 / 4
7,781
354
4,597
15,831
11,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Heisenvader2114
Gilgamesh
15
6 / 5 / 8
9,911
451
13,586
17,396
12,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
MwaveyLDN
Tsukuyomi
1
0 / 0 / 0
4,146
188
0
0
0
Chiron
Okskoks21
Chiron
16
7 / 5 / 2
9,687
440
13,914
16,975
5,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Viibrava
Nemesis
11
1 / 9 / 0
7,827
356
3,403
13,841
6,009
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
9,464
430
4,587
14,527
10,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
16 / 2 / 2
14,060
639
25,871
12,797
5,587
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
fran_over
Erlang Shen
8
3 / 1 / 3
8,025
365
3,335
2,932
1,035
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
1 / 8 / 4
9,517
433
7,072
12,895
5,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
yamav
Sun Wukong
20
7 / 0 / 2
12,774
581
11,033
17,941
12,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
14
Kills
27
28
Deaths
15
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
4
4
0.5
W
16
2
2
8.5
L
Sylvanus
FuzzehBunny
Sylvanus
0
9
4
0.22
L
Gilgamesh
Heisenvader2114
Gilgamesh
6
5
8
2
L
Tsukuyomi
MwaveyLDN
Tsukuyomi
0
0
0
0
L
Chiron
Okskoks21
Chiron
7
5
2
1.6
L
Nemesis
Viibrava
Nemesis
1
9
0
0.11
W
Erlang Shen
fran_over
Erlang Shen
3
1
3
4.5
W
1
8
4
0.38
W
Sun Wukong
yamav
Sun Wukong
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,500
Damage
51,898
64,043
Taken
61,092
35,839
Mitigated
34,942
14,608
Healing
16,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,587
154
0
2,374
14,527
10,203
693
299
13,902
32,709
0
W
25,871
7,160
0
3,405
12,797
5,587
3,983
786
11,831
138,312
0
L
Sylvanus
FuzzehBunny
Sylvanus
4,597
1,590
1,423
2,523
15,831
11,870
130
7,009
8,822
17,614
1,811
L
Gilgamesh
Heisenvader2114
Gilgamesh
13,586
3,150
0
2,656
17,396
12,005
395
10,648
6,748
0
34,118
L
Tsukuyomi
MwaveyLDN
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
Okskoks21
Chiron
13,914
7,891
1,222
6,080
16,975
5,955
1,007
5,771
11,144
0
56,199
L
Nemesis
Viibrava
Nemesis
3,403
2,021
0
704
13,841
6,009
0
6,970
6,871
0
31,084
W
Erlang Shen
fran_over
Erlang Shen
3,335
1,965
0
135
2,932
1,035
0
253
2,679
0
11,080
W
7,072
2,837
0
1,499
12,895
5,893
1,227
132
12,463
0
34,024
W
Sun Wukong
yamav
Sun Wukong
11,033
2,626
0
8,614
17,941
12,224
3,231
2,830
15,081
0
88,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,352
Gold Earned
53,840
214
Minions Killed
543
0
Camps Cleared
0
1,450,923
Distance Traveled
1,584,386
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,464
430
22
1
0
334,914
5
W
Hera
14,060
639
233
11
0
388,711
2
L
Sylvanus
7,781
354
34
2
0
344,708
3
L
Gilgamesh
9,911
451
43
2
0
375,066
1
L
Tsukuyomi
4,146
188
0
0
0
0
0
L
Chiron
9,687
440
87
4
0
353,495
2
L
Nemesis
7,827
356
50
2
0
377,654
1
W
Erlang Shen
8,025
365
23
1
0
121,684
1
W
Artemis
9,517
433
101
5
0
347,725
1
W
Sun Wukong
12,774
581
164
7
0
391,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role