Player Matchup

Awilix
Awilix
Gold II
Aslief
Awilix
Gold II
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
534W - 533L
1,585 MMR
Solo
Tiamat
Tiamat
Gold III
Beowwulf
Tiamat
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Platinum V
Ccalypso
Bacchus
Platinum V
Level 160
God Stats
4W - 5L
1,309 SR
Queue Stats
300W - 289L
1,632 MMR
Party 2
Bellona
Bellona
Gold III
PaCChYYcIIoN
Bellona
Gold III
Level 67
God Stats
2W - 3L
1,535 SR
Queue Stats
292W - 288L
1,577 MMR
Solo
Hou Yi
Hou Yi
Gold II
PaZenGa
Hou Yi
Gold II
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,469 SR
1,559 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,555 SR
1,581 MMR
Gilgamesh
Gilgamesh
Bronze III
Kazukσ
Gilgamesh
Bronze III
Level 57
God Stats
2W - 0L
1,411 SR
Queue Stats
11W - 5L
1,600 MMR
Party 1
Sol
Sol
Gold I
NekochanNyan
Sol
Gold I
Level 158
God Stats
2W - 1L
1,745 SR
Queue Stats
115W - 106L
1,601 MMR
Solo
Ullr
Ullr
Bronze III
Soоjin
Ullr
Bronze III
Level 59
God Stats
1W - 1L
1,567 SR
Queue Stats
54W - 38L
1,534 MMR
Party 1
Cerberus
Cerberus
Gold III
Vеlf
Cerberus
Gold III
Level 101
God Stats
27W - 34L
1,527 SR
Queue Stats
844W - 846L
1,558 MMR
Solo
Hercules
Hercules
Gold II
roodrigooroocha
Hercules
Gold II
Level 111
God Stats
21W - 21L
1,527 SR
Queue Stats
587W - 576L
1,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aslief
Awilix
20
9 / 7 / 4
13,477
539
13,254
22,636
8,515
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Beowwulf
Tiamat
20
5 / 9 / 7
13,830
553
17,521
22,705
14,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Ccalypso
Bacchus
17
6 / 8 / 6
12,381
495
13,972
26,967
30,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
PaCChYYcIIoN
Bellona
20
3 / 6 / 2
13,187
527
16,704
29,778
34,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
PaZenGa
Hou Yi
19
1 / 6 / 5
12,689
508
17,759
23,658
6,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ApolloSobekSetNemesis

VS

Bans
AthenaTyrAresKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kazukσ
Gilgamesh
20
12 / 7 / 11
14,954
598
19,303
25,184
22,239
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 5 / 17
14,412
576
25,947
19,887
8,900
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Soоjin
Ullr
20
7 / 6 / 14
14,530
581
23,269
21,670
9,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
Vеlf
Cerberus
20
5 / 4 / 20
15,177
607
14,203
29,573
30,055
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
20
6 / 2 / 7
14,465
579
13,045
26,894
26,496
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
105
24
Kills
36
36
Deaths
24
24
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Awilix
Aslief
Awilix
9
7
4
1.57
L
Tiamat
Beowwulf
Tiamat
5
9
7
0.94
L
Bacchus
Ccalypso
Bacchus
6
8
6
1.13
W
Gilgamesh
Kazukσ
Gilgamesh
12
7
11
2.5
W
6
5
17
2.9
L
Bellona
PaCChYYcIIoN
Bellona
3
6
2
0.67
L
Hou Yi
PaZenGa
Hou Yi
1
6
5
0.58
W
Ullr
Soоjin
Ullr
7
6
14
2.33
W
Cerberus
Vеlf
Cerberus
5
4
20
3.75
W
Hercules
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,210
Damage
95,767
125,744
Taken
123,208
94,440
Mitigated
97,575
25,201
Healing
43,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Aslief
Awilix
13,254
5,386
0
4,708
22,636
8,515
0
6,774
15,862
0
101,289
L
Tiamat
Beowwulf
Tiamat
17,521
1,613
0
2,471
22,705
14,304
162
8,473
14,232
80,796
0
L
Bacchus
Ccalypso
Bacchus
13,972
1,275
0
3,672
26,967
30,064
40
9,654
17,313
36,890
0
W
Gilgamesh
Kazukσ
Gilgamesh
19,303
6,818
0
6,346
25,184
22,239
798
6,753
18,311
0
88,951
W
25,947
7,681
0
8,962
19,887
8,900
4,855
8,777
11,020
110,175
0
L
Bellona
PaCChYYcIIoN
Bellona
16,704
7,570
0
6,176
29,778
34,796
625
10,873
18,819
0
85,756
L
Hou Yi
PaZenGa
Hou Yi
17,759
10,159
0
8,174
23,658
6,761
286
6,053
17,605
0
112,709
W
Ullr
Soоjin
Ullr
23,269
11,949
0
2,528
21,670
9,885
4,111
6,009
15,571
0
107,455
W
Cerberus
Vеlf
Cerberus
14,203
1,805
1,425
12,430
29,573
30,055
632
9,791
19,512
45,597
0
W
Hercules
13,045
3,938
0
11,497
26,894
26,496
768
5,390
20,814
9,351
80,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,564
Gold Earned
73,538
624
Minions Killed
666
0
Camps Cleared
0
2,303,951
Distance Traveled
2,425,628
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,477
539
138
6
0
518,254
4
L
Tiamat
13,830
553
125
5
0
463,000
5
L
Bacchus
12,381
495
43
2
0
421,762
8
W
Gilgamesh
14,954
598
113
5
0
465,051
1
W
Sol
14,412
576
162
6
0
483,197
6
L
Bellona
13,187
527
173
7
0
480,817
7
L
Hou Yi
12,689
508
145
6
0
420,118
6
W
Ullr
14,530
581
145
6
0
442,060
6
W
Cerberus
15,177
607
76
3
0
500,261
11
W
Hercules
14,465
579
170
7
0
535,059
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role