Player Matchup

Khepri
Khepri
Bralx
Khepri
Level 63
God Stats
13W - 4L
1,662 SR
Queue Stats
872W - 864L
1,520 Elo+
Party 4
Thor
Thor
Masqueradee
Thor
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thoth
Thoth
Miimie
Thoth
Level 26
God Stats
2W - 0L
1,865 SR
Queue Stats
72W - 22L
1,721 Elo+
Party 1
Sol
Sol
YesDaisy
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
swuffi
Cerberus
Level 20
God Stats
1W - 0L
1,887 SR
Queue Stats
16W - 4L
1,917 Elo+
Party 1
Team Averages
Level 44
1,683 SR
1,632 Elo+

VS

Team Averages
Level 72
1,545 SR
1,517 Elo+
Fenrir
Fenrir
Awkw4rdMan
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,556 Elo+
Party 3
Cernunnos
Cernunnos
TheRealCrims0n
Cernunnos
Level 160
God Stats
1W - 1L
1,751 SR
Queue Stats
70W - 58L
1,577 Elo+
Party 3
Medusa
Medusa
bigdon11
Medusa
Level 129
God Stats
0W - 1L
1,724 SR
Queue Stats
18W - 18L
1,557 Elo+
Party 2
Anubis
Anubis
margom187
Anubis
Level 18
God Stats
1W - 1L
1,251 SR
Queue Stats
68W - 46L
1,617 Elo+
Party 2
Kuzenbo
Kuzenbo
ozyurt
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bralx
Khepri
15
2 / 2 / 16
9,081
908
2,228
10,560
8,671
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 4 / 11
7,950
795
6,063
7,219
5,814
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
Miimie
Thoth
17
12 / 1 / 10
10,265
1,027
21,387
7,446
4,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
6 / 1 / 13
9,152
915
9,951
7,556
3,779
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
swuffi
Cerberus
15
3 / 2 / 16
9,334
933
4,829
13,615
14,276
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Awkw4rdMan
Fenrir
11
0 / 7 / 3
6,406
641
1,078
8,813
2,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
TheRealCrims0n
Cernunnos
15
1 / 2 / 6
7,680
768
6,738
7,983
2,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
bigdon11
Medusa
15
4 / 5 / 3
8,427
843
10,623
10,189
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
margom187
Anubis
12
1 / 5 / 5
6,967
697
6,118
7,005
2,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
ozyurt
Kuzenbo
13
2 / 5 / 5
7,411
741
4,200
12,526
11,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
30
24
Kills
8
10
Deaths
24
66
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Awkw4rdMan
Fenrir
0
7
3
0.21
W
Khepri
Bralx
Khepri
2
2
16
5
W
1
4
11
1.63
W
Thoth
Miimie
Thoth
12
1
10
17
L
Cernunnos
TheRealCrims0n
Cernunnos
1
2
6
2
W
6
1
13
12.5
L
Medusa
bigdon11
Medusa
4
5
3
1.1
L
Anubis
margom187
Anubis
1
5
5
0.7
L
Kuzenbo
ozyurt
Kuzenbo
2
5
5
0.9
W
Cerberus
swuffi
Cerberus
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,458
Damage
28,757
46,396
Taken
46,516
37,058
Mitigated
21,541
16,032
Healing
9,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Awkw4rdMan
Fenrir
1,078
219
609
1,181
8,813
2,199
0
6,604
2,007
0
1,304
W
Khepri
Bralx
Khepri
2,228
255
1,352
1,858
10,560
8,671
247
1,211
9,349
13,238
0
W
6,063
544
1,208
1,025
7,219
5,814
541
2,565
4,654
0
11,751
W
Thoth
Miimie
Thoth
21,387
270
1,733
1,632
7,446
4,518
781
1,365
6,081
39,496
0
L
Cernunnos
TheRealCrims0n
Cernunnos
6,738
2,944
243
2,404
7,983
2,416
0
6,952
907
0
23,257
W
9,951
2,572
453
2,079
7,556
3,779
3,615
1,286
6,270
20,042
0
L
Medusa
bigdon11
Medusa
10,623
4,163
0
1,337
10,189
2,891
0
8,353
1,755
0
27,592
L
Anubis
margom187
Anubis
6,118
104
535
1,249
7,005
2,920
0
5,735
1,150
13,957
0
L
Kuzenbo
ozyurt
Kuzenbo
4,200
1,801
252
1,262
12,526
11,115
0
10,065
2,302
7,334
0
W
Cerberus
swuffi
Cerberus
4,829
231
1,106
3,586
13,615
14,276
84
3,891
9,724
16,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,782
Gold Earned
36,891
151
Minions Killed
93
0
Camps Cleared
0
933,745
Distance Traveled
779,042
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,406
641
0
0
0
159,620
1
W
Khepri
9,081
908
18
2
0
196,497
0
W
Thor
7,950
795
15
2
0
187,104
0
W
Thoth
10,265
1,027
41
4
0
191,254
2
L
Cernunnos
7,680
768
39
4
0
164,155
0
W
Sol
9,152
915
39
4
0
167,957
0
L
Medusa
8,427
843
32
3
0
172,091
0
L
Anubis
6,967
697
16
2
0
130,103
2
L
Kuzenbo
7,411
741
6
1
0
153,073
0
W
Cerberus
9,334
933
38
4
0
190,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role