Player Matchup

Scylla
Scylla
ClamLand
Scylla
Level 118
God Stats
0W - 2L
1,739 SR
Queue Stats
243W - 232L
1,647 Elo+
Solo
Apollo
Apollo
KingKRoolMain1
Apollo
Level 103
God Stats
0W - 1L
1,726 SR
Queue Stats
113W - 109L
1,641 Elo+
Party 2
Hades
Hades
LøngNinh
Hades
Level 144
God Stats
1W - 2L
1,688 SR
Queue Stats
26W - 22L
1,627 Elo+
Solo
King Arthur
King Arthur
Tonybravo13
King Arthur
Level 105
God Stats
23W - 20L
1,695 SR
Queue Stats
278W - 232L
1,654 Elo+
Party 2
Serqet
Serqet
XoNatalia2kXDLol
Serqet
Level 120
God Stats
5W - 5L
1,602 SR
Queue Stats
153W - 127L
1,622 Elo+
Solo
Team Averages
Level 118
1,690 SR
1,638 Elo+

VS

Team Averages
Level 137
1,517 SR
1,597 Elo+
Ra
Ra
DomoBloot
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ElchiQuito
Ah Muzen Cab
Level 158
God Stats
5W - 7L
1,338 SR
Queue Stats
363W - 337L
1,644 Elo+
Party 1
Kuzenbo
Kuzenbo
Grimmmace
Kuzenbo
Level 127
God Stats
2W - 2L
1,293 SR
Queue Stats
433W - 419L
1,662 Elo+
Solo
Neith
Neith
HaIefire
Neith
Level 158
God Stats
7W - 2L
1,833 SR
Queue Stats
115W - 115L
1,579 Elo+
Solo
Ao Kuang
Ao Kuang
LocoMax0
Ao Kuang
Level 116
God Stats
29W - 15L
1,621 SR
Queue Stats
338W - 305L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ClamLand
Scylla
14
2 / 2 / 0
7,828
489
4,874
5,617
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 3
7,622
476
3,700
9,122
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
LøngNinh
Hades
11
1 / 6 / 2
6,846
428
5,626
10,685
4,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Tonybravo13
King Arthur
15
3 / 3 / 4
8,577
536
11,574
16,765
12,537
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
5 / 4 / 1
7,557
472
4,838
9,650
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 2
10,346
647
6,590
7,357
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
ElchiQuito
Ah Muzen Cab
14
1 / 4 / 3
8,570
536
10,537
14,083
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Grimmmace
Kuzenbo
13
1 / 1 / 13
8,690
543
5,890
11,193
10,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
HaIefire
Neith
15
5 / 2 / 3
9,364
585
7,861
8,680
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
LocoMax0
Ao Kuang
13
6 / 4 / 1
8,606
538
5,683
10,323
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
11
Kills
18
18
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
ClamLand
Scylla
2
2
0
1
W
5
0
2
6
W
Ah Muzen Cab
ElchiQuito
Ah Muzen Cab
1
4
3
0.63
W
Kuzenbo
Grimmmace
Kuzenbo
1
1
13
7.5
W
Neith
HaIefire
Neith
5
2
3
3.25
L
0
3
3
0.5
W
Ao Kuang
LocoMax0
Ao Kuang
6
4
1
1.63
L
Hades
LøngNinh
Hades
1
6
2
0.33
L
King Arthur
Tonybravo13
King Arthur
3
3
4
1.67
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,612
Damage
36,561
51,839
Taken
51,636
25,439
Mitigated
24,924
13,705
Healing
20,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ClamLand
Scylla
4,874
223
0
320
5,617
1,859
0
3,107
2,372
48,167
0
W
6,590
1,146
796
4,211
7,357
3,141
0
2,023
5,228
90,213
0
W
Ah Muzen Cab
ElchiQuito
Ah Muzen Cab
10,537
4,278
0
7,531
14,083
4,921
492
687
12,656
0
63,037
W
Kuzenbo
Grimmmace
Kuzenbo
5,890
1,615
0
870
11,193
10,215
40
3,372
7,595
14,367
0
W
Neith
HaIefire
Neith
7,861
4,083
0
4,281
8,680
3,279
310
1,884
6,462
0
71,412
L
3,700
2,207
0
1,839
9,122
2,824
0
3,308
5,808
0
51,358
W
Ao Kuang
LocoMax0
Ao Kuang
5,683
1,625
0
3,111
10,323
3,368
26
2,228
8,039
40,569
0
L
Hades
LøngNinh
Hades
5,626
874
174
3,501
10,685
4,399
0
5,068
5,605
32,985
0
L
King Arthur
Tonybravo13
King Arthur
11,574
2,235
0
5,425
16,765
12,537
0
2,627
14,077
0
55,091
L
4,838
723
0
2,446
9,650
3,820
0
3,806
5,814
0
28,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,430
Gold Earned
45,576
451
Minions Killed
528
0
Camps Cleared
0
1,503,618
Distance Traveled
1,504,218
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,828
489
117
7
0
312,180
6
W
Ra
10,346
647
193
12
0
327,797
1
W
Ah Muzen Cab
8,570
536
114
7
0
264,116
2
W
Kuzenbo
8,690
543
13
1
0
323,985
5
W
Neith
9,364
585
138
9
0
269,175
4
L
Apollo
7,622
476
93
6
0
279,536
4
W
Ao Kuang
8,606
538
70
4
0
319,145
2
L
Hades
6,846
428
66
4
0
263,785
4
L
King Arthur
8,577
536
113
7
0
330,132
5
L
Serqet
7,557
472
62
4
0
317,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role