Player Matchup

Tsukuyomi
Tsukuyomi
MoneyJames7497
Tsukuyomi
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,243 Elo+
Solo
Ra
Ra
PancakeMarine26
Ra
Level 12
God Stats
5W - 6L
1,244 SR
Queue Stats
16W - 32L
1,113 Elo+
Party 1
Anubis
Anubis
Spiderboy81664
Anubis
Level 16
God Stats
11W - 13L
1,500 SR
Queue Stats
38W - 77L
1,120 Elo+
Party 1
Tiamat
Tiamat
abood_3tw
Tiamat
Level 13
God Stats
3W - 4L
1,121 SR
Queue Stats
16W - 20L
1,253 Elo+
Solo
Heimdallr
Heimdallr
jessee3437
Heimdallr
Level 17
God Stats
57W - 30L
1,577 SR
Queue Stats
101W - 94L
1,335 Elo+
Solo
Team Averages
Level 14
1,388 SR
1,213 Elo+

VS

Team Averages
Level 15
1,351 SR
1,252 Elo+
Sobek
Sobek
ARSEN LULU
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 54L
1,164 Elo+
Solo
Chiron
Chiron
Akachi720
Chiron
Level 16
God Stats
80W - 81L
1,487 SR
Queue Stats
169W - 183L
1,316 Elo+
Solo
Sol
Sol
Javexzy
Sol
Level 17
God Stats
0W - 3L
1,140 SR
Queue Stats
56W - 70L
1,300 Elo+
Solo
Olorun
Olorun
Skyler553300
Olorun
Level 14
God Stats
5W - 10L
1,148 SR
Queue Stats
80W - 96L
1,254 Elo+
Solo
Tiamat
Tiamat
wild420stream
Tiamat
Level 16
God Stats
3W - 4L
1,479 SR
Queue Stats
4W - 13L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MoneyJames7497
Tsukuyomi
18
0 / 5 / 1
12,928
718
228
6,301
2,186
20
3 / 12 / 17
16,032
891
7,842
24,829
9,567
20
7 / 5 / 19
18,315
1,018
38,341
37,661
18,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
abood_3tw
Tiamat
20
5 / 5 / 15
17,091
950
22,283
23,825
14,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
jessee3437
Heimdallr
20
18 / 4 / 12
20,024
1,112
56,684
34,461
13,243
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
20
4 / 9 / 18
16,705
928
13,311
30,866
38,597
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Akachi720
Chiron
20
7 / 9 / 12
16,819
934
25,603
24,217
9,818
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
20
5 / 2 / 7
15,772
876
16,356
19,507
6,385
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
20
12 / 5 / 11
17,856
992
40,141
35,086
14,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
2 / 8 / 18
15,394
855
20,377
21,255
21,198
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
96
33
Kills
30
31
Deaths
33
64
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sobek
4
9
18
1.44
L
Chiron
Akachi720
Chiron
7
9
12
1.44
L
Sol
5
2
7
4.25
W
Tsukuyomi
MoneyJames7497
Tsukuyomi
0
5
1
0.1
W
3
12
17
0.96
L
Olorun
12
5
11
3.5
W
7
5
19
3.3
W
Tiamat
abood_3tw
Tiamat
5
5
15
2.5
W
Heimdallr
jessee3437
Heimdallr
18
4
12
6
L
2
8
18
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,378
Damage
115,788
127,077
Taken
130,931
57,825
Mitigated
90,861
26,069
Healing
36,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
13,311
1,249
628
3,799
30,866
38,597
0
10,831
20,035
34,863
0
L
Chiron
Akachi720
Chiron
25,603
11,569
3,743
4,461
24,217
9,818
0
14,878
9,339
0
62,848
L
Sol
16,356
4,532
458
5,931
19,507
6,385
0
14,599
4,908
34,310
0
W
Tsukuyomi
MoneyJames7497
Tsukuyomi
228
58
0
50
6,301
2,186
0
2,886
3,415
0
5,269
W
7,842
711
202
89
24,829
9,567
0
18,401
6,428
23,745
0
L
Olorun
40,141
28,144
3,216
12,474
35,086
14,863
0
18,310
16,776
86,031
0
W
38,341
2,447
645
14,385
37,661
18,558
0
27,196
10,465
85,234
0
W
Tiamat
abood_3tw
Tiamat
22,283
1,077
0
4,356
23,825
14,271
0
17,979
5,846
49,094
0
W
Heimdallr
jessee3437
Heimdallr
56,684
45,267
0
6,342
34,461
13,243
0
23,723
10,738
0
96,648
L
20,377
1,422
0
2,004
21,255
21,198
0
9,848
11,407
34,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,390
Gold Earned
82,546
299
Minions Killed
309
2
Camps Cleared
6
1,355,743
Distance Traveled
1,412,976
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
16,705
928
58
3
0
366,696
2
L
Chiron
16,819
934
66
4
0
254,603
0
L
Sol
15,772
876
37
2
6
221,723
0
W
Tsukuyomi
12,928
718
5
0
1
115,532
0
W
Ra
16,032
891
23
1
0
314,200
0
L
Olorun
17,856
992
103
6
0
294,371
0
W
Anubis
18,315
1,018
139
8
0
263,404
2
W
Tiamat
17,091
950
66
4
1
335,225
0
W
Heimdallr
20,024
1,112
66
4
0
327,382
0
L
Tiamat
15,394
855
45
3
0
275,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role