Player Matchup

Nike
Nike
DestroyerViZs
Nike
Level 61
God Stats
0W - 3L
1,273 SR
Queue Stats
216W - 205L
1,395 Elo+
Party 1
Kali
Kali
Kiing_Caso
Kali
Level 36
God Stats
77W - 74L
1,617 SR
Queue Stats
146W - 169L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
PuresAnabol
Kukulkan
Level 9
God Stats
4W - 11L
1,484 SR
Queue Stats
8W - 17L
1,373 Elo+
Party 1
Bacchus
Bacchus
SimulatormannV2
Bacchus
Level 54
God Stats
20W - 19L
1,596 SR
Queue Stats
171W - 162L
1,417 Elo+
Party 1
Anhur
Anhur
vShxrkRR
Anhur
Level 82
God Stats
3W - 3L
1,603 SR
Queue Stats
412W - 380L
1,460 Elo+
Party 1
Team Averages
Level 48
1,515 SR
1,418 Elo+

VS

Team Averages
Level 63
1,487 SR
1,554 Elo+
Anhur
Anhur
CongenialKahuna
Anhur
Level 122
God Stats
35W - 23L
1,599 SR
Queue Stats
756W - 684L
1,515 Elo+
Party 3
Janus
Janus
GrayHarp99
Janus
Level 107
God Stats
13W - 11L
1,374 SR
Queue Stats
752W - 589L
1,567 Elo+
Party 3
Thanatos
Thanatos
Legendsoldier321
Thanatos
Level 44
God Stats
34W - 26L
1,464 SR
Queue Stats
405W - 380L
1,513 Elo+
Party 2
Ymir
Ymir
Mr0neTwo91
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 121L
1,515 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SrSavage_The21st
Tsukuyomi
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
256W - 171L
1,658 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 0
8,527
426
6,281
19,511
15,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 10 / 0
8,404
420
6,623
19,586
6,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
PuresAnabol
Kukulkan
12
0 / 9 / 1
7,725
386
2,264
13,401
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 1
8,066
403
4,206
18,178
18,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
vShxrkRR
Anhur
15
0 / 7 / 1
8,958
448
3,451
16,774
4,820
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 1
13,455
673
15,795
11,652
4,704
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
18
8 / 0 / 8
12,745
637
17,628
7,602
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 2 / 7
11,480
574
15,800
15,326
7,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 1 / 15
10,411
521
5,867
11,847
11,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
19
9 / 0 / 5
12,211
611
15,689
13,958
10,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
75
3
Kills
39
39
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
14
0
1
14.5
L
0
9
0
0
W
Janus
8
0
8
12
L
2
10
0
0.2
W
7
2
7
5.25
W
1
1
15
8.5
L
Kukulkan
PuresAnabol
Kukulkan
0
9
1
0.06
L
1
4
1
0.38
W
Tsukuyomi
9
0
5
11.5
L
Anhur
vShxrkRR
Anhur
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,825
Damage
70,779
87,450
Taken
60,385
48,789
Mitigated
37,611
13,529
Healing
30,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,795
9,583
0
7,052
11,652
4,704
2,634
653
10,999
0
99,790
L
6,281
1,375
0
2,539
19,511
15,245
676
1,900
17,611
0
48,578
W
Janus
17,628
572
0
1,820
7,602
3,457
4,046
1,538
6,064
98,468
0
L
6,623
5,074
0
4,297
19,586
6,093
0
2,191
17,395
0
42,510
W
15,800
5,667
279
14,276
15,326
7,155
0
398
14,748
0
73,003
W
5,867
746
303
2,446
11,847
11,698
531
3,520
8,327
21,448
0
L
Kukulkan
PuresAnabol
Kukulkan
2,264
312
0
0
13,401
4,238
0
7,750
5,651
39,173
0
L
4,206
302
0
2,625
18,178
18,393
0
8,978
9,200
20,761
0
W
Tsukuyomi
15,689
3,538
0
4,614
13,958
10,597
0
361
12,997
0
89,089
L
Anhur
vShxrkRR
Anhur
3,451
1,327
0
4,068
16,774
4,820
518
2,676
14,098
0
65,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,680
Gold Earned
60,302
419
Minions Killed
651
0
Camps Cleared
0
1,814,327
Distance Traveled
1,975,287
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,455
673
161
8
0
347,284
2
L
Nike
8,527
426
111
6
0
333,973
3
W
Janus
12,745
637
194
10
0
405,370
4
L
Kali
8,404
420
73
4
0
391,716
2
W
Thanatos
11,480
574
127
6
0
400,839
8
W
Ymir
10,411
521
24
1
0
373,260
10
L
Kukulkan
7,725
386
77
4
0
352,694
2
L
Bacchus
8,066
403
27
1
0
396,912
6
W
Tsukuyomi
12,211
611
145
7
0
448,534
7
L
Anhur
8,958
448
131
7
0
339,032
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role