Player Matchup

Olorun
Olorun
Ikpoku
Olorun
Level 93
God Stats
13W - 19L
1,448 SR
Queue Stats
415W - 340L
1,521 Elo+
Party 3
Erlang Shen
Erlang Shen
Rlankzz
Erlang Shen
Level 87
God Stats
17W - 15L
1,530 SR
Queue Stats
163W - 138L
1,548 Elo+
Party 3
Amaterasu
Amaterasu
STizzy_0
Amaterasu
Level 50
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 113L
1,511 Elo+
Party 3
Kali
Kali
Vuikuo
Kali
Level 129
God Stats
3W - 3L
1,559 SR
Queue Stats
366W - 331L
1,522 Elo+
Party 3
Discordia
Discordia
zelda32
Discordia
Level 53
God Stats
2W - 6L
1,505 SR
Queue Stats
15W - 35L
1,406 Elo+
Solo
Team Averages
Level 82
1,508 SR
1,502 Elo+

VS

Team Averages
Level 121
1,409 SR
1,491 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DAVE LIFAEN
Sun Wukong
Level 155
God Stats
86W - 87L
1,551 SR
Queue Stats
657W - 631L
1,486 Elo+
Solo
Kali
Kali
VERDUGO319
Kali
Level 86
God Stats
1W - 2L
1,346 SR
Queue Stats
62W - 71L
1,427 Elo+
Party 2
Anhur
Anhur
dragonfire200368
Anhur
Level 96
God Stats
1W - 3L
1,266 SR
Queue Stats
325W - 318L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
mai-na-kill
Cthulhu
Level 142
God Stats
45W - 48L
1,383 SR
Queue Stats
159W - 149L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ikpoku
Olorun
14
1 / 6 / 3
8,451
423
7,100
11,659
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Rlankzz
Erlang Shen
16
3 / 4 / 0
10,533
527
20,960
19,976
13,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
STizzy_0
Amaterasu
13
0 / 6 / 3
8,021
401
3,866
13,316
4,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
Vuikuo
Kali
15
5 / 3 / 4
10,088
504
10,877
16,164
7,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
zelda32
Discordia
14
3 / 9 / 3
9,244
462
8,601
14,358
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
13 / 4 / 3
11,785
589
19,089
18,693
10,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
DAVE LIFAEN
Sun Wukong
18
5 / 0 / 4
11,272
564
12,417
19,304
11,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 5 / 7
9,007
450
6,679
15,378
6,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 1 / 4
11,940
597
7,311
10,351
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
mai-na-kill
Cthulhu
14
3 / 2 / 12
9,970
499
8,284
14,239
11,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
12
Kills
28
28
Deaths
12
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
4
3
3.63
W
Sun Wukong
DAVE LIFAEN
Sun Wukong
5
0
4
7
L
Olorun
Ikpoku
Olorun
1
6
3
0.42
L
Erlang Shen
Rlankzz
Erlang Shen
3
4
0
0.75
L
Amaterasu
STizzy_0
Amaterasu
0
6
3
0.25
W
2
5
7
1.1
L
Kali
Vuikuo
Kali
5
3
4
2.33
W
5
1
4
7
W
Cthulhu
mai-na-kill
Cthulhu
3
2
12
4.5
L
Discordia
zelda32
Discordia
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,404
Damage
53,780
75,473
Taken
77,965
33,652
Mitigated
43,645
24,213
Healing
35,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
19,089
1,211
0
12,804
18,693
10,473
0
5,357
12,864
86,649
0
W
Sun Wukong
DAVE LIFAEN
Sun Wukong
12,417
3,498
0
9,446
19,304
11,789
165
1,806
17,492
0
70,343
L
Olorun
Ikpoku
Olorun
7,100
4,426
185
2,035
11,659
3,756
0
4,542
7,117
45,950
3,889
L
Erlang Shen
Rlankzz
Erlang Shen
20,960
11,387
0
8,958
19,976
13,578
321
4,085
15,891
5,503
75,406
L
Amaterasu
STizzy_0
Amaterasu
3,866
1,540
366
4,327
13,316
4,949
243
3,127
10,189
0
38,208
W
6,679
3,364
0
4,439
15,378
6,237
161
2,464
12,802
0
43,578
L
Kali
Vuikuo
Kali
10,877
6,065
0
5,772
16,164
7,112
0
7,723
8,441
0
56,096
W
7,311
3,673
0
5,595
10,351
4,026
1,068
1,741
8,584
0
102,692
W
Cthulhu
mai-na-kill
Cthulhu
8,284
567
788
2,847
14,239
11,120
0
4,961
9,187
28,025
0
L
Discordia
zelda32
Discordia
8,601
611
292
2,278
14,358
4,257
504
7,896
6,462
47,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,337
Gold Earned
53,974
470
Minions Killed
585
0
Camps Cleared
0
1,763,127
Distance Traveled
1,832,986
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,785
589
134
7
0
335,332
2
W
Sun Wukong
11,272
564
153
8
0
377,361
0
L
Olorun
8,451
423
82
4
0
302,877
3
L
Erlang Shen
10,533
527
149
7
0
351,452
1
L
Amaterasu
8,021
401
66
3
0
397,919
0
W
Kali
9,007
450
83
4
0
390,606
0
L
Kali
10,088
504
86
4
0
390,761
2
W
Anhur
11,940
597
180
9
0
349,138
0
W
Cthulhu
9,970
499
35
2
0
380,549
5
L
Discordia
9,244
462
87
4
0
320,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role