Player Matchup

Set
Set
Antapex XV
Set
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,024 Elo+
Solo
Chiron
Chiron
BIG_DADDY_CHANKY
Chiron
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,556 Elo+
Solo
Loki
Loki
LilSmokey2610
Loki
Level 18
God Stats
2W - 5L
1,328 SR
Queue Stats
15W - 19L
1,420 Elo+
Solo
Aphrodite
Aphrodite
SEEK_POOP
Aphrodite
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 192L
1,493 Elo+
Solo
Horus
Horus
zerkoo-59
Horus
Level 29
God Stats
7W - 14L
1,242 SR
Queue Stats
79W - 104L
1,362 Elo+
Solo
Team Averages
Level 15
1,414 SR
1,371 Elo+

VS

Team Averages
Level 7
1,500 SR
1,485 Elo+
Medusa
Medusa
DangingDan97
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Discordia
Discordia
Fachhaldealde
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,632 Elo+
Solo
Pele
Pele
LEBARA140
Pele
Level 2
God Stats
2W - 6L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Da Ji
Da Ji
MATTomique
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,393 Elo+
Party 1
Jormungandr
Jormungandr
jwjwbhs
Jormungandr
Level 23
God Stats
5W - 6L
1,500 SR
Queue Stats
91W - 79L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 3
11,266
626
6,549
11,254
9,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
17 / 2 / 9
12,623
701
25,113
13,206
5,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 2
9,006
500
1,518
9,271
3,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
SEEK_POOP
Aphrodite
15
7 / 2 / 2
10,467
582
9,753
9,670
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
zerkoo-59
Horus
14
7 / 2 / 11
10,949
608
5,151
10,327
5,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 10 / 3
8,779
488
10,322
15,146
5,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Fachhaldealde
Discordia
2
0 / 3 / 1
5,085
283
0
1,972
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
12
2 / 8 / 2
8,053
447
4,851
13,781
5,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
8
0 / 11 / 4
6,247
347
2,119
13,432
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
jwjwbhs
Jormungandr
11
3 / 8 / 1
7,928
440
4,337
12,562
6,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
38
Kills
8
11
Deaths
40
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
W
17
2
9
10.75
L
Medusa
3
10
3
0.45
L
Discordia
Fachhaldealde
Discordia
0
3
1
0.17
L
Pele
2
8
2
0.38
W
1
3
2
0.67
L
Da Ji
0
11
4
0.18
W
Aphrodite
SEEK_POOP
Aphrodite
7
2
2
4
L
Jormungandr
jwjwbhs
Jormungandr
3
8
1
0.44
W
Horus
zerkoo-59
Horus
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,084
Damage
21,629
53,728
Taken
56,893
26,183
Mitigated
21,897
17,808
Healing
4,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,549
3,686
0
1,918
11,254
9,320
4,664
75
11,179
0
71,349
W
25,113
13,353
544
6,620
13,206
5,098
4,635
2,300
10,897
0
97,102
L
Medusa
10,322
5,998
0
1,794
15,146
5,322
1,282
4,258
10,888
0
36,066
L
Discordia
Fachhaldealde
Discordia
0
0
0
0
1,972
291
0
0
1,972
847
0
L
Pele
4,851
1,795
0
1,577
13,781
5,888
966
2,756
11,025
0
31,542
W
1,518
678
0
1,097
9,271
3,404
1,654
698
8,573
0
42,993
L
Da Ji
2,119
234
0
139
13,432
3,954
172
2,739
10,693
0
11,701
W
Aphrodite
SEEK_POOP
Aphrodite
9,753
2,422
216
4,973
9,670
3,347
4,195
249
9,421
57,438
0
L
Jormungandr
jwjwbhs
Jormungandr
4,337
1,056
0
1,094
12,562
6,442
308
0
12,562
16,465
0
W
Horus
zerkoo-59
Horus
5,151
1,820
732
1,708
10,327
5,014
865
1,015
8,351
0
20,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,311
Gold Earned
36,092
469
Minions Killed
143
0
Camps Cleared
0
1,490,125
Distance Traveled
937,886
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,266
626
114
6
0
316,919
0
W
Chiron
12,623
701
131
7
0
300,520
0
L
Medusa
8,779
488
46
3
0
210,933
1
L
Discordia
5,085
283
2
0
0
12,700
0
L
Pele
8,053
447
56
3
0
266,651
0
W
Loki
9,006
500
81
5
0
294,413
0
L
Da Ji
6,247
347
18
1
0
250,146
0
W
Aphrodite
10,467
582
108
6
0
267,532
0
L
Jormungandr
7,928
440
21
1
0
197,456
2
W
Horus
10,949
608
35
2
0
310,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role