Player Matchup

Chronos
Chronos
Gold IV
ElCucho09
Chronos
Gold IV
Level 89
God Stats
2W - 3L
1,499 SR
Queue Stats
93W - 93L
1,401 MMR
Party 2
Mercury
Mercury
Silver I
Elempanado
Mercury
Silver I
Level 44
God Stats
5W - 1L
1,500 SR
Queue Stats
71W - 53L
1,541 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
LaMuffin
Zhong Kui
Platinum IV
Level 140
God Stats
3W - 4L
1,569 SR
Queue Stats
182W - 181L
1,754 MMR
Party 3
Apollo
Apollo
Gold II
cpmaster
Apollo
Gold II
Level 103
God Stats
3W - 5L
1,616 SR
Queue Stats
66W - 66L
1,631 MMR
Party 2
Sylvanus
Sylvanus
Gold V
iBrookesie
Sylvanus
Gold V
Level 122
God Stats
38W - 39L
1,559 SR
Queue Stats
63W - 67L
1,377 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,549 SR
1,541 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,571 SR
1,515 MMR
Kukulkan
Kukulkan
Gold II
Indesire
Kukulkan
Gold II
Level 88
God Stats
34W - 30L
1,664 SR
Queue Stats
209W - 202L
1,496 MMR
Solo
Horus
Horus
Gold II
ScotieDoesntKno
Horus
Gold II
Level 147
God Stats
22W - 29L
1,594 SR
Queue Stats
301W - 293L
1,596 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
SkippyPF
Danzaburou
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold II
angelgaymer1455
Hun Batz
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold III
tarhan26
Bellona
Gold III
Level 127
God Stats
41W - 35L
1,596 SR
Queue Stats
212W - 209L
1,482 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ElCucho09
Chronos
18
4 / 3 / 7
11,745
559
9,517
11,857
5,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
Elempanado
Mercury
20
13 / 2 / 7
14,862
708
17,534
18,272
10,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
LaMuffin
Zhong Kui
19
2 / 2 / 4
12,229
582
12,418
16,609
20,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
cpmaster
Apollo
19
3 / 2 / 7
13,268
632
8,428
16,520
7,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
iBrookesie
Sylvanus
17
0 / 1 / 16
10,361
493
6,756
15,398
16,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AthenaAh PuchSetBakasuraTsukuyomi

VS

Bans
CabrakanDa JiScyllaEsetJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Indesire
Kukulkan
16
0 / 6 / 4
9,803
467
13,039
10,875
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 2
7,214
344
5,186
11,599
5,268
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
SkippyPF
Danzaburou
17
4 / 7 / 3
11,791
561
15,390
21,930
8,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
20
5 / 2 / 3
12,436
592
10,815
13,183
6,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
tarhan26
Bellona
13
0 / 3 / 0
9,620
458
4,715
14,203
12,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
22
Kills
10
10
Deaths
22
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
ElCucho09
Chronos
4
3
7
2.5
W
Mercury
Elempanado
Mercury
13
2
7
8.25
L
Kukulkan
Indesire
Kukulkan
0
6
4
0.33
W
Zhong Kui
LaMuffin
Zhong Kui
2
2
4
2
L
1
4
2
0.5
L
Danzaburou
SkippyPF
Danzaburou
4
7
3
0.79
L
Hun Batz
5
2
3
3.25
W
Apollo
cpmaster
Apollo
3
2
7
3.25
W
Sylvanus
iBrookesie
Sylvanus
0
1
16
8
L
Bellona
tarhan26
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,653
Damage
49,145
78,656
Taken
71,790
59,733
Mitigated
37,800
29,521
Healing
18,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ElCucho09
Chronos
9,517
4,032
0
2,652
11,857
5,139
2,042
3,604
8,253
68,510
0
W
Mercury
Elempanado
Mercury
17,534
10,561
0
2,728
18,272
10,905
3,635
988
17,284
0
125,284
L
Kukulkan
Indesire
Kukulkan
13,039
667
0
250
10,875
4,604
0
4,633
6,069
88,958
0
W
Zhong Kui
LaMuffin
Zhong Kui
12,418
1,980
0
9,411
16,609
20,050
109
1,713
14,896
83,705
0
L
5,186
1,544
721
4,035
11,599
5,268
0
6,834
4,765
0
15,421
L
Danzaburou
SkippyPF
Danzaburou
15,390
8,767
0
8,340
21,930
8,319
0
5,416
16,514
0
70,610
L
Hun Batz
10,815
5,934
0
217
13,183
6,858
0
2,299
10,595
0
105,968
W
Apollo
cpmaster
Apollo
8,428
6,194
0
7,825
16,520
7,235
4,769
2,701
13,819
0
96,357
W
Sylvanus
iBrookesie
Sylvanus
6,756
1,790
2,404
4,501
15,398
16,404
771
4,033
11,365
28,773
5,419
L
Bellona
tarhan26
Bellona
4,715
2,306
0
5,274
14,203
12,751
0
8,580
5,623
0
42,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,465
Gold Earned
50,864
689
Minions Killed
594
0
Camps Cleared
0
2,043,943
Distance Traveled
1,619,154
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,745
559
130
6
0
394,584
8
W
Mercury
14,862
708
171
8
0
487,180
6
L
Kukulkan
9,803
467
174
8
0
346,835
7
W
Zhong Kui
12,229
582
162
8
0
384,840
6
L
Horus
7,214
344
23
1
0
267,235
4
L
Danzaburou
11,791
561
118
6
0
325,029
3
L
Hun Batz
12,436
592
190
9
0
437,299
8
W
Apollo
13,268
632
171
8
0
372,817
4
W
Sylvanus
10,361
493
55
3
0
404,522
6
L
Bellona
9,620
458
89
4
0
242,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role