Player Matchup

Janus
Janus
Deek2k
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Manjuli99
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 34L
1,606 Elo+
Solo
Rama
Rama
Ramihrdus
Rama
Level 16
God Stats
6W - 4L
1,501 SR
Queue Stats
24W - 13L
1,526 Elo+
Party 1
Cerberus
Cerberus
Rhum-Beuh
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,638 Elo+
Solo
Arachne
Arachne
mrhappy663
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,871 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,628 Elo+

VS

Team Averages
Level 21
1,481 SR
1,633 Elo+
Kali
Kali
 
Kali
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FallSaffron5639
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,527 Elo+
Solo
Janus
Janus
XavierWellington
Janus
Level 17
God Stats
1W - 2L
1,532 SR
Queue Stats
17W - 5L
1,892 Elo+
Solo
Khepri
Khepri
XxOregonXSwagxX
Khepri
Level 27
God Stats
0W - 1L
1,373 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Anhur
Anhur
pilotodeavion
Anhur
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 42L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deek2k
Janus
13
3 / 4 / 5
7,846
490
8,319
8,977
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
4 / 1 / 8
8,315
520
7,315
12,533
7,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
15
5 / 1 / 1
9,264
579
7,284
9,234
2,502
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Rhum-Beuh
Cerberus
10
2 / 3 / 4
6,480
405
1,829
6,234
4,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
mrhappy663
Arachne
16
8 / 2 / 2
9,409
588
9,240
12,808
6,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
3 / 4 / 2
8,264
517
5,737
13,998
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 10 / 1
6,135
383
2,144
13,155
5,772
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
4 / 3 / 2
8,824
552
10,527
6,784
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 4 / 1
7,008
438
5,542
8,034
7,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
1 / 4 / 2
8,327
520
5,914
10,611
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
22
Kills
11
11
Deaths
25
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
4
2
1
W
Janus
Deek2k
Janus
3
4
5
1.38
L
1
10
1
0.15
W
Ares
4
1
8
8
W
Rama
5
1
1
5.5
W
Cerberus
Rhum-Beuh
Cerberus
2
3
4
1.33
L
4
3
2
1.67
L
2
4
1
0.63
W
Arachne
mrhappy663
Arachne
8
2
2
4.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,987
Damage
29,864
49,786
Taken
52,582
23,029
Mitigated
24,399
19,007
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,737
3,760
0
3,032
13,998
5,249
0
4,555
9,443
0
47,987
W
Janus
Deek2k
Janus
8,319
1,029
0
3,222
8,977
2,406
0
1,467
7,394
51,775
0
L
2,144
930
0
631
13,155
5,772
868
5,156
7,815
13,316
0
W
Ares
7,315
408
0
3,767
12,533
7,983
118
5,999
6,284
27,803
0
W
Rama
7,284
5,689
0
5,371
9,234
2,502
504
1,157
7,969
0
53,726
W
Cerberus
Rhum-Beuh
Cerberus
1,829
831
0
1,084
6,234
4,033
102
4,135
2,099
10,199
0
L
10,527
856
0
947
6,784
2,498
0
2,687
4,097
57,843
0
L
5,542
1,030
0
127
8,034
7,197
150
3,181
4,733
24,007
0
W
Arachne
mrhappy663
Arachne
9,240
5,846
0
5,563
12,808
6,105
35
4,837
7,827
0
68,010
L
5,914
3,161
0
3,696
10,611
3,683
186
1,580
9,031
0
43,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,314
Gold Earned
38,558
374
Minions Killed
363
0
Camps Cleared
0
1,414,313
Distance Traveled
1,428,304
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,264
517
90
6
0
311,971
1
W
Janus
7,846
490
109
7
0
327,757
5
L
Ares
6,135
383
17
1
0
249,167
0
W
Ares
8,315
520
30
2
0
341,073
3
W
Rama
9,264
579
94
6
0
248,991
3
W
Cerberus
6,480
405
29
2
0
154,953
2
L
Janus
8,824
552
124
8
0
315,972
3
L
Khepri
7,008
438
35
2
0
301,722
0
W
Arachne
9,409
588
112
7
0
341,539
3
L
Anhur
8,327
520
97
6
0
249,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role