Player Matchup

King Arthur
King Arthur
LaPamparaaa
King Arthur
Level 20
God Stats
167W - 152L
1,767 SR
Queue Stats
460W - 448L
1,545 Elo+
Solo
Ra
Ra
MonkMan2399
Ra
Level 26
God Stats
1W - 0L
976 SR
Queue Stats
5W - 7L
1,256 Elo+
Solo
Danzaburou
Danzaburou
R10SKF
Danzaburou
Level 23
God Stats
28W - 17L
1,619 SR
Queue Stats
70W - 57L
1,458 Elo+
Solo
Nemesis
Nemesis
SharperInstincts
Nemesis
Level 29
God Stats
26W - 22L
1,521 SR
Queue Stats
102W - 119L
1,432 Elo+
Solo
Agni
Agni
Yami47
Agni
Level 29
God Stats
3W - 3L
1,993 SR
Queue Stats
374W - 382L
1,518 Elo+
Solo
Team Averages
Level 25
1,575 SR
1,442 Elo+

VS

Team Averages
Level 8
1,485 SR
1,361 Elo+
Thanatos
Thanatos
DominoGoingDark
Thanatos
Level 3
God Stats
2W - 3L
1,503 SR
Queue Stats
5W - 9L
1,432 Elo+
Party 1
Zeus
Zeus
RedDeadTyler
Zeus
Level 22
God Stats
14W - 23L
1,420 SR
Queue Stats
489W - 529L
1,459 Elo+
Solo
Ymir
Ymir
TITANCRUX
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,133 Elo+
Solo
Nemesis
Nemesis
arisnaka
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,349 Elo+
Solo
Neith
Neith
georgiboy2002
Neith
Level 3
God Stats
2W - 3L
1,503 SR
Queue Stats
3W - 3L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LaPamparaaa
King Arthur
13
6 / 2 / 3
8,941
596
6,483
11,111
8,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
9 / 1 / 8
8,749
583
6,700
5,097
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
R10SKF
Danzaburou
14
7 / 0 / 11
9,240
616
9,986
6,928
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
6 / 1 / 8
9,572
638
6,514
9,052
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
Yami47
Agni
14
4 / 1 / 6
8,178
545
6,131
7,854
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
1 / 8 / 0
5,990
399
2,307
9,426
2,996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 2 / 0
7,439
496
7,939
9,738
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
1 / 7 / 2
5,757
384
2,198
12,000
7,166
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
arisnaka
Nemesis
8
0 / 9 / 1
5,582
372
2,535
10,081
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 7 / 1
5,363
358
1,876
6,624
1,708
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
32
Kills
5
5
Deaths
33
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
8
0
0.13
W
King Arthur
LaPamparaaa
King Arthur
6
2
3
3.75
W
9
1
8
13
W
Danzaburou
R10SKF
Danzaburou
7
0
11
12.5
L
2
2
0
1
W
6
1
8
10
L
Ymir
1
7
2
0.29
W
Agni
Yami47
Agni
4
1
6
7
L
Nemesis
arisnaka
Nemesis
0
9
1
0.06
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,814
Damage
16,855
40,042
Taken
47,869
18,837
Mitigated
18,557
14,460
Healing
5,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
2,307
280
0
2,823
9,426
2,996
177
883
8,293
0
13,426
W
King Arthur
LaPamparaaa
King Arthur
6,483
653
0
3,168
11,111
8,430
543
1,481
9,590
0
41,341
W
6,700
416
661
682
5,097
1,747
2,403
1,458
3,541
30,466
0
W
Danzaburou
R10SKF
Danzaburou
9,986
5,252
679
2,307
6,928
2,662
2,420
2,119
4,755
0
44,920
L
7,939
492
0
1,137
9,738
3,192
335
4,313
5,335
42,299
0
W
6,514
3,048
0
4,493
9,052
3,332
1,190
1,456
7,558
0
65,978
L
Ymir
2,198
435
0
510
12,000
7,166
0
3,346
8,339
12,141
0
W
Agni
Yami47
Agni
6,131
636
0
2,470
7,854
2,666
1,487
3,087
4,461
49,538
0
L
Nemesis
arisnaka
Nemesis
2,535
718
0
369
10,081
3,495
0
2,984
6,940
0
23,526
L
1,876
606
0
684
6,624
1,708
827
782
5,746
0
12,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,680
Gold Earned
30,131
443
Minions Killed
163
0
Camps Cleared
0
1,427,716
Distance Traveled
1,136,288
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,990
399
19
1
0
237,773
2
W
King Arthur
8,941
596
82
5
0
241,053
0
W
Ra
8,749
583
72
5
0
285,598
0
W
Danzaburou
9,240
616
80
5
0
279,433
1
L
Zeus
7,439
496
80
5
0
256,068
0
W
Nemesis
9,572
638
127
8
0
350,401
3
L
Ymir
5,757
384
18
1
0
230,126
2
W
Agni
8,178
545
82
5
0
271,231
0
L
Nemesis
5,582
372
31
2
0
263,552
0
L
Neith
5,363
358
15
1
0
148,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role