Player Matchup

Sol
Sol
Not-Martin-4
Sol
Level 6
God Stats
1W - 2L
1,720 SR
Queue Stats
2W - 6L
1,433 Elo+
Solo
Ymir
Ymir
TigerBoi2229
Ymir
Level 6
God Stats
10W - 13L
1,511 SR
Queue Stats
166W - 194L
1,401 Elo+
Solo
Guan Yu
Guan Yu
aliloraf
Guan Yu
Level 28
God Stats
5W - 2L
1,757 SR
Queue Stats
36W - 40L
1,512 Elo+
Solo
Ares
Ares
global-jump4
Ares
Level 4
God Stats
4W - 10L
1,097 SR
Queue Stats
5W - 10L
1,289 Elo+
Solo
Gilgamesh
Gilgamesh
slow-motion17
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,371 Elo+
Solo
Team Averages
Level 13
1,517 SR
1,401 Elo+

VS

Team Averages
Level 43
1,603 SR
1,472 Elo+
Mercury
Mercury
Occular-Stress
Mercury
Level 26
God Stats
3W - 3L
1,668 SR
Queue Stats
89W - 66L
1,460 Elo+
Solo
Hercules
Hercules
sakell
Hercules
Level 148
God Stats
1W - 1L
1,199 SR
Queue Stats
20W - 22L
1,562 Elo+
Party 1
Artemis
Artemis
spirit ahm
Artemis
Level 6
God Stats
2W - 1L
1,571 SR
Queue Stats
5W - 7L
1,487 Elo+
Party 1
Sobek
Sobek
syx Gerelgex
Sobek
Level 6
God Stats
2W - 1L
1,748 SR
Queue Stats
4W - 4L
1,487 Elo+
Party 1
Ravana
Ravana
toxicityfire
Ravana
Level 27
God Stats
2W - 1L
1,829 SR
Queue Stats
53W - 74L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,629
514
3,473
3,411
1,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 3 / 0
3,709
412
760
4,408
1,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
aliloraf
Guan Yu
6
0 / 5 / 0
4,083
454
1,260
5,382
2,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 2 / 0
3,491
388
446
4,358
1,946
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
slow-motion17
Gilgamesh
6
0 / 1 / 0
3,980
442
997
3,850
1,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 2
6,501
722
3,189
4,237
1,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
sakell
Hercules
8
2 / 0 / 3
5,359
595
2,034
2,713
1,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
spirit ahm
Artemis
7
3 / 0 / 1
4,831
537
1,938
2,955
787
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

8
0 / 0 / 6
4,663
518
1,190
3,875
2,186
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ravana
8
3 / 0 / 1
5,109
568
2,810
3,155
1,170
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
14
14
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
6
0
2
7
L
0
3
0
0
L
Guan Yu
aliloraf
Guan Yu
0
5
0
0
L
0
2
0
0
W
Hercules
sakell
Hercules
2
0
3
3.5
L
Gilgamesh
slow-motion17
Gilgamesh
0
1
0
0
W
Artemis
spirit ahm
Artemis
3
0
1
3.5
W
0
0
6
3
W
Ravana
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,936
Damage
11,161
21,409
Taken
16,935
7,995
Mitigated
7,006
2,324
Healing
2,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,473
1,069
0
345
3,411
1,150
0
347
3,034
18,555
1,395
W
3,189
1,574
0
84
4,237
1,250
0
67
4,140
0
36,730
L
760
485
0
806
4,408
1,348
0
507
3,876
8,220
0
L
Guan Yu
aliloraf
Guan Yu
1,260
330
85
566
5,382
2,443
199
0
5,232
0
11,995
L
446
275
0
0
4,358
1,946
0
276
4,082
3,628
0
W
Hercules
sakell
Hercules
2,034
653
0
1,093
2,713
1,613
492
262
2,361
0
18,517
L
Gilgamesh
slow-motion17
Gilgamesh
997
349
0
522
3,850
1,108
0
60
3,790
0
13,646
W
Artemis
spirit ahm
Artemis
1,938
1,294
0
0
2,955
787
365
786
2,169
0
13,656
W
1,190
253
0
1,175
3,875
2,186
275
2,964
911
8,647
0
W
Ravana
2,810
726
0
220
3,155
1,170
760
426
2,669
0
14,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,892
Gold Earned
26,463
125
Minions Killed
177
0
Camps Cleared
0
713,533
Distance Traveled
793,863
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,629
514
47
5
0
131,600
2
W
Mercury
6,501
722
72
8
0
211,420
2
L
Ymir
3,709
412
17
2
0
156,510
1
L
Guan Yu
4,083
454
28
3
0
159,833
0
L
Ares
3,491
388
5
1
0
130,919
1
W
Hercules
5,359
595
37
4
0
142,329
0
L
Gilgamesh
3,980
442
28
3
0
134,671
1
W
Artemis
4,831
537
32
4
0
145,685
0
W
Sobek
4,663
518
14
2
0
136,580
0
W
Ravana
5,109
568
22
2
0
157,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role