Player Matchup

Odin
Odin
Cry4_Me
Odin
Level 89
God Stats
7W - 5L
1,448 SR
Queue Stats
750W - 656L
1,503 Elo+
Party 2
Hel
Hel
Depois11
Hel
Level 67
God Stats
1W - 3L
1,180 SR
Queue Stats
68W - 67L
1,421 Elo+
Party 2
Anubis
Anubis
Mephoka
Anubis
Level 63
God Stats
5W - 2L
1,664 SR
Queue Stats
7W - 7L
1,421 Elo+
Party 2
Fenrir
Fenrir
Scylic
Fenrir
Level 60
God Stats
11W - 8L
1,578 SR
Queue Stats
121W - 145L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
Scyntaxx66
Danzaburou
Level 104
God Stats
3W - 2L
1,366 SR
Queue Stats
82W - 76L
1,410 Elo+
Party 2
Team Averages
Level 77
1,447 SR
1,435 Elo+

VS

Team Averages
Level 66
1,417 SR
1,483 Elo+
Horus
Horus
DarkGogetaHD
Horus
Level 68
God Stats
2W - 3L
1,602 SR
Queue Stats
103W - 138L
1,379 Elo+
Solo
Chiron
Chiron
Mars20040729
Chiron
Level 60
God Stats
2W - 2L
1,420 SR
Queue Stats
114W - 102L
1,522 Elo+
Party 1
Ra
Ra
RRRRRambo-_-1
Ra
Level 66
God Stats
27W - 23L
1,588 SR
Queue Stats
90W - 91L
1,485 Elo+
Party 1
Athena
Athena
nac-heros
Athena
Level 65
God Stats
0W - 3L
1,279 SR
Queue Stats
106W - 96L
1,499 Elo+
Party 1
Set
Set
oleistreich
Set
Level 72
God Stats
1W - 2L
1,195 SR
Queue Stats
113W - 110L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Cry4_Me
Odin
11
3 / 0 / 2
7,043
587
4,049
8,022
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 1
5,749
479
3,461
7,246
3,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Anubis
Mephoka
Anubis
12
2 / 0 / 0
7,054
588
3,737
3,121
1,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Scylic
Fenrir
11
5 / 2 / 0
6,629
552
8,120
10,458
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Scyntaxx66
Danzaburou
10
0 / 2 / 1
5,764
480
6,527
10,802
3,308
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,163
514
4,190
8,938
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
10
1 / 1 / 1
5,869
489
8,507
8,111
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 2 / 1
7,137
595
1,606
4,725
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
nac-heros
Athena
11
2 / 0 / 1
6,164
514
5,992
7,519
3,183
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 1
5,615
468
3,344
7,120
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
10
Kills
5
5
Deaths
10
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
Cry4_Me
Odin
3
0
2
4
L
1
4
0
0.25
W
0
1
1
0.5
L
Chiron
1
1
1
1.5
W
Anubis
Mephoka
Anubis
2
0
0
2
L
0
2
1
0.25
W
Fenrir
Scylic
Fenrir
5
2
0
2.5
W
Danzaburou
Scyntaxx66
Danzaburou
0
2
1
0.25
L
Athena
nac-heros
Athena
2
0
1
2.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,894
Damage
23,639
39,649
Taken
36,413
16,251
Mitigated
13,917
20,950
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Cry4_Me
Odin
4,049
1,561
0
3,047
8,022
4,036
405
0
8,022
0
31,503
L
4,190
2,299
271
2,229
8,938
5,021
656
0
8,938
0
26,650
W
3,461
360
3,257
3,793
7,246
3,949
0
2,796
4,450
13,061
0
L
Chiron
8,507
3,301
744
3,535
8,111
2,188
0
1,374
6,721
0
36,028
W
Anubis
Mephoka
Anubis
3,737
115
0
2,469
3,121
1,365
550
726
2,295
45,801
0
L
1,606
67
40
486
4,725
1,187
416
3,103
1,622
40,712
0
W
Fenrir
Scylic
Fenrir
8,120
1,259
613
4,126
10,458
3,593
0
947
9,411
0
40,387
W
Danzaburou
Scyntaxx66
Danzaburou
6,527
2,886
0
3,645
10,802
3,308
0
2,929
7,873
0
39,803
L
Athena
nac-heros
Athena
5,992
1,834
285
2,712
7,519
3,183
0
2,087
5,432
25,386
0
L
3,344
1,847
0
466
7,120
2,338
0
634
6,486
0
22,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,239
Gold Earned
30,948
315
Minions Killed
319
0
Camps Cleared
0
1,154,418
Distance Traveled
1,176,083
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,043
587
60
5
0
244,783
1
L
Horus
6,163
514
62
5
0
249,300
6
W
Hel
5,749
479
17
1
0
225,043
2
L
Chiron
5,869
489
52
4
0
220,296
0
W
Anubis
7,054
588
88
7
0
206,099
0
L
Ra
7,137
595
109
9
0
224,182
2
W
Fenrir
6,629
552
71
6
0
272,630
1
W
Danzaburou
5,764
480
79
7
0
205,863
0
L
Athena
6,164
514
47
4
0
224,651
1
L
Set
5,615
468
49
4
0
257,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role