Player Matchup

Kukulkan
Kukulkan
Ertu70
Kukulkan
Level 25
God Stats
51W - 43L
1,590 SR
Queue Stats
216W - 239L
1,400 Elo+
Party 2
Danzaburou
Danzaburou
Locosway
Danzaburou
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
221W - 246L
1,395 Elo+
Party 2
Cthulhu
Cthulhu
Sha1nX
Cthulhu
Level 15
God Stats
3W - 5L
1,719 SR
Queue Stats
96W - 89L
1,368 Elo+
Party 2
Team Averages
Level 22
1,603 SR
1,388 Elo+

VS

Team Averages
Level 14
1,353 SR
1,314 Elo+
Ra
Ra
Mey0nel
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,295 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UchihaKirito
Ah Muzen Cab
Level 18
God Stats
2W - 2L
1,279 SR
Queue Stats
7W - 8L
1,352 Elo+
Party 1
Kuzenbo
Kuzenbo
Vitix800
Kuzenbo
Level 12
God Stats
1W - 0L
1,279 SR
Queue Stats
5W - 6L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ertu70
Kukulkan
18
6 / 7 / 8
14,292
681
20,639
16,893
9,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Locosway
Danzaburou
17
8 / 7 / 7
15,521
739
17,885
21,213
9,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Sha1nX
Cthulhu
17
2 / 6 / 12
14,172
675
13,306
32,281
35,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 12
14,289
680
14,844
16,914
6,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
UchihaKirito
Ah Muzen Cab
19
13 / 9 / 5
15,750
750
35,960
25,281
10,032
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
Vitix800
Kuzenbo
17
1 / 3 / 14
12,678
604
8,922
20,142
28,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
51
16
Kills
20
20
Deaths
16
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ertu70
Kukulkan
6
7
8
1.43
L
Danzaburou
Locosway
Danzaburou
8
7
7
1.64
W
6
4
12
3
L
Cthulhu
Sha1nX
Cthulhu
2
6
12
1.33
W
Ah Muzen Cab
UchihaKirito
Ah Muzen Cab
13
9
5
1.72
W
Kuzenbo
Vitix800
Kuzenbo
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,830
Damage
59,726
70,387
Taken
62,337
54,645
Mitigated
45,103
17,125
Healing
21,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ertu70
Kukulkan
20,639
2,582
0
1,894
16,893
9,774
530
6,142
10,751
76,709
0
L
Danzaburou
Locosway
Danzaburou
17,885
10,953
0
5,626
21,213
9,401
2,433
5,153
15,633
0
76,064
W
14,844
1,740
2,929
6,975
16,914
6,671
996
10,615
5,999
76,147
0
L
Cthulhu
Sha1nX
Cthulhu
13,306
926
0
9,605
32,281
35,470
144
12,568
19,479
40,346
0
W
Ah Muzen Cab
UchihaKirito
Ah Muzen Cab
35,960
18,516
0
9,992
25,281
10,032
2,403
10,905
14,016
0
91,759
W
Kuzenbo
Vitix800
Kuzenbo
8,922
3,120
0
1,153
20,142
28,400
286
11,365
8,313
18,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,985
Gold Earned
42,717
289
Minions Killed
225
0
Camps Cleared
0
986,894
Distance Traveled
1,043,004
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,292
681
141
7
0
337,587
7
L
Danzaburou
15,521
739
104
5
0
303,995
0
W
Ra
14,289
680
121
6
0
355,974
0
L
Cthulhu
14,172
675
44
2
0
345,312
2
W
Ah Muzen Cab
15,750
750
91
4
0
318,518
0
W
Kuzenbo
12,678
604
13
1
0
368,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role