Player Matchup

Ares
Ares
Amdaal
Ares
Level 26
God Stats
5W - 2L
1,852 SR
Queue Stats
43W - 57L
1,435 Elo+
Party 3
Hades
Hades
Pacira
Hades
Level 26
God Stats
1W - 0L
1,310 SR
Queue Stats
16W - 14L
1,438 Elo+
Solo
Medusa
Medusa
Phransois
Medusa
Level 17
God Stats
5W - 5L
1,572 SR
Queue Stats
18W - 25L
1,403 Elo+
Party 3
Mercury
Mercury
bon0bette
Mercury
Level 32
God Stats
24W - 22L
1,566 SR
Queue Stats
96W - 97L
1,401 Elo+
Party 3
Ra
Ra
kejayaan
Ra
Level 30
God Stats
3W - 3L
1,434 SR
Queue Stats
82W - 85L
1,390 Elo+
Party 3
Team Averages
Level 26
1,547 SR
1,413 Elo+

VS

Team Averages
Level 15
1,391 SR
1,390 Elo+
Ne Zha
Ne Zha
BJkto
Ne Zha
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,390 Elo+
Party 2
Vulcan
Vulcan
Cernunnos1993
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,432 Elo+
Solo
Tyr
Tyr
Luminaryy
Tyr
Level 15
God Stats
1W - 3L
1,271 SR
Queue Stats
16W - 15L
1,238 Elo+
Party 1
Aphrodite
Aphrodite
Malebot
Aphrodite
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
想活命别来中路
Izanami
Level 4
God Stats
0W - 2L
1,182 SR
Queue Stats
2W - 7L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Amdaal
Ares
11
1 / 1 / 10
7,185
553
3,546
10,226
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Pacira
Hades
13
2 / 1 / 2
7,526
579
5,285
3,978
1,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Phransois
Medusa
12
6 / 0 / 4
7,630
587
6,759
6,016
1,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
bon0bette
Mercury
13
6 / 0 / 4
7,974
613
3,927
6,943
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 0 / 1
7,774
598
5,492
6,780
2,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BJkto
Ne Zha
10
0 / 2 / 0
5,832
449
1,972
7,647
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 2 / 1
6,038
464
4,461
6,006
1,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 4 / 0
5,374
413
4,774
10,200
5,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Malebot
Aphrodite
7
0 / 6 / 1
4,828
371
3,132
7,324
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 5 / 0
5,541
426
4,187
6,953
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
18
Kills
2
2
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
Amdaal
Ares
1
1
10
6
L
Ne Zha
BJkto
Ne Zha
0
2
0
0
L
1
2
1
0.75
L
0
4
0
0
L
Aphrodite
Malebot
Aphrodite
0
6
1
0.08
W
Hades
Pacira
Hades
2
1
2
3
W
Medusa
Phransois
Medusa
6
0
4
8
W
Mercury
bon0bette
Mercury
6
0
4
8
W
3
0
1
3.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,009
Damage
18,526
33,943
Taken
38,130
15,648
Mitigated
14,493
16,002
Healing
12,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Amdaal
Ares
3,546
132
540
4,020
10,226
7,425
529
2,600
7,626
13,679
0
L
Ne Zha
BJkto
Ne Zha
1,972
349
0
3,182
7,647
2,149
0
1,080
6,567
0
36,102
L
4,461
2,573
0
960
6,006
1,959
524
3,344
2,662
25,124
0
L
4,774
1,404
0
4,472
10,200
5,836
0
5,794
4,406
0
22,762
L
Aphrodite
Malebot
Aphrodite
3,132
644
997
2,544
7,324
2,249
60
2,089
5,235
19,058
0
W
Hades
Pacira
Hades
5,285
900
133
2,209
3,978
1,710
180
2,344
1,604
36,639
0
W
Medusa
Phransois
Medusa
6,759
2,984
0
1,000
6,016
1,819
2,167
1,823
4,193
0
41,269
W
Mercury
bon0bette
Mercury
3,927
2,730
0
3,183
6,943
2,318
654
315
6,598
0
46,272
W
5,492
762
158
4,759
6,780
2,376
494
511
5,847
46,572
0
L
4,187
2,736
0
0
6,953
2,300
42
2,016
4,937
0
23,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,089
Gold Earned
27,613
378
Minions Killed
264
0
Camps Cleared
0
1,247,771
Distance Traveled
1,138,651
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,185
553
16
1
0
233,553
2
L
Ne Zha
5,832
449
86
7
0
258,106
0
L
Vulcan
6,038
464
59
5
0
200,715
1
L
Tyr
5,374
413
42
3
0
219,035
2
L
Aphrodite
4,828
371
19
1
0
219,399
1
W
Hades
7,526
579
86
7
0
244,716
0
W
Medusa
7,630
587
83
6
0
239,292
0
W
Mercury
7,974
613
101
8
0
277,618
1
W
Ra
7,774
598
92
7
0
252,592
2
L
Izanami
5,541
426
58
4
0
241,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role