Player Matchup

Anhur
Anhur
Bundlebee
Anhur
Level 158
God Stats
14W - 15L
1,491 SR
Queue Stats
790W - 741L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
EkCiocapiik
Gilgamesh
Level 47
God Stats
1W - 1L
1,441 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Jegmins1
Bacchus
Level 7
God Stats
1W - 0L
1,397 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
MadalinaAzir09
Chang'e
Level 66
God Stats
1W - 0L
1,352 SR
Queue Stats
7W - 12L
1,395 Elo+
Party 1
Hades
Hades
SweatyDragon
Hades
Level 57
God Stats
5W - 2L
1,621 SR
Queue Stats
77W - 82L
1,430 Elo+
Party 1
Team Averages
Level 67
1,460 SR
1,464 Elo+

VS

Team Averages
Level 57
1,529 SR
1,444 Elo+
Olorun
Olorun
BAKuRboyyyeey
Olorun
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 21L
1,277 Elo+
Party 2
Aphrodite
Aphrodite
BrananMK1
Aphrodite
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 137L
1,466 Elo+
Party 2
Cupid
Cupid
HHydra
Cupid
Level 33
God Stats
5W - 9L
1,472 SR
Queue Stats
108W - 104L
1,484 Elo+
Party 2
Ymir
Ymir
Macrachel
Ymir
Level 96
God Stats
2W - 3L
1,498 SR
Queue Stats
37W - 37L
1,498 Elo+
Solo
Arachne
Arachne
VibeKingGoob
Arachne
Level 36
God Stats
8W - 5L
1,676 SR
Queue Stats
111W - 120L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bundlebee
Anhur
11
4 / 2 / 2
6,817
682
6,230
5,964
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
EkCiocapiik
Gilgamesh
11
7 / 0 / 0
6,682
668
7,748
7,966
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Jegmins1
Bacchus
7
0 / 2 / 3
4,665
467
1,906
4,457
3,883
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 0 / 4
6,196
620
3,661
5,581
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 1 / 3
6,972
697
7,567
5,666
3,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,260
526
3,764
6,770
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Aphrodite
BrananMK1
Aphrodite
8
0 / 5 / 1
4,775
478
2,717
7,313
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
HHydra
Cupid
9
2 / 3 / 2
5,719
572
4,269
5,774
1,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
8
2 / 4 / 2
5,471
547
3,899
8,947
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
VibeKingGoob
Arachne
9
1 / 3 / 0
5,684
568
3,442
10,093
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
19
Kills
5
5
Deaths
19
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Aphrodite
BrananMK1
Aphrodite
0
5
1
0.1
W
Anhur
Bundlebee
Anhur
4
2
2
2.5
W
Gilgamesh
EkCiocapiik
Gilgamesh
7
0
0
7
L
Cupid
HHydra
Cupid
2
3
2
1
W
Bacchus
Jegmins1
Bacchus
0
2
3
0.75
L
Ymir
2
4
2
0.75
W
3
0
4
5
W
5
1
3
6.5
L
Arachne
VibeKingGoob
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,112
Damage
18,091
29,634
Taken
38,897
13,479
Mitigated
14,063
9,728
Healing
9,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,764
1,862
0
2,060
6,770
2,220
288
3,156
3,452
25,104
0
L
Aphrodite
BrananMK1
Aphrodite
2,717
476
585
2,804
7,313
2,536
0
4,954
2,341
16,599
0
W
Anhur
Bundlebee
Anhur
6,230
3,312
0
2,078
5,964
1,661
0
1,500
4,464
0
34,590
W
Gilgamesh
EkCiocapiik
Gilgamesh
7,748
2,761
0
1,989
7,966
3,094
0
1,516
6,444
0
36,673
L
Cupid
HHydra
Cupid
4,269
2,426
69
1,042
5,774
1,268
868
856
4,918
0
21,845
W
Bacchus
Jegmins1
Bacchus
1,906
356
0
0
4,457
3,883
256
1,513
2,944
3,923
0
L
Ymir
3,899
1,062
0
1,521
8,947
5,228
162
1,050
7,897
17,637
0
W
3,661
821
525
2,317
5,581
1,817
748
2,936
2,605
23,717
0
W
7,567
1,130
216
2,603
5,666
3,024
850
2,606
2,797
33,160
0
L
Arachne
VibeKingGoob
Arachne
3,442
2,894
0
1,311
10,093
2,811
0
2,912
7,155
0
28,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,332
Gold Earned
26,909
283
Minions Killed
215
0
Camps Cleared
0
952,363
Distance Traveled
915,744
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,260
526
43
4
0
163,779
1
L
Aphrodite
4,775
478
39
4
0
170,186
0
W
Anhur
6,817
682
74
7
0
177,393
2
W
Gilgamesh
6,682
668
66
7
0
222,158
3
L
Cupid
5,719
572
55
6
0
173,348
2
W
Bacchus
4,665
467
7
1
0
159,904
2
L
Ymir
5,471
547
17
2
0
189,051
1
W
Chang'e
6,196
620
55
6
0
197,296
0
W
Hades
6,972
697
81
8
0
195,612
3
L
Arachne
5,684
568
61
6
0
219,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role