Player Matchup

Chernobog
Chernobog
Gold V
 
Chernobog
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
IStayLiftedI
Kukulkan
Silver I
Level 67
God Stats
4W - 4L
1,748 SR
Queue Stats
26W - 41L
1,281 MMR
Solo
King Arthur
King Arthur
Gold I
Rosy vG
King Arthur
Gold I
Level 112
God Stats
23W - 19L
1,556 SR
Queue Stats
79W - 73L
1,562 MMR
Party 1
Mercury
Mercury
Silver I
Timeless vG
Mercury
Silver I
Level 105
God Stats
7W - 6L
1,527 SR
Queue Stats
54W - 56L
1,205 MMR
Party 1
Ganesha
Ganesha
Silver I
liljonh89
Ganesha
Silver I
Level 121
God Stats
2W - 0L
1,604 SR
Queue Stats
17W - 26L
1,240 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,587 SR
1,357 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,340 SR
1,362 MMR
Gilgamesh
Gilgamesh
Gold V
Asvp-Purrp1317
Gilgamesh
Gold V
Level 106
God Stats
3W - 2L
1,298 SR
Queue Stats
302W - 299L
1,246 MMR
Solo
Olorun
Olorun
Gold II
Hard Hedge
Olorun
Gold II
Level 150
God Stats
8W - 8L
1,401 SR
Queue Stats
131W - 121L
1,320 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
Lord Gizzmo
Kumbhakarna
Silver IV
Level 88
God Stats
3W - 5L
1,322 SR
Queue Stats
8W - 13L
1,386 MMR
Solo
Ra
Ra
Gold V
Rank_one_go
Ra
Gold V
Level 48
God Stats
0W - 2L
1,178 SR
Queue Stats
243W - 233L
1,356 MMR
Solo
Fenrir
Fenrir
Bronze III
Smokеd
Fenrir
Bronze III
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
9 / 4 / 3
12,067
549
17,774
18,361
8,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
IStayLiftedI
Kukulkan
20
10 / 3 / 5
13,677
622
16,878
10,928
4,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Rosy vG
King Arthur
20
6 / 3 / 9
12,842
584
21,852
29,013
23,813
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Timeless vG
Mercury
20
7 / 1 / 5
12,879
585
7,847
13,562
7,956
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
liljonh89
Ganesha
14
0 / 4 / 8
9,665
439
7,114
15,636
12,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Sun WukongAresAthenaSkadiTsukuyomi

VS

Bans
ScyllaOdinCu ChulainnBaba YagaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Asvp-Purrp1317
Gilgamesh
17
2 / 8 / 1
10,432
474
14,780
25,100
13,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Hard Hedge
Olorun
15
2 / 6 / 7
9,886
449
12,757
19,812
6,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Lord Gizzmo
Kumbhakarna
15
0 / 6 / 5
8,586
390
5,456
20,767
12,378
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
4 / 8 / 1
10,476
476
5,356
12,683
5,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Smokеd
Fenrir
17
7 / 4 / 2
11,254
512
12,732
17,194
9,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
32
Kills
15
15
Deaths
32
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
9
4
3
2.63
L
Gilgamesh
Asvp-Purrp1317
Gilgamesh
2
8
1
0.31
L
Olorun
Hard Hedge
Olorun
2
6
7
0.92
W
Kukulkan
IStayLiftedI
Kukulkan
10
3
5
4.17
L
Kumbhakarna
Lord Gizzmo
Kumbhakarna
0
6
5
0.42
L
4
8
1
0.56
W
King Arthur
Rosy vG
King Arthur
6
3
9
3.5
L
Fenrir
Smokеd
Fenrir
7
4
2
2
W
Mercury
Timeless vG
Mercury
7
1
5
9.5
W
Ganesha
liljonh89
Ganesha
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,465
Damage
51,081
87,500
Taken
95,556
56,778
Mitigated
48,066
25,412
Healing
25,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
17,774
12,151
0
8,245
18,361
8,019
2,769
8,158
10,191
0
101,585
L
Gilgamesh
Asvp-Purrp1317
Gilgamesh
14,780
3,318
0
5,632
25,100
13,623
882
2,407
22,623
0
75,096
L
Olorun
Hard Hedge
Olorun
12,757
6,783
1,132
8,607
19,812
6,689
352
5,257
14,483
60,512
0
W
Kukulkan
IStayLiftedI
Kukulkan
16,878
3,164
0
1,062
10,928
4,718
2,797
4,793
5,940
92,889
0
L
Kumbhakarna
Lord Gizzmo
Kumbhakarna
5,456
577
601
3,157
20,767
12,378
0
7,146
13,515
37,029
0
L
5,356
705
196
1,332
12,683
5,383
0
5,472
7,105
55,279
0
W
King Arthur
Rosy vG
King Arthur
21,852
2,899
0
12,513
29,013
23,813
0
3,247
25,633
0
98,381
L
Fenrir
Smokеd
Fenrir
12,732
3,963
0
5,248
17,194
9,993
0
3,312
13,838
0
58,437
W
Mercury
Timeless vG
Mercury
7,847
2,778
0
1,530
13,562
7,956
112
1,124
12,438
0
109,188
W
Ganesha
liljonh89
Ganesha
7,114
529
0
2,062
15,636
12,272
0
5,907
9,729
26,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,130
Gold Earned
50,634
772
Minions Killed
508
0
Camps Cleared
0
2,057,794
Distance Traveled
1,844,345
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,067
549
207
9
0
349,650
3
L
Gilgamesh
10,432
474
121
6
0
321,073
1
L
Olorun
9,886
449
100
5
0
316,846
2
W
Kukulkan
13,677
622
186
8
0
382,994
10
L
Kumbhakarna
8,586
390
43
2
0
403,440
6
L
Ra
10,476
476
131
6
0
368,628
12
W
King Arthur
12,842
584
186
8
0
426,822
6
L
Fenrir
11,254
512
113
5
0
434,358
3
W
Mercury
12,879
585
187
9
0
524,052
4
W
Ganesha
9,665
439
6
0
0
374,276
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role