Player Matchup

Ymir
Ymir
Boorscha
Ymir
Level 25
God Stats
1W - 0L
1,309 SR
Queue Stats
5W - 2L
1,565 Elo+
Party 3
Artio
Artio
DerSkipp3r
Artio
Level 68
God Stats
2W - 0L
1,649 SR
Queue Stats
5W - 2L
1,591 Elo+
Party 3
Nemesis
Nemesis
GinTonicPlease
Nemesis
Level 17
God Stats
19W - 10L
1,764 SR
Queue Stats
132W - 85L
1,645 Elo+
Party 2
Anhur
Anhur
Michi98
Anhur
Level 38
God Stats
26W - 24L
1,616 SR
Queue Stats
339W - 306L
1,511 Elo+
Party 2
Baba Yaga
Baba Yaga
soeinding
Baba Yaga
Level 88
God Stats
8W - 10L
1,397 SR
Queue Stats
402W - 367L
1,523 Elo+
Party 2
Team Averages
Level 47
1,547 SR
1,567 Elo+

VS

Team Averages
Level 55
1,533 SR
1,505 Elo+
Kukulkan
Kukulkan
Easty08
Kukulkan
Level 26
God Stats
18W - 17L
1,500 SR
Queue Stats
111W - 115L
1,428 Elo+
Party 1
Ne Zha
Ne Zha
Gurkenbrater
Ne Zha
Level 37
God Stats
0W - 3L
1,137 SR
Queue Stats
64W - 79L
1,431 Elo+
Solo
Cupid
Cupid
Nu90r
Cupid
Level 29
God Stats
4W - 2L
1,920 SR
Queue Stats
12W - 13L
1,598 Elo+
Party 4
Tyr
Tyr
Portiii23
Tyr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Troetenhorst
Bacchus
Level 46
God Stats
7W - 9L
1,610 SR
Queue Stats
7W - 9L
1,566 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 2 / 8
7,720
483
4,166
7,116
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
15
4 / 2 / 4
8,976
561
9,790
13,628
13,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
6 / 1 / 7
9,021
564
8,313
9,598
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Michi98
Anhur
14
3 / 1 / 5
8,610
538
6,602
9,417
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
soeinding
Baba Yaga
17
9 / 0 / 4
10,144
634
9,584
5,131
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Easty08
Kukulkan
11
0 / 4 / 1
6,936
434
883
7,029
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
11
1 / 6 / 3
7,113
445
3,418
11,725
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
Nu90r
Cupid
13
1 / 3 / 2
7,648
478
6,689
9,329
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 1
7,946
497
9,186
14,525
7,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Troetenhorst
Bacchus
11
2 / 5 / 1
7,418
464
4,706
10,809
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
22
Kills
6
6
Deaths
22
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
2
8
2
W
Artio
4
2
4
3
L
Kukulkan
Easty08
Kukulkan
0
4
1
0.13
W
6
1
7
9.5
L
Ne Zha
1
6
3
0.42
W
Anhur
Michi98
Anhur
3
1
5
5.5
L
Cupid
Nu90r
Cupid
1
3
2
0.67
L
2
4
1
0.63
L
Bacchus
Troetenhorst
Bacchus
2
5
1
0.5
W
Baba Yaga
soeinding
Baba Yaga
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,455
Damage
24,882
44,890
Taken
53,417
28,649
Mitigated
23,220
20,109
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,166
832
0
1,641
7,116
5,083
0
2,630
4,486
14,662
0
W
Artio
9,790
905
86
6,522
13,628
13,515
654
687
12,941
55,311
0
L
Kukulkan
Easty08
Kukulkan
883
395
0
0
7,029
2,241
350
4,146
2,593
40,094
0
W
8,313
4,840
0
4,317
9,598
4,270
173
123
9,475
0
57,410
L
Ne Zha
3,418
1,269
0
561
11,725
3,547
0
3,980
7,645
0
40,021
W
Anhur
Michi98
Anhur
6,602
2,517
0
5,347
9,417
3,284
111
1,140
8,277
0
68,138
L
Cupid
Nu90r
Cupid
6,689
2,832
0
2,901
9,329
2,516
522
3,210
6,039
0
49,221
L
9,186
1,242
0
4,579
14,525
7,562
0
7,386
7,139
0
47,564
L
Bacchus
Troetenhorst
Bacchus
4,706
343
0
1,539
10,809
7,354
0
4,260
6,461
18,224
0
W
Baba Yaga
soeinding
Baba Yaga
9,584
231
0
2,196
5,131
2,497
216
1,009
4,122
74,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,471
Gold Earned
37,061
498
Minions Killed
384
0
Camps Cleared
0
1,529,954
Distance Traveled
1,459,476
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,720
483
21
1
0
300,250
1
W
Artio
8,976
561
120
8
0
308,300
0
L
Kukulkan
6,936
434
80
5
0
258,172
0
W
Nemesis
9,021
564
109
7
0
341,308
0
L
Ne Zha
7,113
445
75
5
0
296,501
2
W
Anhur
8,610
538
113
7
0
250,505
1
L
Cupid
7,648
478
99
6
0
278,968
3
L
Tyr
7,946
497
99
6
0
303,834
2
L
Bacchus
7,418
464
31
2
0
322,001
9
W
Baba Yaga
10,144
634
135
8
0
329,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role