Player Matchup

Nemesis
Nemesis
Moko59400
Nemesis
Level 23
God Stats
10W - 0L
1,832 SR
Queue Stats
38W - 49L
1,374 Elo+
Party 1
Fenrir
Fenrir
Phoze_Cream
Fenrir
Level 18
God Stats
1W - 3L
1,203 SR
Queue Stats
28W - 23L
1,454 Elo+
Party 1
Freya
Freya
TheHugorillaz
Freya
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,358 Elo+
Party 1
Izanami
Izanami
swerger123
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
yamav
Sun Wukong
Level 23
God Stats
39W - 35L
1,471 SR
Queue Stats
41W - 39L
1,329 Elo+
Solo
Team Averages
Level 20
1,501 SR
1,403 Elo+

VS

Team Averages
Level 15
1,431 SR
1,274 Elo+
Loki
Loki
LilSmokey2610
Loki
Level 17
God Stats
2W - 5L
1,401 SR
Queue Stats
15W - 19L
1,438 Elo+
Solo
Anhur
Anhur
Lone_Wolf_31_17
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,158 Elo+
Party 2
Bellona
Bellona
Okskoks21
Bellona
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,553 Elo+
Solo
Cthulhu
Cthulhu
ehrengamer_kylo
Cthulhu
Level 11
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 4L
1,063 Elo+
Party 2
Zeus
Zeus
just_Uchia
Zeus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Moko59400
Nemesis
16
2 / 3 / 2
10,326
516
1,877
8,269
4,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
17
20 / 5 / 7
12,921
646
22,903
17,848
8,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
10 / 8 / 17
11,167
558
13,222
14,194
4,508
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
swerger123
Izanami
13
0 / 6 / 11
8,822
441
3,799
11,350
4,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
yamav
Sun Wukong
18
7 / 2 / 1
11,458
573
7,427
13,857
8,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 5
10,486
524
8,409
14,981
5,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 12 / 2
7,331
367
5,383
15,498
3,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Okskoks21
Bellona
16
11 / 4 / 1
10,364
518
14,480
16,924
13,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 8 / 2
7,340
367
4,464
13,040
5,093
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 12 / 4
7,170
359
6,404
13,119
3,372
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
37
39
Kills
23
24
Deaths
40
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
7
4
5
2.38
L
3
12
2
0.33
W
Nemesis
Moko59400
Nemesis
2
3
2
1
L
Bellona
Okskoks21
Bellona
11
4
1
2.88
W
Fenrir
20
5
7
4.7
W
10
8
17
2.31
L
1
8
2
0.25
L
1
12
4
0.25
W
Izanami
swerger123
Izanami
0
6
11
0.92
W
Sun Wukong
yamav
Sun Wukong
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,228
Damage
39,140
65,518
Taken
73,562
29,639
Mitigated
31,422
14,008
Healing
10,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,409
3,497
0
4,046
14,981
5,638
760
2,089
12,892
0
64,819
L
5,383
2,468
0
2,663
15,498
3,679
170
4,216
11,282
0
20,835
W
Nemesis
Moko59400
Nemesis
1,877
632
0
235
8,269
4,021
3,741
0
8,269
0
52,249
L
Bellona
Okskoks21
Bellona
14,480
4,485
0
1,149
16,924
13,640
762
1,820
15,104
0
53,287
W
Fenrir
22,903
7,386
0
3,935
17,848
8,329
396
2,814
15,034
0
71,683
W
13,222
5,056
0
3,279
14,194
4,508
577
4,978
9,216
27,969
0
L
4,464
822
95
524
13,040
5,093
0
1,713
11,327
23,935
0
L
6,404
1,845
0
1,768
13,119
3,372
178
3,384
9,735
25,047
0
W
Izanami
swerger123
Izanami
3,799
3,396
0
2,074
11,350
4,533
1,916
650
10,700
0
34,844
W
Sun Wukong
yamav
Sun Wukong
7,427
1,694
0
4,485
13,857
8,248
2,371
2,426
11,431
0
69,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,694
Gold Earned
42,691
435
Minions Killed
298
0
Camps Cleared
0
1,837,978
Distance Traveled
1,609,380
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,486
524
106
5
0
311,338
0
L
Anhur
7,331
367
26
1
0
345,344
0
W
Nemesis
10,326
516
97
5
0
426,251
3
L
Bellona
10,364
518
89
4
0
343,868
0
W
Fenrir
12,921
646
92
5
0
413,430
1
W
Freya
11,167
558
43
2
0
316,514
0
L
Cthulhu
7,340
367
44
2
0
338,622
0
L
Zeus
7,170
359
33
2
0
270,208
2
W
Izanami
8,822
441
70
4
0
322,420
0
W
Sun Wukong
11,458
573
133
7
0
359,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role