Player Matchup

Loki
Loki
Daimognak
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,542 Elo+
Party 1
Zeus
Zeus
HypdroK
Zeus
Level 18
God Stats
3W - 2L
1,903 SR
Queue Stats
29W - 20L
1,506 Elo+
Party 1
Artemis
Artemis
PascualDeLaro
Artemis
Level 6
God Stats
1W - 0L
1,604 SR
Queue Stats
2W - 0L
1,638 Elo+
Party 3
Odin
Odin
XxhecctorxX
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
yago272
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 14
1,601 SR
1,537 Elo+

VS

Team Averages
Level 20
1,341 SR
1,490 Elo+
Baron Samedi
Baron Samedi
Barzie123
Baron Samedi
Level 17
God Stats
5W - 3L
1,446 SR
Queue Stats
27W - 24L
1,449 Elo+
Solo
Artio
Artio
Despeldia
Artio
Level 28
God Stats
0W - 5L
1,119 SR
Queue Stats
64W - 69L
1,504 Elo+
Party 2
Nemesis
Nemesis
Kakaraber
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
KimmyyyS
Hou Yi
Level 27
God Stats
1W - 4L
1,359 SR
Queue Stats
62W - 66L
1,479 Elo+
Party 2
Chaac
Chaac
Naelih
Chaac
Level 25
God Stats
0W - 2L
1,280 SR
Queue Stats
38W - 37L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
8 / 3 / 6
8,783
549
9,615
10,669
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
HypdroK
Zeus
18
13 / 1 / 2
11,490
718
12,870
9,506
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
12
1 / 4 / 4
7,451
466
5,259
8,730
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 7
8,857
554
5,606
8,290
8,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
yago272
Sylvanus
13
1 / 2 / 5
7,569
473
3,611
6,786
4,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Barzie123
Baron Samedi
13
0 / 7 / 0
7,408
463
1,746
9,035
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Despeldia
Artio
13
1 / 3 / 8
7,750
484
4,440
11,554
9,030
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Kakaraber
Nemesis
11
0 / 8 / 1
6,507
407
1,748
10,697
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
KimmyyyS
Hou Yi
14
8 / 2 / 1
8,827
552
8,327
7,348
2,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Naelih
Chaac
13
3 / 7 / 1
7,891
493
10,374
17,798
11,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
27
Kills
12
12
Deaths
27
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Barzie123
Baron Samedi
0
7
0
0
W
Loki
8
3
6
3.67
L
Artio
Despeldia
Artio
1
3
8
1.67
W
Zeus
HypdroK
Zeus
13
1
2
14
L
Nemesis
Kakaraber
Nemesis
0
8
1
0.06
L
Hou Yi
KimmyyyS
Hou Yi
8
2
1
4.25
L
Chaac
Naelih
Chaac
3
7
1
0.5
W
Artemis
1
4
4
0.75
W
4
2
7
3.75
W
Sylvanus
yago272
Sylvanus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,961
Damage
26,635
43,981
Taken
56,432
23,333
Mitigated
31,322
12,441
Healing
11,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Barzie123
Baron Samedi
1,746
231
0
865
9,035
4,011
0
5,213
3,428
41,523
0
W
Loki
9,615
3,712
0
3,540
10,669
3,315
0
1,168
9,501
0
43,457
L
Artio
Despeldia
Artio
4,440
550
727
2,772
11,554
9,030
708
2,460
9,040
26,537
0
W
Zeus
HypdroK
Zeus
12,870
3,005
0
3,759
9,506
3,400
1,451
1,831
7,551
69,309
0
L
Nemesis
Kakaraber
Nemesis
1,748
327
0
455
10,697
3,549
129
984
9,457
0
25,287
L
Hou Yi
KimmyyyS
Hou Yi
8,327
4,374
0
1,325
7,348
2,754
2,388
3,205
4,027
0
51,824
L
Chaac
Naelih
Chaac
10,374
2,336
0
5,603
17,798
11,978
367
3,706
13,650
0
41,434
W
Artemis
5,259
2,555
0
2,619
8,730
3,304
1,972
2,197
6,533
0
40,381
W
5,606
2,620
0
499
8,290
8,749
1,188
0
8,290
0
31,980
W
Sylvanus
yago272
Sylvanus
3,611
1,271
916
1,108
6,786
4,565
1,193
866
5,920
21,717
1,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,150
Gold Earned
38,383
406
Minions Killed
352
0
Camps Cleared
0
1,421,316
Distance Traveled
1,405,188
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,408
463
86
5
0
234,766
0
W
Loki
8,783
549
78
5
0
302,716
0
L
Artio
7,750
484
42
3
0
310,606
3
W
Zeus
11,490
718
144
9
0
279,032
1
L
Nemesis
6,507
407
55
3
0
302,543
1
L
Hou Yi
8,827
552
85
5
0
297,627
1
L
Chaac
7,891
493
84
5
0
259,646
3
W
Artemis
7,451
466
69
4
0
256,483
1
W
Odin
8,857
554
73
5
0
308,684
2
W
Sylvanus
7,569
473
42
3
0
274,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role