Player Matchup

Mercury
Mercury
Putomi
Mercury
Level 29
God Stats
2W - 5L
1,275 SR
Queue Stats
111W - 139L
1,278 Elo+
Solo
Ares
Ares
pat12ak13
Ares
Level 32
God Stats
33W - 18L
1,622 SR
Queue Stats
72W - 81L
1,378 Elo+
Party 1
Bellona
Bellona
uyytu
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Neith
Neith
xNezukox
Neith
Level 29
God Stats
20W - 31L
1,376 SR
Queue Stats
27W - 39L
1,319 Elo+
Party 1
Sobek
Sobek
编号9527
Sobek
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Team Averages
Level 19
1,455 SR
1,395 Elo+

VS

Team Averages
Level 13
1,573 SR
1,452 Elo+
Janus
Janus
DanTheman832
Janus
Level 22
God Stats
8W - 10L
1,471 SR
Queue Stats
94W - 94L
1,286 Elo+
Solo
Yemoja
Yemoja
FoxBoy713
Yemoja
Level 24
God Stats
1W - 2L
1,560 SR
Queue Stats
43W - 34L
1,347 Elo+
Party 4
Vulcan
Vulcan
OMateX321
Vulcan
Level 15
God Stats
2W - 2L
1,832 SR
Queue Stats
17W - 17L
1,628 Elo+
Party 4
Thor
Thor
Диoнис
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
ПиськNнДомик
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Putomi
Mercury
15
4 / 3 / 4
9,531
502
10,722
13,411
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
15
3 / 1 / 10
10,097
531
5,349
12,701
11,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
uyytu
Bellona
15
8 / 3 / 7
10,169
535
11,285
13,485
10,804
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
xNezukox
Neith
16
10 / 0 / 7
10,401
547
13,858
9,832
4,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
12
1 / 2 / 8
8,160
429
1,856
14,432
13,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,354
440
12,199
10,454
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
FoxBoy713
Yemoja
12
1 / 4 / 2
8,139
428
2,462
11,905
5,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
OMateX321
Vulcan
13
2 / 8 / 1
8,292
436
13,327
11,851
4,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 4 / 2
9,152
482
4,395
13,171
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 7 / 0
7,458
393
4,854
14,488
9,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
26
Kills
9
9
Deaths
28
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Yemoja
FoxBoy713
Yemoja
1
4
2
0.5
L
Vulcan
OMateX321
Vulcan
2
8
1
0.31
W
Mercury
Putomi
Mercury
4
3
4
2
W
Ares
3
1
10
8
W
Bellona
uyytu
Bellona
8
3
7
3.83
W
Neith
xNezukox
Neith
10
0
7
13.5
L
4
4
2
1.25
L
1
7
0
0.14
W
Sobek
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,070
Damage
37,237
63,861
Taken
61,869
45,062
Mitigated
27,221
13,462
Healing
12,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,199
905
0
2,001
10,454
3,303
150
687
9,767
40,684
0
L
Yemoja
FoxBoy713
Yemoja
2,462
758
2,173
1,711
11,905
5,319
0
2,290
9,615
10,429
0
L
Vulcan
OMateX321
Vulcan
13,327
3,983
0
1,218
11,851
4,252
0
3,095
8,756
50,816
0
W
Mercury
Putomi
Mercury
10,722
3,716
0
2,909
13,411
4,922
381
2,602
10,719
0
48,590
W
Ares
5,349
200
0
1,289
12,701
11,415
743
5,802
6,865
37,040
0
W
Bellona
uyytu
Bellona
11,285
2,829
0
1,092
13,485
10,804
605
4,083
9,350
0
44,668
W
Neith
xNezukox
Neith
13,858
5,243
255
5,197
9,832
4,579
3,998
5,630
4,078
0
68,662
L
4,395
1,305
0
4,438
13,171
4,950
1,153
199
12,972
0
55,742
L
4,854
1,604
0
798
14,488
9,397
291
934
13,554
0
30,589
W
Sobek
1,856
216
333
2,387
14,432
13,342
0
8,747
4,861
18,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,358
Gold Earned
41,395
367
Minions Killed
339
0
Camps Cleared
0
1,730,259
Distance Traveled
1,654,965
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,354
440
70
4
0
331,528
2
L
Yemoja
8,139
428
17
1
0
316,578
6
L
Vulcan
8,292
436
100
5
0
300,477
2
W
Mercury
9,531
502
94
5
0
390,265
0
W
Ares
10,097
531
31
2
0
387,784
4
W
Bellona
10,169
535
73
4
0
354,180
3
W
Neith
10,401
547
124
7
0
305,844
1
L
Thor
9,152
482
98
5
0
339,546
4
L
Bellona
7,458
393
54
3
0
366,836
1
W
Sobek
8,160
429
45
2
0
292,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role