Player Matchup

Fenrir
Fenrir
GoodNaight
Fenrir
Level 20
God Stats
31W - 29L
1,522 SR
Queue Stats
159W - 183L
1,397 Elo+
Solo
Merlin
Merlin
LeniadElliv
Merlin
Level 8
God Stats
0W - 1L
1,300 SR
Queue Stats
5W - 11L
1,262 Elo+
Solo
Ares
Ares
Yeah8BaBy
Ares
Level 22
God Stats
4W - 9L
1,677 SR
Queue Stats
153W - 182L
1,435 Elo+
Party 1
Mulan
Mulan
s0met1mes
Mulan
Level 28
God Stats
3W - 3L
1,610 SR
Queue Stats
47W - 55L
1,369 Elo+
Solo
Izanami
Izanami
硕大的根JJ
Izanami
Level 9
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 21L
1,321 Elo+
Party 1
Team Averages
Level 17
1,522 SR
1,357 Elo+

VS

Team Averages
Level 23
1,524 SR
1,442 Elo+
Amaterasu
Amaterasu
BlushinSteak57
Amaterasu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 23L
1,351 Elo+
Solo
Medusa
Medusa
Dystion
Medusa
Level 28
God Stats
28W - 17L
1,542 SR
Queue Stats
375W - 346L
1,459 Elo+
Party 2
Khepri
Khepri
Hocusing
Khepri
Level 29
God Stats
36W - 18L
1,500 SR
Queue Stats
528W - 490L
1,496 Elo+
Party 2
Poseidon
Poseidon
Kràtos
Poseidon
Level 28
God Stats
6W - 9L
1,547 SR
Queue Stats
237W - 237L
1,476 Elo+
Solo
Thor
Thor
Noc0ut
Thor
Level 13
God Stats
3W - 2L
1,533 SR
Queue Stats
59W - 56L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GoodNaight
Fenrir
8
0 / 4 / 0
4,680
520
1,443
6,578
1,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
7
0 / 2 / 1
4,354
484
129
2,572
654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
7
0 / 3 / 2
4,867
541
1,388
6,387
3,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mulan
s0met1mes
Mulan
6
2 / 2 / 0
4,502
500
2,964
3,966
1,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
2 / 4 / 0
4,785
532
1,884
4,442
1,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlushinSteak57
Amaterasu
7
2 / 2 / 0
4,832
537
1,015
3,135
1,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Dystion
Medusa
9
6 / 0 / 2
5,633
626
5,090
3,584
926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Hocusing
Khepri
9
1 / 2 / 7
5,729
637
2,592
5,677
2,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Kràtos
Poseidon
10
4 / 0 / 2
6,213
690
2,121
2,222
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
Noc0ut
Thor
9
2 / 0 / 1
5,280
587
3,260
4,648
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
15
15
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BlushinSteak57
Amaterasu
2
2
0
1
W
Medusa
Dystion
Medusa
6
0
2
7
L
Fenrir
GoodNaight
Fenrir
0
4
0
0
W
Khepri
Hocusing
Khepri
1
2
7
2.25
W
Poseidon
Kràtos
Poseidon
4
0
2
5
L
Merlin
0
2
1
0.25
W
Thor
Noc0ut
Thor
2
0
1
2.5
L
Ares
0
3
2
0.33
L
Mulan
s0met1mes
Mulan
2
2
0
1
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,808
Damage
14,078
23,945
Taken
19,266
9,498
Mitigated
7,016
4,084
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BlushinSteak57
Amaterasu
1,015
523
0
421
3,135
1,201
595
105
2,934
0
10,503
W
Medusa
Dystion
Medusa
5,090
2,293
0
1,941
3,584
926
745
500
3,084
0
27,319
L
Fenrir
GoodNaight
Fenrir
1,443
797
0
2,111
6,578
1,916
0
1,351
5,164
0
23,434
W
Khepri
Hocusing
Khepri
2,592
566
223
1,905
5,677
2,972
245
888
4,789
11,549
0
W
Poseidon
Kràtos
Poseidon
2,121
242
0
500
2,222
543
411
0
2,192
29,292
0
L
Merlin
129
0
0
66
2,572
654
0
299
2,263
7,123
0
W
Thor
Noc0ut
Thor
3,260
1,202
0
1,824
4,648
1,374
0
24
4,534
0
22,570
L
Ares
1,388
183
0
702
6,387
3,710
46
1,714
4,673
12,839
0
L
Mulan
s0met1mes
Mulan
2,964
843
0
650
3,966
1,854
474
356
3,568
0
11,887
L
1,884
1,399
0
555
4,442
1,364
169
878
3,564
0
16,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,188
Gold Earned
27,687
148
Minions Killed
221
0
Camps Cleared
0
718,601
Distance Traveled
911,895
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
4,832
537
24
3
0
186,393
0
W
Medusa
5,633
626
53
6
0
179,092
2
L
Fenrir
4,680
520
49
5
0
142,625
4
W
Khepri
5,729
637
21
2
0
176,862
4
W
Poseidon
6,213
690
73
8
0
188,837
1
L
Merlin
4,354
484
20
2
0
121,483
0
W
Thor
5,280
587
50
6
0
180,711
0
L
Ares
4,867
541
19
2
0
169,841
2
L
Mulan
4,502
500
24
3
0
167,505
0
L
Izanami
4,785
532
36
4
0
117,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role