Player Matchup

Sol
Sol
AlexGKaz
Sol
Level 122
God Stats
7W - 1L
1,523 SR
Queue Stats
165W - 88L
1,706 Elo+
Party 1
Baron Samedi
Baron Samedi
Bulgaru
Baron Samedi
Level 147
God Stats
8W - 3L
1,731 SR
Queue Stats
293W - 215L
1,699 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VulturulNegru94
Kumbhakarna
Level 69
God Stats
5W - 0L
1,826 SR
Queue Stats
119W - 59L
1,702 Elo+
Party 1
Persephone
Persephone
alinaa1623
Persephone
Level 35
God Stats
10W - 5L
1,686 SR
Queue Stats
234W - 169L
1,697 Elo+
Party 1
Hercules
Hercules
war351
Hercules
Level 121
God Stats
4W - 0L
1,777 SR
Queue Stats
107W - 48L
1,719 Elo+
Party 1
Team Averages
Level 99
1,709 SR
1,705 Elo+

VS

Team Averages
Level 36
1,546 SR
1,583 Elo+
Tiamat
Tiamat
APx_Track_01
Tiamat
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Merlin
Merlin
Brain2cores
Merlin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EagloN
Nu Wa
Level 29
God Stats
2W - 1L
1,730 SR
Queue Stats
32W - 20L
1,648 Elo+
Solo
Thoth
Thoth
SupaFunTime
Thoth
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,648 Elo+
Party 2
Hel
Hel
downcastpeak
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 17
10,210
1,021
18,594
8,933
4,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Bulgaru
Baron Samedi
17
6 / 2 / 17
10,142
1,014
15,915
14,370
8,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
VulturulNegru94
Kumbhakarna
13
2 / 2 / 15
8,930
893
3,255
12,483
16,053
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
alinaa1623
Persephone
14
5 / 3 / 16
9,230
923
6,350
8,927
4,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
war351
Hercules
16
7 / 1 / 18
9,603
960
7,944
15,846
19,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 7 / 4
7,296
730
6,865
13,003
8,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
16
3 / 2 / 4
9,016
902
19,961
8,692
3,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
EagloN
Nu Wa
15
2 / 7 / 4
8,351
835
11,052
11,178
5,030
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 8 / 5
8,388
839
8,671
11,748
4,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 3
6,915
692
3,683
12,337
7,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
29
30
Kills
9
9
Deaths
30
83
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
7
4
0.43
W
10
1
17
18.5
L
Merlin
3
2
4
2.5
W
Baron Samedi
Bulgaru
Baron Samedi
6
2
17
7.25
L
Nu Wa
EagloN
Nu Wa
2
7
4
0.57
L
2
8
5
0.56
W
Kumbhakarna
VulturulNegru94
Kumbhakarna
2
2
15
4.75
W
Persephone
alinaa1623
Persephone
5
3
16
4.33
L
1
6
3
0.42
W
Hercules
war351
Hercules
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,058
Damage
50,232
60,559
Taken
56,958
53,006
Mitigated
29,424
39,226
Healing
20,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,865
750
645
1,510
13,003
8,050
0
10,686
2,317
10,428
0
W
18,594
6,025
2,606
3,378
8,933
4,645
3,491
7,324
1,609
34,653
0
L
Merlin
19,961
328
521
2,988
8,692
3,886
51
6,026
2,666
46,217
0
W
Baron Samedi
Bulgaru
Baron Samedi
15,915
557
8,352
7,279
14,370
8,213
1,049
11,031
3,339
36,408
0
L
Nu Wa
EagloN
Nu Wa
11,052
1,387
1,343
779
11,178
5,030
49
8,026
3,152
18,591
0
L
8,671
448
1,275
664
11,748
4,796
0
8,309
3,439
12,741
0
W
Kumbhakarna
VulturulNegru94
Kumbhakarna
3,255
185
2,219
2,735
12,483
16,053
437
10,352
2,131
9,732
0
W
Persephone
alinaa1623
Persephone
6,350
936
2,198
1,308
8,927
4,656
326
8,579
345
14,518
0
L
3,683
198
6,128
4,368
12,337
7,662
41
11,067
1,270
7,652
0
W
Hercules
war351
Hercules
7,944
1,787
2,064
7,087
15,846
19,439
423
12,943
2,903
0
13,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,115
Gold Earned
39,966
133
Minions Killed
95
0
Camps Cleared
0
1,026,049
Distance Traveled
859,730
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,296
730
11
1
0
164,910
0
W
Sol
10,210
1,021
40
4
0
195,026
0
L
Merlin
9,016
902
57
6
0
214,727
3
W
Baron Samedi
10,142
1,014
40
4
0
217,348
2
L
Nu Wa
8,351
835
14
1
0
152,577
4
L
Thoth
8,388
839
9
1
0
158,147
1
W
Kumbhakarna
8,930
893
12
1
0
219,115
0
W
Persephone
9,230
923
24
2
0
183,492
0
L
Hel
6,915
692
4
0
0
169,369
0
W
Hercules
9,603
960
17
2
0
211,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role