Player Matchup

Sun Wukong
Sun Wukong
JodolfStaler
Sun Wukong
Level 9
God Stats
3W - 1L
1,960 SR
Queue Stats
5W - 1L
1,790 Elo+
Party 1
Merlin
Merlin
Ofeeling
Merlin
Level 28
God Stats
0W - 1L
1,308 SR
Queue Stats
7W - 2L
1,756 Elo+
Party 1
Izanami
Izanami
Siyeòn
Izanami
Level 28
God Stats
17W - 8L
1,772 SR
Queue Stats
66W - 46L
1,633 Elo+
Party 1
Hera
Hera
Yoohyeòn
Hera
Level 40
God Stats
7W - 2L
1,790 SR
Queue Stats
44W - 35L
1,565 Elo+
Party 1
Thor
Thor
idavid07
Thor
Level 24
God Stats
0W - 4L
1,197 SR
Queue Stats
72W - 73L
1,332 Elo+
Solo
Team Averages
Level 26
1,606 SR
1,615 Elo+

VS

Team Averages
Level 24
1,617 SR
1,518 Elo+
Neith
Neith
LegaLace
Neith
Level 29
God Stats
6W - 4L
1,504 SR
Queue Stats
6W - 4L
1,467 Elo+
Solo
Cthulhu
Cthulhu
Nostrodamas
Cthulhu
Level 29
God Stats
19W - 9L
1,768 SR
Queue Stats
106W - 92L
1,561 Elo+
Solo
Zeus
Zeus
RiPzCloudz
Zeus
Level 17
God Stats
22W - 8L
1,425 SR
Queue Stats
57W - 57L
1,511 Elo+
Solo
Izanami
Izanami
biracialbarbie
Izanami
Level 29
God Stats
49W - 44L
1,429 SR
Queue Stats
145W - 158L
1,411 Elo+
Solo
Scylla
Scylla
itzBADright
Scylla
Level 18
God Stats
7W - 3L
1,957 SR
Queue Stats
49W - 31L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JodolfStaler
Sun Wukong
16
1 / 7 / 2
10,105
919
6,088
21,915
19,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Ofeeling
Merlin
16
2 / 5 / 2
10,419
947
10,396
13,632
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Siyeòn
Izanami
16
1 / 8 / 2
10,397
945
8,638
18,980
6,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
17
0 / 7 / 4
9,999
909
11,783
16,218
5,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
0 / 15 / 2
9,063
824
3,184
20,209
7,112
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LegaLace
Neith
17
5 / 0 / 15
10,960
996
10,832
4,227
1,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Nostrodamas
Cthulhu
20
8 / 2 / 26
13,884
1,262
20,567
17,168
20,338
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
11 / 0 / 14
11,955
1,087
17,648
4,658
1,816
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 1 / 14
10,157
923
5,780
8,381
3,211
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
20
17 / 1 / 21
13,739
1,249
30,100
8,623
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
132
4
Kills
42
42
Deaths
4
12
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
JodolfStaler
Sun Wukong
1
7
2
0.29
W
Neith
LegaLace
Neith
5
0
15
12.5
W
Cthulhu
Nostrodamas
Cthulhu
8
2
26
10.5
L
Merlin
Ofeeling
Merlin
2
5
2
0.6
W
11
0
14
18
L
Izanami
Siyeòn
Izanami
1
8
2
0.25
L
Hera
0
7
4
0.29
W
1
1
14
8
L
Thor
0
15
2
0.07
W
Scylla
17
1
21
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,089
Damage
84,927
90,954
Taken
43,057
43,434
Mitigated
31,838
4,082
Healing
9,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
JodolfStaler
Sun Wukong
6,088
964
0
508
21,915
19,252
0
14,864
7,051
0
14,122
W
Neith
LegaLace
Neith
10,832
5,393
0
1,353
4,227
1,850
0
2,465
1,610
0
32,426
W
Cthulhu
Nostrodamas
Cthulhu
20,567
1,353
373
1,028
17,168
20,338
0
4,854
12,151
38,316
0
L
Merlin
Ofeeling
Merlin
10,396
162
601
852
13,632
4,677
0
11,420
2,212
34,135
0
W
17,648
1,033
1,143
908
4,658
1,816
0
3,006
1,454
38,870
0
L
Izanami
Siyeòn
Izanami
8,638
7,321
665
1,213
18,980
6,422
0
17,168
1,812
0
55,861
L
Hera
11,783
2,250
0
0
16,218
5,971
0
10,995
5,223
27,584
0
W
5,780
3,932
0
2,008
8,381
3,211
0
6,488
1,747
0
27,653
L
Thor
3,184
468
0
243
20,209
7,112
0
13,868
6,341
0
7,081
W
Scylla
30,100
2,034
0
2,346
8,623
4,623
0
4,535
3,916
49,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,983
Gold Earned
60,695
225
Minions Killed
245
6
Camps Cleared
6
961,592
Distance Traveled
1,074,972
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,105
919
18
2
1
225,094
0
W
Neith
10,960
996
52
5
2
204,827
0
W
Cthulhu
13,884
1,262
43
4
1
249,944
3
L
Merlin
10,419
947
70
6
2
210,807
0
W
Zeus
11,955
1,087
37
3
0
224,202
0
L
Izanami
10,397
945
96
9
3
202,350
2
L
Hera
9,999
909
37
3
0
193,647
0
W
Izanami
10,157
923
64
6
1
158,527
1
L
Thor
9,063
824
4
0
0
129,694
1
W
Scylla
13,739
1,249
49
4
2
237,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role