Player Matchup

Tsukuyomi
Tsukuyomi
Suigetsu-Uchiha9
Tsukuyomi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Party 1
Apollo
Apollo
Thazmania
Apollo
Level 156
God Stats
3W - 4L
1,579 SR
Queue Stats
183W - 204L
1,523 Elo+
Party 2
Ra
Ra
VandalX6200
Ra
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
175W - 182L
1,384 Elo+
Solo
Sobek
Sobek
copperhawk16
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Party 1
Odin
Odin
deatgwizzard
Odin
Level 9
God Stats
2W - 2L
1,736 SR
Queue Stats
16W - 18L
1,342 Elo+
Party 2
Team Averages
Level 40
1,563 SR
1,510 Elo+

VS

Team Averages
Level 19
1,617 SR
1,528 Elo+
Cupid
Cupid
FirstKillExpect
Cupid
Level 23
God Stats
3W - 3L
1,682 SR
Queue Stats
88W - 83L
1,555 Elo+
Solo
King Arthur
King Arthur
KingJucimo
King Arthur
Level 15
God Stats
41W - 39L
1,774 SR
Queue Stats
179W - 181L
1,698 Elo+
Solo
Ymir
Ymir
cacazu
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,409 Elo+
Solo
Neith
Neith
gustoe420
Neith
Level 13
God Stats
11W - 13L
1,555 SR
Queue Stats
20W - 26L
1,488 Elo+
Solo
Fenrir
Fenrir
lilpiolin
Fenrir
Level 24
God Stats
29W - 24L
1,574 SR
Queue Stats
126W - 111L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
9
0 / 11 / 1
6,365
303
1,642
10,027
2,813
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Thazmania
Apollo
13
5 / 11 / 2
8,660
412
14,643
21,901
7,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 9 / 1
9,218
439
11,539
16,581
6,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 8 / 3
7,521
358
3,903
12,598
11,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 8 / 3
8,156
388
5,224
15,837
19,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 10
11,984
571
19,251
13,185
5,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
KingJucimo
King Arthur
17
10 / 2 / 17
11,861
565
16,778
20,773
17,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
cacazu
Ymir
16
0 / 1 / 11
10,847
517
3,711
10,893
10,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
gustoe420
Neith
14
2 / 6 / 11
10,245
488
8,260
11,916
4,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
lilpiolin
Fenrir
19
23 / 0 / 6
13,008
619
14,469
15,966
11,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
101
10
Kills
46
47
Deaths
10
10
Assists
55
Player
Kills
Deaths
Assists
KDA
W
11
1
10
16
W
King Arthur
KingJucimo
King Arthur
10
2
17
9.25
L
Tsukuyomi
0
11
1
0.05
L
Apollo
Thazmania
Apollo
5
11
2
0.55
L
4
9
1
0.5
W
Ymir
cacazu
Ymir
0
1
11
5.5
L
0
8
3
0.19
L
1
8
3
0.31
W
Neith
gustoe420
Neith
2
6
11
1.25
W
Fenrir
lilpiolin
Fenrir
23
0
6
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,951
Damage
62,469
76,944
Taken
72,733
48,444
Mitigated
50,241
12,397
Healing
19,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,251
10,819
552
5,454
13,185
5,237
3,847
2,967
9,823
0
78,202
W
King Arthur
KingJucimo
King Arthur
16,778
3,493
0
6,493
20,773
17,743
841
4,013
16,564
311
64,701
L
Tsukuyomi
1,642
230
0
774
10,027
2,813
39
316
9,711
0
12,933
L
Apollo
Thazmania
Apollo
14,643
8,479
0
5,407
21,901
7,879
0
655
21,246
0
48,847
L
11,539
479
1,438
2,928
16,581
6,445
0
1,499
15,082
54,617
0
W
Ymir
cacazu
Ymir
3,711
859
0
954
10,893
10,781
1,903
1,386
9,268
50,303
0
L
3,903
927
0
1,474
12,598
11,466
0
563
11,834
15,037
0
L
5,224
1,816
0
376
15,837
19,841
0
1,020
14,817
0
21,992
W
Neith
gustoe420
Neith
8,260
3,672
0
563
11,916
4,517
2,723
3,958
7,420
0
53,369
W
Fenrir
lilpiolin
Fenrir
14,469
6,614
0
5,412
15,966
11,963
2,722
2,138
12,972
373
72,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,920
Gold Earned
57,945
258
Minions Killed
521
0
Camps Cleared
0
1,564,884
Distance Traveled
1,881,557
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,984
571
128
6
0
387,864
4
W
King Arthur
11,861
565
99
5
0
368,023
0
L
Tsukuyomi
6,365
303
16
1
0
245,043
4
L
Apollo
8,660
412
74
4
0
313,487
6
L
Ra
9,218
439
114
5
0
346,400
2
W
Ymir
10,847
517
87
4
0
341,984
2
L
Sobek
7,521
358
26
1
0
292,503
1
L
Odin
8,156
388
28
1
0
367,451
2
W
Neith
10,245
488
104
5
0
367,291
0
W
Fenrir
13,008
619
103
5
0
416,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role