Player Matchup

Chiron
Chiron
ALPACAB0Y
Chiron
Level 27
God Stats
1W - 1L
1,612 SR
Queue Stats
25W - 19L
1,596 Elo+
Solo
Zeus
Zeus
MenstrualMalik
Zeus
Level 124
God Stats
4W - 7L
1,547 SR
Queue Stats
47W - 63L
1,479 Elo+
Solo
Kuzenbo
Kuzenbo
Ñape69
Kuzenbo
Level 72
God Stats
8W - 6L
1,688 SR
Queue Stats
122W - 125L
1,565 Elo+
Solo
Team Averages
Level 74
1,615 SR
1,547 Elo+

VS

Team Averages
Level 73
1,717 SR
1,866 Elo+
Gilgamesh
Gilgamesh
TooBusyDying
Gilgamesh
Level 128
God Stats
33W - 3L
1,728 SR
Queue Stats
641W - 62L
2,018 Elo+
Party 1
Janus
Janus
fwljhikb
Janus
Level 24
God Stats
3W - 0L
1,855 SR
Queue Stats
68W - 6L
2,072 Elo+
Party 1
Fenrir
Fenrir
xXIArcDruidIXx
Fenrir
Level 68
God Stats
24W - 26L
1,569 SR
Queue Stats
187W - 212L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ALPACAB0Y
Chiron
17
6 / 4 / 6
14,092
641
17,059
22,204
10,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 11 / 5
13,264
603
18,692
17,617
7,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
Ñape69
Kuzenbo
16
2 / 3 / 8
14,431
656
10,831
24,791
44,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TooBusyDying
Gilgamesh
19
10 / 4 / 6
16,529
751
22,128
23,830
23,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
fwljhikb
Janus
20
4 / 3 / 11
15,115
687
28,513
19,800
7,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 5 / 9
13,741
625
7,571
18,828
7,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
12
Kills
18
18
Deaths
12
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chiron
ALPACAB0Y
Chiron
6
4
6
2.25
L
4
11
5
0.59
W
Gilgamesh
TooBusyDying
Gilgamesh
10
4
6
3.25
W
Janus
fwljhikb
Janus
4
3
11
3.17
W
4
5
9
1.7
L
Kuzenbo
Ñape69
Kuzenbo
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,582
Damage
58,212
64,612
Taken
62,458
62,462
Mitigated
38,805
13,702
Healing
15,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ALPACAB0Y
Chiron
17,059
7,285
1,111
9,040
22,204
10,648
676
8,756
13,068
0
85,271
L
18,692
687
684
1,489
17,617
7,122
473
6,070
11,279
64,714
0
W
Gilgamesh
TooBusyDying
Gilgamesh
22,128
6,470
0
5,062
23,830
23,713
0
11,402
12,428
506
74,454
W
Janus
fwljhikb
Janus
28,513
2,051
400
8,931
19,800
7,231
1,560
9,471
10,329
131,461
0
W
7,571
1,182
0
1,394
18,828
7,861
0
9,319
9,509
0
40,716
L
Kuzenbo
Ñape69
Kuzenbo
10,831
3,115
0
1,378
24,791
44,692
78
12,954
11,208
30,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,787
Gold Earned
45,385
231
Minions Killed
299
0
Camps Cleared
0
1,111,090
Distance Traveled
1,318,352
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
14,092
641
112
5
0
374,492
8
L
Zeus
13,264
603
86
4
0
312,782
4
W
Gilgamesh
16,529
751
85
4
0
445,552
5
W
Janus
15,115
687
165
8
0
444,363
6
W
Fenrir
13,741
625
49
2
0
428,437
1
L
Kuzenbo
14,431
656
33
2
0
423,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role