Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Ablysinol
Olorun
Level 20
God Stats
3W - 6L
1,304 SR
Queue Stats
16W - 34L
1,240 Elo+
Party 3
Thoth
Thoth
ElfridElfrid
Thoth
Level 22
God Stats
0W - 5L
1,290 SR
Queue Stats
48W - 44L
1,331 Elo+
Party 2
Guan Yu
Guan Yu
EvanTheSimp
Guan Yu
Level 27
God Stats
3W - 6L
1,638 SR
Queue Stats
104W - 92L
1,340 Elo+
Party 2
Hades
Hades
Trace Tensei
Hades
Level 43
God Stats
3W - 4L
1,551 SR
Queue Stats
79W - 97L
1,405 Elo+
Party 3
Team Averages
Level 27
1,457 SR
1,363 Elo+

VS

Team Averages
Level 24
1,486 SR
1,331 Elo+
Olorun
Olorun
Albatross86
Olorun
Level 29
God Stats
1W - 1L
1,263 SR
Queue Stats
119W - 136L
1,378 Elo+
Solo
Cthulhu
Cthulhu
ConstantRex1557
Cthulhu
Level 16
God Stats
6W - 3L
1,385 SR
Queue Stats
7W - 11L
1,258 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Montoya869
Cu Chulainn
Level 29
God Stats
6W - 3L
1,681 SR
Queue Stats
33W - 31L
1,405 Elo+
Party 1
Cerberus
Cerberus
eddymonster
Cerberus
Level 24
God Stats
31W - 17L
1,601 SR
Queue Stats
107W - 80L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
tonylucas231
Gilgamesh
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 9 / 1
5,726
382
6,911
10,624
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Ablysinol
Olorun
11
1 / 4 / 3
6,772
451
5,603
10,015
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 6 / 0
6,370
425
8,357
6,410
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
EvanTheSimp
Guan Yu
9
1 / 5 / 1
6,083
406
4,551
10,754
7,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 3 / 1
8,397
560
7,934
10,497
5,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
7 / 2 / 1
8,355
557
9,769
9,009
3,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
5 / 1 / 5
6,924
462
3,961
9,546
5,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Montoya869
Cu Chulainn
14
4 / 2 / 5
8,106
540
7,044
11,790
6,033
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
eddymonster
Cerberus
14
8 / 0 / 8
8,481
565
9,149
13,431
8,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
tonylucas231
Gilgamesh
10
3 / 1 / 1
6,762
451
2,685
9,033
2,829
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
27
27
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
9
1
0.06
L
Olorun
Ablysinol
Olorun
1
4
3
0.63
W
Olorun
7
2
1
3.75
W
5
1
5
7.5
L
1
6
0
0.17
L
Guan Yu
EvanTheSimp
Guan Yu
1
5
1
0.3
W
Cu Chulainn
Montoya869
Cu Chulainn
4
2
5
3.25
L
3
3
1
1.17
W
Cerberus
eddymonster
Cerberus
8
0
8
12
W
Gilgamesh
tonylucas231
Gilgamesh
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,356
Damage
32,608
48,300
Taken
52,809
20,596
Mitigated
25,936
14,911
Healing
16,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,911
3,325
0
577
10,624
2,248
0
6,497
4,067
0
16,135
L
Olorun
Ablysinol
Olorun
5,603
2,123
193
3,993
10,015
3,569
633
6,189
3,736
31,184
0
W
Olorun
9,769
4,965
0
3,386
9,009
3,147
1,349
5,444
3,565
52,577
0
W
3,961
926
0
2,416
9,546
5,170
39
5,285
3,878
16,680
0
L
8,357
660
0
0
6,410
1,666
0
4,587
1,643
33,122
0
L
Guan Yu
EvanTheSimp
Guan Yu
4,551
584
690
3,632
10,754
7,548
134
4,379
6,315
0
21,323
W
Cu Chulainn
Montoya869
Cu Chulainn
7,044
1,968
366
1,512
11,790
6,033
1,354
5,762
6,028
6,193
35,870
L
7,934
1,185
20
5,806
10,497
5,565
803
1,711
8,756
52,892
0
W
Cerberus
eddymonster
Cerberus
9,149
562
282
7,477
13,431
8,757
843
3,071
9,874
44,207
0
W
Gilgamesh
tonylucas231
Gilgamesh
2,685
684
0
944
9,033
2,829
0
1,431
7,570
0
28,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,348
Gold Earned
38,628
258
Minions Killed
372
0
Camps Cleared
0
1,245,337
Distance Traveled
1,343,190
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,726
382
28
2
0
312,212
0
L
Olorun
6,772
451
52
3
0
181,489
0
W
Olorun
8,355
557
89
6
0
249,256
2
W
Cthulhu
6,924
462
29
2
0
247,279
0
L
Thoth
6,370
425
55
4
0
252,916
4
L
Guan Yu
6,083
406
34
2
0
259,001
0
W
Cu Chulainn
8,106
540
82
5
0
295,189
0
L
Hades
8,397
560
89
6
0
239,719
0
W
Cerberus
8,481
565
124
8
0
272,801
0
W
Gilgamesh
6,762
451
48
3
0
278,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role