Player Matchup

Hel
Hel
Criiit
Hel
Level 26
God Stats
2W - 0L
1,793 SR
Queue Stats
11W - 11L
1,483 Elo+
Solo
Izanami
Izanami
Navariek
Izanami
Level 26
God Stats
6W - 6L
1,601 SR
Queue Stats
7W - 8L
1,646 Elo+
Solo
Cu Chulainn
Cu Chulainn
Seerydevil
Cu Chulainn
Level 14
God Stats
2W - 2L
1,449 SR
Queue Stats
9W - 10L
1,467 Elo+
Solo
Fenrir
Fenrir
Vaynardin
Fenrir
Level 27
God Stats
21W - 18L
1,642 SR
Queue Stats
363W - 356L
1,446 Elo+
Solo
Agni
Agni
Čohan
Agni
Level 29
God Stats
3W - 2L
1,338 SR
Queue Stats
69W - 102L
1,342 Elo+
Solo
Team Averages
Level 24
1,565 SR
1,477 Elo+

VS

Team Averages
Level 19
1,480 SR
1,455 Elo+
Neith
Neith
Ahbobsaget
Neith
Level 29
God Stats
4W - 4L
1,382 SR
Queue Stats
13W - 8L
1,448 Elo+
Solo
Tiamat
Tiamat
ElianyRuffy
Tiamat
Level 28
God Stats
7W - 10L
1,519 SR
Queue Stats
265W - 287L
1,411 Elo+
Solo
Zeus
Zeus
Fatal Sniiger
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Thor
Thor
JERBS15
Thor
Level 24
God Stats
24W - 30L
1,497 SR
Queue Stats
171W - 186L
1,413 Elo+
Solo
Medusa
Medusa
SquirmyMantis5
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Criiit
Hel
10
5 / 2 / 3
6,506
500
2,909
3,544
1,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Navariek
Izanami
11
3 / 3 / 7
6,645
511
5,833
8,389
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Seerydevil
Cu Chulainn
13
6 / 2 / 0
7,974
613
4,046
6,707
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Vaynardin
Fenrir
12
3 / 0 / 5
7,450
573
4,175
6,975
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
Čohan
Agni
12
10 / 2 / 2
7,922
609
6,725
6,076
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 3 / 3
7,255
558
5,473
6,235
1,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
10
0 / 2 / 3
5,969
459
3,500
4,284
1,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 12 / 0
5,858
451
4,245
9,183
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
JERBS15
Thor
9
3 / 2 / 2
6,664
513
3,861
7,968
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8
1 / 10 / 2
5,575
429
1,450
7,516
1,911
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
27
Kills
8
9
Deaths
29
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
2
3
3
1.17
W
Hel
Criiit
Hel
5
2
3
3.25
L
Tiamat
0
2
3
0.75
L
2
12
0
0.17
L
Thor
JERBS15
Thor
3
2
2
2
W
Izanami
Navariek
Izanami
3
3
7
2.17
W
Cu Chulainn
Seerydevil
Cu Chulainn
6
2
0
3
L
1
10
2
0.2
W
Fenrir
Vaynardin
Fenrir
3
0
5
5.5
W
Agni
Čohan
Agni
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,688
Damage
18,529
31,691
Taken
35,186
11,659
Mitigated
11,104
13,102
Healing
3,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,473
2,680
0
920
6,235
1,970
0
1,578
4,445
0
37,439
W
Hel
Criiit
Hel
2,909
407
1,793
1,402
3,544
1,081
1,437
1,253
2,241
17,101
0
L
Tiamat
3,500
1,280
0
1,139
4,284
1,776
33
155
4,129
25,301
0
L
4,245
666
0
284
9,183
2,441
33
2,487
6,544
17,051
0
L
Thor
JERBS15
Thor
3,861
1,185
0
1,482
7,968
3,006
0
2,318
5,412
0
20,004
W
Izanami
Navariek
Izanami
5,833
4,169
116
2,972
8,389
2,613
1,651
2,072
6,149
0
32,398
W
Cu Chulainn
Seerydevil
Cu Chulainn
4,046
984
0
417
6,707
3,312
872
3,254
3,453
5,162
32,583
L
1,450
1,359
0
0
7,516
1,911
299
2,663
4,697
0
6,934
W
Fenrir
Vaynardin
Fenrir
4,175
936
395
5,041
6,975
2,564
0
616
6,313
0
42,662
W
Agni
Čohan
Agni
6,725
695
0
966
6,076
2,089
0
246
5,790
31,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,497
Gold Earned
31,321
327
Minions Killed
213
0
Camps Cleared
0
1,108,954
Distance Traveled
1,071,716
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,255
558
77
6
0
218,603
3
W
Hel
6,506
500
39
3
0
242,226
1
L
Tiamat
5,969
459
57
4
0
246,456
0
L
Zeus
5,858
451
28
2
0
217,240
0
L
Thor
6,664
513
38
3
0
221,104
0
W
Izanami
6,645
511
61
5
0
205,728
0
W
Cu Chulainn
7,974
613
77
6
0
203,456
0
L
Medusa
5,575
429
13
1
0
168,313
0
W
Fenrir
7,450
573
82
6
0
242,783
0
W
Agni
7,922
609
68
5
0
214,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role