Player Matchup

Cthulhu
Cthulhu
AlbaWasTaken
Cthulhu
Level 17
God Stats
13W - 10L
1,578 SR
Queue Stats
13W - 10L
1,672 Elo+
Solo
Baron Samedi
Baron Samedi
Romero23
Baron Samedi
Level 105
God Stats
25W - 56L
1,380 SR
Queue Stats
202W - 380L
1,357 Elo+
Solo
Mercury
Mercury
isi56999
Mercury
Level 28
God Stats
31W - 35L
1,451 SR
Queue Stats
238W - 305L
1,464 Elo+
Solo
Team Averages
Level 50
1,470 SR
1,498 Elo+

VS

Team Averages
Level 51
1,401 SR
1,355 Elo+
Sobek
Sobek
DeFaMiir
Sobek
Level 41
God Stats
20W - 19L
1,388 SR
Queue Stats
208W - 366L
1,257 Elo+
Party 1
Hel
Hel
GULLT9
Hel
Level 45
God Stats
3W - 8L
1,197 SR
Queue Stats
218W - 373L
1,262 Elo+
Party 1
Da Ji
Da Ji
thebucketlord
Da Ji
Level 68
God Stats
10W - 11L
1,618 SR
Queue Stats
35W - 42L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlbaWasTaken
Cthulhu
12
3 / 2 / 1
8,729
671
8,441
12,520
7,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Romero23
Baron Samedi
12
0 / 3 / 5
8,026
617
4,254
9,302
4,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
isi56999
Mercury
11
2 / 5 / 3
8,414
647
4,443
10,792
3,159
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DeFaMiir
Sobek
11
0 / 1 / 7
8,900
685
4,673
16,073
14,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hel
GULLT9
Hel
12
1 / 2 / 6
8,545
657
5,479
7,376
2,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
9 / 2 / 1
10,041
772
16,921
8,142
3,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
5
Kills
10
10
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlbaWasTaken
Cthulhu
3
2
1
1.75
W
Sobek
DeFaMiir
Sobek
0
1
7
3.5
W
Hel
GULLT9
Hel
1
2
6
2
L
Baron Samedi
Romero23
Baron Samedi
0
3
5
0.83
L
Mercury
isi56999
Mercury
2
5
3
0.7
W
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,138
Damage
27,073
32,614
Taken
31,591
15,038
Mitigated
20,116
5,586
Healing
14,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlbaWasTaken
Cthulhu
8,441
371
58
2,133
12,520
7,649
0
5,040
7,480
37,445
0
W
Sobek
DeFaMiir
Sobek
4,673
196
505
5,900
16,073
14,412
121
5,282
10,791
25,821
0
W
Hel
GULLT9
Hel
5,479
195
4,470
2,671
7,376
2,501
140
3,999
3,377
29,063
0
L
Baron Samedi
Romero23
Baron Samedi
4,254
311
406
2,559
9,302
4,230
0
1,958
7,344
26,638
0
L
Mercury
isi56999
Mercury
4,443
1,225
0
430
10,792
3,159
0
3,200
7,592
0
28,152
W
16,921
4,124
0
500
8,142
3,203
222
3,493
4,649
0
35,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,169
Gold Earned
27,486
146
Minions Killed
119
0
Camps Cleared
0
752,380
Distance Traveled
782,249
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,729
671
56
4
0
260,005
2
W
Sobek
8,900
685
25
2
0
273,023
2
W
Hel
8,545
657
63
5
0
252,103
3
L
Baron Samedi
8,026
617
45
3
0
236,315
2
L
Mercury
8,414
647
45
3
0
256,060
3
W
Da Ji
10,041
772
31
2
0
257,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role