Player Matchup

Ares
Ares
Heaz_DarkKnight
Ares
Level 27
God Stats
2W - 1L
1,782 SR
Queue Stats
7W - 6L
1,512 Elo+
Party 2
Ullr
Ullr
SucukPla_45
Ullr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,485 Elo+
Party 2
King Arthur
King Arthur
eminur-45
King Arthur
Level 26
God Stats
0W - 3L
1,316 SR
Queue Stats
7W - 6L
1,512 Elo+
Party 2
Susano
Susano
n0ke77
Susano
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,456 Elo+
Party 2
Anubis
Anubis
o-kouteau-no-ken
Anubis
Level 29
God Stats
1W - 1L
1,706 SR
Queue Stats
7W - 8L
1,456 Elo+
Party 2
Team Averages
Level 30
1,561 SR
1,484 Elo+

VS

Team Averages
Level 29
1,552 SR
1,491 Elo+
Janus
Janus
CjdomsDaddy
Janus
Level 26
God Stats
6W - 9L
1,437 SR
Queue Stats
54W - 45L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
FrootPuncher
Sun Wukong
Level 45
God Stats
24W - 18L
1,556 SR
Queue Stats
79W - 70L
1,457 Elo+
Party 1
Bacchus
Bacchus
Mathias_Nyholm
Bacchus
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 139L
1,432 Elo+
Party 3
Apollo
Apollo
Onemanshowhanzo
Apollo
Level 14
God Stats
7W - 3L
1,596 SR
Queue Stats
69W - 42L
1,598 Elo+
Party 1
Arachne
Arachne
magnusbogh98
Arachne
Level 14
God Stats
43W - 38L
1,671 SR
Queue Stats
151W - 124L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,085
391
3,789
9,885
8,455
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 4 / 0
5,551
427
3,283
7,369
2,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
eminur-45
King Arthur
10
1 / 6 / 0
6,262
482
5,103
11,747
4,666
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
n0ke77
Susano
9
1 / 8 / 0
5,734
441
3,406
11,141
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 9 / 0
5,560
428
4,133
10,818
4,072
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 4
7,109
547
4,039
5,766
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
FrootPuncher
Sun Wukong
12
4 / 2 / 3
7,449
573
6,708
7,821
5,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 1 / 10
6,805
523
6,991
8,369
5,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 0 / 6
8,514
655
9,561
8,229
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
magnusbogh98
Arachne
15
15 / 0 / 2
9,227
710
12,197
7,319
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
3
Kills
33
33
Deaths
4
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Sun Wukong
FrootPuncher
Sun Wukong
4
2
3
2.75
L
0
6
1
0.08
W
1
1
10
6
W
8
0
6
11
L
1
4
0
0.25
L
King Arthur
eminur-45
King Arthur
1
6
0
0.17
W
Arachne
magnusbogh98
Arachne
15
0
2
16
L
Susano
n0ke77
Susano
1
8
0
0.13
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,714
Damage
39,496
50,960
Taken
37,504
23,120
Mitigated
18,158
7,447
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,039
524
0
900
5,766
1,418
50
1,593
4,173
31,324
0
W
Sun Wukong
FrootPuncher
Sun Wukong
6,708
2,453
0
1,716
7,821
5,579
75
0
7,821
0
33,660
L
3,789
533
87
660
9,885
8,455
87
4,057
5,828
15,159
0
W
6,991
1,416
0
1,908
8,369
5,471
393
2,289
6,080
20,697
0
W
9,561
5,601
0
3,637
8,229
2,930
2,929
1,306
6,923
0
60,581
L
3,283
2,280
44
770
7,369
2,636
862
3,360
3,979
0
27,488
L
King Arthur
eminur-45
King Arthur
5,103
1,776
0
1,685
11,747
4,666
0
767
10,942
0
27,874
W
Arachne
magnusbogh98
Arachne
12,197
9,031
0
3,017
7,319
2,760
0
2,734
4,585
0
56,049
L
Susano
n0ke77
Susano
3,406
664
0
2,876
11,141
3,291
0
827
10,279
0
27,675
L
4,133
140
0
1,325
10,818
4,072
0
1,768
8,902
27,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,192
Gold Earned
39,104
220
Minions Killed
386
0
Camps Cleared
0
1,126,610
Distance Traveled
1,245,920
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,109
547
60
5
0
257,541
4
W
Sun Wukong
7,449
573
76
6
0
192,504
1
L
Ares
5,085
391
22
2
0
219,895
2
W
Bacchus
6,805
523
32
2
0
235,097
1
W
Apollo
8,514
655
107
8
0
256,446
0
L
Ullr
5,551
427
50
4
0
220,541
2
L
King Arthur
6,262
482
57
4
0
239,449
0
W
Arachne
9,227
710
111
9
0
304,332
0
L
Susano
5,734
441
50
4
0
262,057
0
L
Anubis
5,560
428
41
3
0
184,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role