Player Matchup

Tiamat
Tiamat
Frostyist
Tiamat
Level 134
God Stats
3W - 3L
1,748 SR
Queue Stats
18W - 18L
1,516 Elo+
Party 1
Guan Yu
Guan Yu
Jmik Douglas
Guan Yu
Level 134
God Stats
2W - 0L
1,600 SR
Queue Stats
19W - 22L
1,522 Elo+
Party 1
Cupid
Cupid
xNINJAxMUFFINSx
Cupid
Level 61
God Stats
1W - 2L
1,849 SR
Queue Stats
21W - 20L
1,560 Elo+
Party 1
Team Averages
Level 110
1,732 SR
1,533 Elo+

VS

Team Averages
Level 87
1,513 SR
1,567 Elo+
Ne Zha
Ne Zha
DenisJuniorx
Ne Zha
Level 145
God Stats
0W - 3L
1,539 SR
Queue Stats
334W - 305L
1,597 Elo+
Party 2
He Bo
He Bo
POLLO-Prr
He Bo
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 146L
1,521 Elo+
Solo
Sobek
Sobek
oxiTomoNoKu
Sobek
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
406W - 300L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Frostyist
Tiamat
17
9 / 3 / 5
13,361
703
29,281
15,471
13,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Jmik Douglas
Guan Yu
16
4 / 4 / 12
12,786
673
10,672
19,774
27,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 4 / 5
12,271
646
8,413
12,848
4,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
8 / 4 / 3
12,920
680
14,826
22,438
16,631
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
POLLO-Prr
He Bo
14
1 / 9 / 5
11,087
584
7,956
14,056
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 4 / 5
12,405
653
9,007
22,685
23,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
17
Kills
11
11
Deaths
17
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
8
4
3
2.38
W
Tiamat
Frostyist
Tiamat
9
3
5
3.83
W
Guan Yu
Jmik Douglas
Guan Yu
4
4
12
2.5
L
He Bo
POLLO-Prr
He Bo
1
9
5
0.39
L
2
4
5
1.13
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,366
Damage
31,789
48,093
Taken
59,179
45,757
Mitigated
44,034
22,277
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
14,826
3,731
0
2,134
22,438
16,631
385
9,237
12,713
0
52,021
W
Tiamat
Frostyist
Tiamat
29,281
2,804
1,768
5,339
15,471
13,320
572
5,432
10,039
70,792
0
W
Guan Yu
Jmik Douglas
Guan Yu
10,672
1,999
3,289
6,395
19,774
27,449
0
7,675
12,099
0
26,579
L
He Bo
POLLO-Prr
He Bo
7,956
148
0
1,139
14,056
4,121
0
7,131
6,495
45,197
0
L
9,007
820
0
4,850
22,685
23,282
0
11,607
10,598
29,582
0
W
8,413
4,472
1,625
3,861
12,848
4,988
1,175
3,940
8,908
0
41,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,418
Gold Earned
36,412
174
Minions Killed
168
0
Camps Cleared
0
978,049
Distance Traveled
819,539
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,920
680
78
4
0
305,889
2
W
Tiamat
13,361
703
86
5
0
307,142
0
W
Guan Yu
12,786
673
36
2
0
364,568
0
L
He Bo
11,087
584
72
4
0
260,470
3
L
Sobek
12,405
653
18
1
0
253,180
1
W
Cupid
12,271
646
52
3
0
306,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role