Player Matchup

Sylvanus
Sylvanus
Apeiron07
Sylvanus
Level 118
God Stats
3W - 3L
1,847 SR
Queue Stats
125W - 96L
1,673 Elo+
Party 2
Jing Wei
Jing Wei
Dysura
Jing Wei
Level 127
God Stats
7W - 8L
1,652 SR
Queue Stats
80W - 66L
1,625 Elo+
Party 2
Ne Zha
Ne Zha
Sandindian
Ne Zha
Level 132
God Stats
0W - 2L
1,289 SR
Queue Stats
84W - 71L
1,591 Elo+
Party 2
Vulcan
Vulcan
h0rNydeViL
Vulcan
Level 157
God Stats
5W - 9L
1,562 SR
Queue Stats
42W - 41L
1,593 Elo+
Solo
Janus
Janus
santisdead
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 51L
1,672 Elo+
Party 2
Team Averages
Level 125
1,570 SR
1,631 Elo+

VS

Team Averages
Level 128
1,636 SR
1,558 Elo+
Ao Kuang
Ao Kuang
ClemKaiser
Ao Kuang
Level 147
God Stats
11W - 9L
1,640 SR
Queue Stats
1,375W - 1,294L
1,559 Elo+
Solo
Khepri
Khepri
FckYouBitcch
Khepri
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 72L
1,599 Elo+
Solo
Skadi
Skadi
KiddOfDeath
Skadi
Level 121
God Stats
8W - 6L
1,716 SR
Queue Stats
285W - 263L
1,570 Elo+
Party 1
Eset
Eset
XxYukiteruxX
Eset
Level 109
God Stats
1W - 3L
1,824 SR
Queue Stats
370W - 329L
1,562 Elo+
Party 1
Nike
Nike
xXxYunoGasaixXx
Nike
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Apeiron07
Sylvanus
9
0 / 4 / 1
5,569
398
6,815
11,614
6,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Dysura
Jing Wei
14
3 / 1 / 0
8,391
599
5,994
8,878
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Sandindian
Ne Zha
11
0 / 3 / 0
6,133
438
2,078
8,146
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
h0rNydeViL
Vulcan
11
0 / 5 / 0
6,590
471
5,385
5,954
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
12
0 / 5 / 0
6,792
485
5,201
7,414
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ClemKaiser
Ao Kuang
14
6 / 0 / 6
8,306
593
6,372
11,288
4,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
1 / 1 / 9
7,503
536
3,036
8,769
6,628
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 2
7,554
540
5,833
6,428
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 0 / 5
8,762
626
7,536
7,107
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 6
8,948
639
5,620
8,957
5,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
3
Kills
18
18
Deaths
3
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Apeiron07
Sylvanus
0
4
1
0.13
W
Ao Kuang
ClemKaiser
Ao Kuang
6
0
6
9
L
Jing Wei
Dysura
Jing Wei
3
1
0
3
W
Khepri
1
1
9
5.5
W
0
2
2
0.5
L
Ne Zha
Sandindian
Ne Zha
0
3
0
0
W
7
0
5
9.5
L
Vulcan
h0rNydeViL
Vulcan
0
5
0
0
L
Janus
0
5
0
0
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,473
Damage
28,397
42,006
Taken
42,549
15,906
Mitigated
21,636
12,146
Healing
15,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Apeiron07
Sylvanus
6,815
1,998
1,268
2,370
11,614
6,334
0
6,407
4,913
17,618
4,914
W
Ao Kuang
ClemKaiser
Ao Kuang
6,372
1,209
0
4,923
11,288
4,563
0
4,460
6,828
65,654
0
L
Jing Wei
Dysura
Jing Wei
5,994
4,384
0
3,992
8,878
2,985
649
1,819
7,028
0
60,647
W
Khepri
3,036
503
0
1,450
8,769
6,628
0
4,189
4,580
19,259
0
W
5,833
2,789
0
700
6,428
1,957
0
630
5,798
0
54,941
L
Ne Zha
Sandindian
Ne Zha
2,078
22
0
3,217
8,146
2,499
0
2,588
5,388
0
35,638
W
7,536
378
471
1,866
7,107
3,203
0
3,965
3,142
47,880
0
L
Vulcan
h0rNydeViL
Vulcan
5,385
1,868
0
625
5,954
1,808
0
989
4,665
39,011
0
L
Janus
5,201
139
0
674
7,414
2,280
0
4,665
2,588
52,018
0
W
5,620
899
0
5,687
8,957
5,285
0
3,507
5,450
0
52,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,475
Gold Earned
41,073
412
Minions Killed
464
0
Camps Cleared
0
1,245,410
Distance Traveled
1,398,327
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,569
398
30
2
0
238,526
2
W
Ao Kuang
8,306
593
107
8
0
276,334
1
L
Jing Wei
8,391
599
123
9
0
238,901
4
W
Khepri
7,503
536
17
1
0
255,859
4
W
Skadi
7,554
540
119
9
0
251,462
1
L
Ne Zha
6,133
438
67
5
0
281,685
2
W
Eset
8,762
626
106
8
0
301,195
3
L
Vulcan
6,590
471
87
6
0
245,493
1
L
Janus
6,792
485
105
8
0
240,805
3
W
Nike
8,948
639
115
8
0
313,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role