Player Matchup

Nu Wa
Nu Wa
HypeOr
Nu Wa
Level 13
God Stats
7W - 4L
1,549 SR
Queue Stats
17W - 18L
1,488 Elo+
Party 2
King Arthur
King Arthur
Maaarmotte
King Arthur
Level 29
God Stats
3W - 4L
1,507 SR
Queue Stats
42W - 37L
1,558 Elo+
Party 1
Sobek
Sobek
PulpMult
Sobek
Level 23
God Stats
6W - 4L
1,798 SR
Queue Stats
30W - 35L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TWISTEDFELIX
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,578 Elo+
Solo
Chang'e
Chang'e
Tamanor
Chang'e
Level 11
God Stats
3W - 2L
1,489 SR
Queue Stats
12W - 16L
1,417 Elo+
Party 2
Team Averages
Level 17
1,569 SR
1,500 Elo+

VS

Team Averages
Level 17
1,506 SR
1,528 Elo+
Ares
Ares
Fatjim90
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,640 Elo+
Party 3
Bakasura
Bakasura
Jeky1l
Bakasura
Level 28
God Stats
3W - 1L
1,879 SR
Queue Stats
46W - 52L
1,484 Elo+
Solo
Scylla
Scylla
MrMagnetron
Scylla
Level 24
God Stats
7W - 4L
1,484 SR
Queue Stats
143W - 140L
1,461 Elo+
Party 3
Sun Wukong
Sun Wukong
Shainlock
Sun Wukong
Level 22
God Stats
1W - 3L
1,164 SR
Queue Stats
66W - 57L
1,548 Elo+
Solo
Raijin
Raijin
TUCK8R
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HypeOr
Nu Wa
20
7 / 6 / 17
16,617
1,039
16,371
15,739
5,270
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Maaarmotte
King Arthur
20
4 / 5 / 23
15,293
956
18,273
36,196
32,953
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
PulpMult
Sobek
20
4 / 5 / 20
15,064
942
14,141
33,343
43,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
TWISTEDFELIX
Tsukuyomi
20
13 / 14 / 15
17,481
1,093
33,281
29,301
11,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Tamanor
Chang'e
20
5 / 4 / 14
14,677
917
15,368
22,324
11,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
7 / 6 / 20
16,238
1,015
20,252
20,472
27,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Jeky1l
Bakasura
20
10 / 13 / 13
16,296
1,019
21,352
28,625
12,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
20
8 / 2 / 19
16,544
1,034
44,997
15,255
5,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Shainlock
Sun Wukong
20
6 / 3 / 24
16,158
1,010
22,572
21,618
26,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
TUCK8R
Raijin
20
3 / 9 / 18
14,791
924
20,919
21,425
6,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
128
33
Kills
34
34
Deaths
33
89
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Ares
7
6
20
2.83
W
Nu Wa
HypeOr
Nu Wa
7
6
17
2.58
L
Bakasura
Jeky1l
Bakasura
10
13
13
1.27
W
King Arthur
Maaarmotte
King Arthur
4
5
23
3.1
L
Scylla
8
2
19
8.75
W
Sobek
PulpMult
Sobek
4
5
20
2.8
L
Sun Wukong
Shainlock
Sun Wukong
6
3
24
6
L
Raijin
TUCK8R
Raijin
3
9
18
1.33
W
Tsukuyomi
TWISTEDFELIX
Tsukuyomi
13
14
15
1.46
W
Chang'e
Tamanor
Chang'e
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,434
Damage
130,092
136,903
Taken
107,395
105,774
Mitigated
78,910
25,649
Healing
3,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
20,252
1,401
0
0
20,472
27,629
0
9,716
10,756
42,500
0
W
Nu Wa
HypeOr
Nu Wa
16,371
6,254
324
1,595
15,739
5,270
0
10,580
4,691
63,058
0
L
Bakasura
Jeky1l
Bakasura
21,352
11,271
0
1,669
28,625
12,494
0
11,223
16,179
0
38,144
W
King Arthur
Maaarmotte
King Arthur
18,273
1,352
0
7,380
36,196
32,953
0
25,304
10,521
0
33,082
L
Scylla
44,997
1,456
0
140
15,255
5,158
0
6,977
8,278
88,158
0
W
Sobek
PulpMult
Sobek
14,141
334
0
2,172
33,343
43,924
0
22,247
9,445
31,438
0
L
Sun Wukong
Shainlock
Sun Wukong
22,572
2,699
0
812
21,618
26,835
0
10,778
10,840
0
51,360
L
Raijin
TUCK8R
Raijin
20,919
2,222
374
916
21,425
6,794
0
7,186
14,239
74,747
0
W
Tsukuyomi
TWISTEDFELIX
Tsukuyomi
33,281
7,098
0
173
29,301
11,910
0
15,071
13,324
0
72,012
W
Chang'e
Tamanor
Chang'e
15,368
2,109
9,099
4,906
22,324
11,717
0
12,966
8,994
40,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,132
Gold Earned
80,027
302
Minions Killed
359
8
Camps Cleared
10
1,442,212
Distance Traveled
1,509,568
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
16,238
1,015
37
2
2
300,629
0
W
Nu Wa
16,617
1,039
106
7
1
219,677
0
L
Bakasura
16,296
1,019
39
2
6
305,519
0
W
King Arthur
15,293
956
39
2
0
339,042
0
L
Scylla
16,544
1,034
90
6
0
310,719
2
W
Sobek
15,064
942
24
2
2
332,731
0
L
Sun Wukong
16,158
1,010
71
4
2
346,542
0
L
Raijin
14,791
924
122
8
0
246,159
1
W
Tsukuyomi
17,481
1,093
94
6
4
304,442
0
W
Chang'e
14,677
917
39
2
1
246,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role