Player Matchup

Neith
Neith
FarmHeroGirl
Neith
Level 28
God Stats
3W - 4L
1,666 SR
Queue Stats
182W - 211L
1,527 Elo+
Solo
Merlin
Merlin
ID10TK1ll3R
Merlin
Level 17
God Stats
34W - 40L
1,564 SR
Queue Stats
94W - 113L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
ShottySerg
Gilgamesh
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
blog_previo2
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,600 Elo+
Solo
Ymir
Ymir
itsKillrCrim
Ymir
Level 18
God Stats
2W - 1L
1,851 SR
Queue Stats
34W - 30L
1,614 Elo+
Solo
Team Averages
Level 17
1,616 SR
1,570 Elo+

VS

Team Averages
Level 23
1,409 SR
1,535 Elo+
Sobek
Sobek
GARGAAA
Sobek
Level 35
God Stats
1W - 2L
1,216 SR
Queue Stats
152W - 82L
1,539 Elo+
Party 1
Poseidon
Poseidon
RAZRXwarrior
Poseidon
Level 17
God Stats
4W - 1L
1,279 SR
Queue Stats
60W - 57L
1,463 Elo+
Party 1
Cupid
Cupid
Z0r0-juro00101
Cupid
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 66L
1,529 Elo+
Solo
Cu Chulainn
Cu Chulainn
imadarklightskin
Cu Chulainn
Level 23
God Stats
61W - 64L
1,513 SR
Queue Stats
482W - 403L
1,710 Elo+
Solo
Nemesis
Nemesis
tsukx
Nemesis
Level 18
God Stats
95W - 73L
1,536 SR
Queue Stats
425W - 432L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
5,873
452
4,907
9,556
2,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
13
4 / 1 / 3
7,614
586
4,963
5,473
2,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ShottySerg
Gilgamesh
11
3 / 3 / 0
6,316
486
4,742
7,520
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
blog_previo2
Tsukuyomi
11
4 / 5 / 3
7,007
539
6,126
10,168
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 1
5,330
410
1,139
6,059
1,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GARGAAA
Sobek
11
5 / 0 / 7
7,788
599
5,184
9,130
6,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
RAZRXwarrior
Poseidon
11
3 / 4 / 2
6,776
521
3,376
6,386
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 1 / 3
8,657
666
7,761
8,144
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
imadarklightskin
Cu Chulainn
13
3 / 2 / 3
7,549
581
5,292
9,286
4,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
tsukx
Nemesis
12
2 / 4 / 5
6,731
518
4,007
7,073
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
11
Kills
20
20
Deaths
11
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Sobek
GARGAAA
Sobek
5
0
7
8.5
L
Merlin
4
1
3
5.5
W
Poseidon
RAZRXwarrior
Poseidon
3
4
2
1
L
Gilgamesh
ShottySerg
Gilgamesh
3
3
0
1
W
7
1
3
8.5
L
Tsukuyomi
blog_previo2
Tsukuyomi
4
5
3
1.1
W
Cu Chulainn
imadarklightskin
Cu Chulainn
3
2
3
2.25
L
0
3
1
0.17
W
Nemesis
tsukx
Nemesis
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,877
Damage
25,620
38,776
Taken
40,019
14,141
Mitigated
18,365
9,771
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,907
1,996
0
1,625
9,556
2,501
238
567
8,989
0
32,388
W
Sobek
GARGAAA
Sobek
5,184
1,071
0
4,744
9,130
6,475
0
1,701
7,429
15,837
0
L
Merlin
4,963
34
0
2,572
5,473
2,228
0
1,651
3,716
46,571
0
W
Poseidon
RAZRXwarrior
Poseidon
3,376
463
0
925
6,386
1,864
26
3,117
3,269
35,792
0
L
Gilgamesh
ShottySerg
Gilgamesh
4,742
1,198
0
1,450
7,520
4,289
0
1,460
5,986
0
26,863
W
7,761
4,696
115
5,146
8,144
2,731
1,700
340
7,804
0
52,615
L
Tsukuyomi
blog_previo2
Tsukuyomi
6,126
1,634
0
2,946
10,168
3,350
439
2,712
7,332
0
33,375
W
Cu Chulainn
imadarklightskin
Cu Chulainn
5,292
562
0
1,584
9,286
4,771
744
346
8,940
3,601
37,368
L
1,139
211
246
932
6,059
1,773
0
2,433
3,558
9,288
0
W
Nemesis
tsukx
Nemesis
4,007
1,939
0
210
7,073
2,524
0
598
6,475
0
35,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,140
Gold Earned
37,501
295
Minions Killed
338
0
Camps Cleared
0
1,020,368
Distance Traveled
1,194,670
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,873
452
53
4
0
189,403
3
W
Sobek
7,788
599
20
2
0
257,823
5
L
Merlin
7,614
586
107
8
0
224,207
1
W
Poseidon
6,776
521
77
6
0
222,038
0
L
Gilgamesh
6,316
486
57
4
0
223,169
6
W
Cupid
8,657
666
98
8
0
216,371
0
L
Tsukuyomi
7,007
539
57
4
0
232,712
0
W
Cu Chulainn
7,549
581
80
6
0
213,930
3
L
Ymir
5,330
410
21
2
0
150,877
2
W
Nemesis
6,731
518
63
5
0
284,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role