Player Matchup

Bacchus
Bacchus
Diamond II
Genwua
Bacchus
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond II
Tim_Henson
Guan Yu
Diamond II
Level 90
God Stats
0W - 4L
1,330 SR
Queue Stats
8W - 14L
2,380 MMR
Solo
Danzaburou
Danzaburou
Platinum II
XxShakehxX
Danzaburou
Platinum II
Level 127
God Stats
0W - 3L
1,470 SR
Queue Stats
131W - 125L
2,018 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond IV
iNOCCTZ
Gilgamesh
Diamond IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Diamond V
øLaw
Nu Wa
Diamond V
Level 152
God Stats
32W - 22L
1,692 SR
Queue Stats
162W - 162L
2,038 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,498 SR
1,887 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,581 SR
2,147 MMR
Awilix
Awilix
Diamond IV
Castiiel93
Awilix
Diamond IV
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 21L
2,257 MMR
Party 1
Ymir
Ymir
Platinum II
Chupenlagiles
Ymir
Platinum II
Level 93
God Stats
40W - 27L
1,671 SR
Queue Stats
394W - 393L
1,986 MMR
Solo
Tyr
Tyr
Diamond III
HarduS
Tyr
Diamond III
Level 159
God Stats
3W - 1L
1,243 SR
Queue Stats
274W - 279L
2,179 MMR
Solo
Scylla
Scylla
Diamond V
MatuNn
Scylla
Diamond V
Level 160
God Stats
35W - 16L
1,751 SR
Queue Stats
260W - 230L
2,203 MMR
Solo
Anhur
Anhur
Platinum III
WølfRızzџ
Anhur
Platinum III
Level 98
God Stats
5W - 0L
1,740 SR
Queue Stats
22W - 15L
2,109 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Genwua
Bacchus
20
2 / 4 / 16
18,084
441
20,484
34,937
63,479
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
Tim_Henson
Guan Yu
20
3 / 3 / 12
18,438
450
28,783
38,348
54,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
XxShakehxX
Danzaburou
20
9 / 9 / 6
22,252
543
30,325
31,484
13,506
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
iNOCCTZ
Gilgamesh
20
12 / 5 / 10
19,926
486
37,182
36,920
41,535
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
øLaw
Nu Wa
20
4 / 7 / 11
18,932
462
50,605
22,044
9,648
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatApolloAthenaTsukuyomiSet

VS

Bans
GebKhepriSun WukongKumbhakarnaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Castiiel93
Awilix
20
6 / 7 / 7
23,191
566
22,100
42,548
25,838
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 6 / 14
22,909
559
13,281
44,661
61,326
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyr
HarduS
Tyr
20
5 / 5 / 4
22,149
540
19,571
48,169
68,993
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
MatuNn
Scylla
20
6 / 6 / 6
23,337
569
27,013
31,993
12,204
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 6 / 6
27,996
683
48,125
50,440
27,069
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
65
30
Kills
28
28
Deaths
30
55
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Awilix
Castiiel93
Awilix
6
7
7
1.36
W
3
6
14
1.67
L
Bacchus
Genwua
Bacchus
2
4
16
2.5
W
Tyr
HarduS
Tyr
5
5
4
1.4
W
Scylla
MatuNn
Scylla
6
6
6
1.5
L
Guan Yu
Tim_Henson
Guan Yu
3
3
12
3
W
8
6
6
1.83
L
Danzaburou
XxShakehxX
Danzaburou
9
9
6
1.33
L
Gilgamesh
iNOCCTZ
Gilgamesh
12
5
10
3.4
L
Nu Wa
øLaw
Nu Wa
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,379
Damage
130,090
163,733
Taken
217,811
182,212
Mitigated
195,430
42,870
Healing
77,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Castiiel93
Awilix
22,100
11,486
0
8,611
42,548
25,838
1,533
16,677
25,333
0
216,781
W
13,281
1,333
0
9,393
44,661
61,326
0
14,709
29,348
54,216
0
L
Bacchus
Genwua
Bacchus
20,484
1,414
0
719
34,937
63,479
84
8,738
25,698
31,727
0
W
Tyr
HarduS
Tyr
19,571
1,026
0
14,961
48,169
68,993
335
10,578
37,124
0
141,926
W
Scylla
MatuNn
Scylla
27,013
1,676
741
12,332
31,993
12,204
1,843
12,454
19,012
231,623
0
L
Guan Yu
Tim_Henson
Guan Yu
28,783
3,341
5,857
16,520
38,348
54,044
0
7,536
29,246
0
129,798
W
48,125
34,865
0
31,647
50,440
27,069
11,120
15,876
34,224
0
340,938
L
Danzaburou
XxShakehxX
Danzaburou
30,325
22,185
0
12,371
31,484
13,506
243
2,759
28,687
0
166,010
L
Gilgamesh
iNOCCTZ
Gilgamesh
37,182
14,033
0
3,425
36,920
41,535
0
10,969
25,825
0
204,707
L
Nu Wa
øLaw
Nu Wa
50,605
4,577
0
3,978
22,044
9,648
235
8,039
13,889
191,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,632
Gold Earned
119,582
935
Minions Killed
1,209
0
Camps Cleared
0
4,000,329
Distance Traveled
4,051,556
77
Wards Purchased
55
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
23,191
566
229
6
0
912,928
10
W
Ymir
22,909
559
63
2
0
775,833
14
L
Bacchus
18,084
441
20
0
0
783,798
25
W
Tyr
22,149
540
227
6
0
901,002
10
W
Scylla
23,337
569
347
8
0
767,825
15
L
Guan Yu
18,438
450
226
6
0
888,302
10
W
Anhur
27,996
683
343
8
0
693,968
6
L
Danzaburou
22,252
543
231
6
0
688,991
8
L
Gilgamesh
19,926
486
193
5
0
889,022
15
L
Nu Wa
18,932
462
265
6
0
750,216
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role