Player Matchup

Bakasura
Bakasura
Bronze III
fishpaw333
Bakasura
Bronze III
Level 60
God Stats
3W - 2L
1,705 SR
Queue Stats
5W - 3L
1,415 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 60
1,705 SR
1,415 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,582 SR
1,007 MMR
Medusa
Medusa
Silver II
Drownedintoilet
Medusa
Silver II
Level 146
God Stats
25W - 18L
1,582 SR
Queue Stats
216W - 218L
1,007 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
fishpaw333
Bakasura
14
1 / 4 / 0
8,767
731
4,844
11,809
6,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
PoseidonHe BoHou YiNemesisSkadi

VS

Bans
GilgameshTsukuyomiDanzaburouVamanaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 0
10,500
875
7,888
7,281
2,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Bakasura
fishpaw333
Bakasura
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,844
Damage
7,888
11,809
Taken
7,281
6,882
Mitigated
2,934
2,290
Healing
695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,888
3,569
0
695
7,281
2,934
1,861
76
6,614
2
62,804
L
Bakasura
fishpaw333
Bakasura
4,844
3,322
0
2,290
11,809
6,882
399
151
11,658
0
42,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,767
Gold Earned
10,500
86
Minions Killed
117
0
Camps Cleared
0
230,291
Distance Traveled
238,862
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,500
875
117
10
0
238,862
0
L
Bakasura
8,767
731
86
7
0
230,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role