Player Matchup

Sylvanus
Sylvanus
TheCrimsonKinggg
Sylvanus
Level 27
God Stats
38W - 32L
1,559 SR
Queue Stats
78W - 94L
1,497 Elo+
Party 4
Da Ji
Da Ji
YungFrost
Da Ji
Level 27
God Stats
19W - 19L
1,516 SR
Queue Stats
66W - 58L
1,491 Elo+
Party 4
Odin
Odin
artemis559o
Odin
Level 26
God Stats
15W - 3L
1,898 SR
Queue Stats
118W - 101L
1,517 Elo+
Solo
Anubis
Anubis
charlielikesmen
Anubis
Level 26
God Stats
39W - 21L
1,649 SR
Queue Stats
127W - 120L
1,492 Elo+
Party 3
Danzaburou
Danzaburou
get yeeted
Danzaburou
Level 28
God Stats
36W - 37L
1,428 SR
Queue Stats
165W - 161L
1,447 Elo+
Party 3
Team Averages
Level 27
1,610 SR
1,489 Elo+

VS

Team Averages
Level 20
1,537 SR
1,427 Elo+
Hachiman
Hachiman
BanditX17
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 188L
1,638 Elo+
Solo
Heimdallr
Heimdallr
Dieudusoleil
Heimdallr
Level 13
God Stats
1W - 2L
1,408 SR
Queue Stats
1W - 3L
1,291 Elo+
Party 2
Tyr
Tyr
LeviBacon
Tyr
Level 19
God Stats
7W - 4L
1,945 SR
Queue Stats
48W - 41L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
ONiiZUKA62
Kukulkan
Level 11
God Stats
1W - 2L
1,165 SR
Queue Stats
1W - 2L
1,291 Elo+
Party 2
Hun Batz
Hun Batz
blaizer99
Hun Batz
Level 27
God Stats
1W - 1L
1,667 SR
Queue Stats
169W - 146L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
5,005
501
1,823
6,193
2,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
YungFrost
Da Ji
9
4 / 2 / 0
6,100
610
3,067
5,353
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 0 / 1
7,039
704
5,097
5,850
3,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
6 / 1 / 1
6,783
678
5,696
5,628
2,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
get yeeted
Danzaburou
9
0 / 1 / 0
5,230
523
1,332
4,334
1,312
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BanditX17
Hachiman
9
3 / 0 / 1
5,515
552
4,153
4,222
1,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Dieudusoleil
Heimdallr
6
1 / 3 / 1
4,368
437
1,096
4,139
1,003
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 1
4,394
439
2,136
6,484
5,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ONiiZUKA62
Kukulkan
7
0 / 4 / 1
4,299
430
1,035
4,058
1,226
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
blaizer99
Hun Batz
9
3 / 3 / 0
5,414
541
3,097
5,798
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
14
Kills
7
7
Deaths
14
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BanditX17
Hachiman
3
0
1
3.5
L
Heimdallr
Dieudusoleil
Heimdallr
1
3
1
0.5
L
0
4
1
0.13
L
Kukulkan
ONiiZUKA62
Kukulkan
0
4
1
0.13
W
0
3
0
0
W
Da Ji
YungFrost
Da Ji
4
2
0
2
W
4
0
1
4.5
L
Hun Batz
blaizer99
Hun Batz
3
3
0
1
W
6
1
1
6.5
W
Danzaburou
get yeeted
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,015
Damage
11,517
27,358
Taken
24,701
11,244
Mitigated
9,821
10,408
Healing
2,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BanditX17
Hachiman
4,153
2,175
0
250
4,222
1,045
0
1,823
2,399
0
27,130
L
Heimdallr
Dieudusoleil
Heimdallr
1,096
604
0
0
4,139
1,003
99
1,509
2,630
0
12,560
L
2,136
741
0
766
6,484
5,003
0
0
6,484
0
13,524
L
Kukulkan
ONiiZUKA62
Kukulkan
1,035
193
99
234
4,058
1,226
0
2,795
1,263
15,122
0
W
1,823
394
561
1,139
6,193
2,553
362
0
6,193
9,576
0
W
Da Ji
YungFrost
Da Ji
3,067
1,393
0
2,330
5,353
1,413
316
0
5,353
0
23,675
W
5,097
1,625
0
1,739
5,850
3,083
0
0
5,850
0
32,782
L
Hun Batz
blaizer99
Hun Batz
3,097
1,664
0
1,336
5,798
1,544
0
1,392
4,406
0
22,245
W
5,696
57
0
2,761
5,628
2,883
150
1,035
4,593
41,228
0
W
Danzaburou
get yeeted
Danzaburou
1,332
365
0
1,878
4,334
1,312
350
0
4,334
0
24,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,157
Gold Earned
23,990
281
Minions Killed
186
0
Camps Cleared
0
902,247
Distance Traveled
845,583
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,515
552
46
5
0
174,590
2
L
Heimdallr
4,368
437
25
3
0
145,027
1
L
Tyr
4,394
439
33
3
0
163,800
1
L
Kukulkan
4,299
430
22
2
0
157,495
0
W
Sylvanus
5,005
501
16
2
0
188,209
2
W
Da Ji
6,100
610
52
5
0
183,556
1
W
Odin
7,039
704
81
8
0
181,111
1
L
Hun Batz
5,414
541
60
6
0
204,671
1
W
Anubis
6,783
678
78
8
0
180,704
3
W
Danzaburou
5,230
523
54
5
0
168,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role